|June 11th, 2009, 11:02 AM||#1|
Join Date: Jun 2009
We wanted to play Doom over LAN but encountered a serious problem.
I tried Google but all I found was some source code.
Game version is 'Ultimate Doom' which comes with the 'Doom Collectors Edition'.
All ports are forwarded. Everyone has the same *.wad.
1 server has been found. Name: P/M L Ver: Game: Location: 0 : asdqwe 1/16 10900 jdoom 1.15.3 :13209 E1M1 (DOOM.WAD:cdce4c) p:0ms Multiplayer Host doom1-ultimate skill3 coop jump Players: Player N_InitService: In/out UDP port 13209. N_SendDataBufferReliably: Tried to send 3l bytes (max pkt size 2l).
Thanks in advance.
|July 22nd, 2009, 05:25 PM||#3|
Join Date: Apr 2001
Location: Somewhere between Space and Time
Hey guys, you'd be better off posting over at the new Doomsday forum located here:
I'm pretty sure they are working on a completely new server side net code before 2.0.0 and they do monthly release builds now so stay tuned for that.
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