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Old January 31st, 2009, 10:17 AM   #1
Raptor Jesus
 
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Soooo much BS here

http://arstechnica.com/gaming/news/2...ting-today.ars

This is complete bullshit. How could they make a mistake this big? Also, why hasn't it been fixed? This should be one of their top priorities to fix this. How hard can it be to change one tiny value??

Looks like pirates win again against DRM.
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Old January 31st, 2009, 10:41 AM   #2
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Old January 31st, 2009, 10:52 AM   #3
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Wow... major fail. Thanks for the link Raptor, added to my MGE news post just now.
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Old January 31st, 2009, 04:06 PM   #4
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Thank GMan. He sent it to me on MSN.

How many more years of this bullshit do you think we'll have to deal with until they realise DRM is complete bullshit that only effects the people who give them money?
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Old January 31st, 2009, 05:32 PM   #5
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They keep shooting their feet. Sooner or later, they either stop doing that, or they bleed to death.

I'm interested what the cert is used for. In any case, it cannot "simply be changed" because it invalidates. In the meantime, just do the date thing if it means so much to you.
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Old January 31st, 2009, 05:33 PM   #6
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Welcome aboard the failboat, Epic!
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Old January 31st, 2009, 05:44 PM   #7
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What you turds need to learn is not to buy any games that use any kind of online checking or otherwise intrusive DRM no matter how delightful it might be.
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Old January 31st, 2009, 07:08 PM   #8
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This is stupid. Just let me buy my game, put in a CD-key to install it and then never have to see the disc again unless I want to reinstall and no online activation junk.
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Old January 31st, 2009, 07:37 PM   #9
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Hmmm.
I am not understanding the concept standing behind DRM for computer games. Aren't pirates immune to DRM while the paying player is affected? So would not DRM techniques like this increase piracy, probably, since pirates do not worry about these events?
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Old January 31st, 2009, 07:46 PM   #10
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Pretty much, Darkwave. We should all send a letter (letter, not email) to all the major companies (especially EA) and try to prove this fact to them. They won't listen to falling sales. They'll just blame pir@s like that did in the first place and put stronger DRMs. If this rate stays like this, in 10 years, you'll have to have an EA employee standing over your shoulder to play the damned games.
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Old January 31st, 2009, 08:06 PM   #11
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Oh the irony!

I still think as of now, Steam is the best method of overcoming pirates, albeit there are still problems with using steam, arrrrrrrrrr!
Funny how when people are so caught up into making money, they are virtually blind to simple solutions, lol. You would expect university educated, la-de-la workers/bosses/companies to come up with better solutions and perhaps tolerate compromises and sacrifices.
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Old January 31st, 2009, 10:46 PM   #12
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People are getting so idiotic with these DRMs that now I think they just deserve to have their games pirated, it's putting so many stupid, needless inconveniences onto the shoulders of the true paying customers.

That's just Asinine!
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Old January 31st, 2009, 10:57 PM   #13
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This is where I feel obliged to point out how Bethesda's games are pretty hassle free.
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Old January 31st, 2009, 11:22 PM   #14
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THIS JUST IN! According to OXM, GoW2 won't be coming to PC "due to piracy"!! God damn pir@!!! stole my vidja games :C
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Old January 31st, 2009, 11:38 PM   #15
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Lol. The perfect fool-proof plan.. Soon.... ALL of the video games will be withdrawn! Soon, there will be nothing to pirate, you pirates! MWUAHHAHAHAHAHAHAHAZZZZZZZZ! *cough*

That's bad. Can't they face the fricking truth that any programs and games can be hacked?!?! Technology and computing skills have advanced so far, it's impossible for anything to not be cracked/pirated. Shame on you Epic(Fail)!
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Old February 1st, 2009, 12:16 AM   #16
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Quote:
Originally Posted by FATAL
What you turds need to learn is not to buy any games that use any kind of online checking or otherwise intrusive DRM no matter how delightful it might be.
Like Steam.

Honestly, I got a chuckle out of this. I also laugh heartily when I talk to people who've found ways around both SecuROM (which is what GoW on the PC uses) as well as games that require Steam.

Now all I'm waiting for is someone to crash/hack/infect the Steam servers, thereby rendering any game using that form of DRM useless, and I can die a happy man.

I know, I sound really hateful and malicious about this, especially toward Steam. However, when someone (in this case game developers/publishers) does something like use DRM and act like 'hay guise u cnt pir8 dis gaem nao kthx' and a pirate finds a way around it and they're all like 'orly', in the end the developers/publishers are asking for it, I think. Tell someone they can't do something and/or will have a hard time doing something and there's always going to be that handful of people who'll prove them wrong.

Honestly, I think this site has the right, better idea:

http://www.gog.com/en/frontpage/
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Old February 1st, 2009, 12:38 AM   #17
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Quote:
Originally Posted by Raptor Jesus
THIS JUST IN! According to OXM, GoW2 won't be coming to PC "due to piracy"!! God damn pir@!!! stole my vidja games :C
Bullshit, that's unfair and they know it. It's probably just a sneaky reason for them to not have to bother with a PC port, since PC gamers officially don't matter anymore.
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Old February 1st, 2009, 01:11 AM   #18
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I never understood why this screen thing is a problem with 3D games. They all use GL or DirectX. Just gotta change a couple numbers and all is well. Sometimes you can find the settings and hack olde games to support widescreen.
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Old February 1st, 2009, 01:47 AM   #19
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Yeah, but people shouldn't have to screw around in a game's files to be able to enjoy it.
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Old February 1st, 2009, 02:11 AM   #20
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That's what I just said. The fact that they can should mean that crap should just work without even having to do it, since it's clearly not difficult in most cases.
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