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December 17th, 2007, 05:28 PM
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#1 |
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Commander Keen
Join Date: Dec 2007
Posts: 4
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where i get some md2 models for legacy?
i only mean md2's!!! |
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December 17th, 2007, 08:22 PM
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#2 |
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Join Date: Apr 2001
Location: Somewhere between Space and Time
Posts: 5,185
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I think md2 started out around the time of Quake2. Some sourceports have md2 packs, like zdoomgl, vavoom, jdoom, etc.
You can also try polycount.com. Unfortunately Legacy's (1.4x) version models code is somewhat incomplete, "they do work", however not to good.. Sorry. You would be better off using a different sourceport with models "current", until Legacy(2.0) is in final beta stages. |
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December 19th, 2007, 05:02 AM
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#3 |
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Join Date: Oct 2002
Location: Mount Savage, MD, USA
Posts: 1,736
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If you find some good, freely available and decently original, add an entry to the Doom Legacy Wiki.
__________________
| Worthless Genius | My Portfolio | Doom Legacy Wiki | The Appalachian Independent | |
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December 19th, 2007, 10:57 AM
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#4 |
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Commander Keen
Join Date: Dec 2007
Posts: 4
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are there no some "ready-for-use" models?
if no can someone create them for me i dont know how i make them my self! |
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December 19th, 2007, 05:17 PM
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#5 |
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Join Date: Nov 2005
Posts: 241
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Why would you bother with MD2 models in the first place?, all of'em look like arse (well, Kingpin's are awesome but that's about it)
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December 20th, 2007, 06:21 PM
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#6 |
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Commander Keen
Join Date: Nov 2000
Location: Southern Alberta
Posts: 766
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Yeah, the models don't really work yet. They look normal for a very short time then the skins turn to noise and it looks like they're covered in static. Not really any point yet.
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