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Old June 11th, 2009, 11:02 AM   #1
Drop
Commander Keen
 
Join Date: Jun 2009
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Multiplayer issues

Hello there!

We wanted to play Doom over LAN but encountered a serious problem.
I tried Google but all I found was some source code.

Game version is 'Ultimate Doom' which comes with the 'Doom Collectors Edition'.
All ports are forwarded. Everyone has the same *.wad.

Code:
1 server has been found.
    Name:                P/M  L Ver:  Game:            Location:
0 : asdqwe               1/16   10900 jdoom 1.15.3     :13209
    E1M1 (DOOM.WAD:cdce4c) p:0ms Multiplayer Host                        
    doom1-ultimate skill3 coop jump
    Players: Player
N_InitService: In/out UDP port 13209.
N_SendDataBufferReliably: Tried to send 3l bytes (max pkt size 2l).
How do I change the max package size?

Thanks in advance.
dr0p
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Old July 17th, 2009, 07:07 PM   #2
Vogrim
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Join Date: Jul 2009
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I'm having this problem as well. The game crashes immediately with the exact same error once I try to connect.
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Old July 22nd, 2009, 05:25 PM   #3
MR_ROCKET
 
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Join Date: Apr 2001
Location: Somewhere between Space and Time
Posts: 5,185
Hey guys, you'd be better off posting over at the new Doomsday forum located here:
http://www.dengine.net/forums/viewfo...4318c14302a2f0
I'm pretty sure they are working on a completely new server side net code before 2.0.0 and they do monthly release builds now so stay tuned for that.
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