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Old April 18th, 2007, 06:57 AM   #1
spearhead
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Smile

This is my Jdoom 3D lighting effect Project



Sorry for the long wait, I post this at http://jfiles.org/
I'll wait untill doomsday addon web page is ready

Last edited by spearhead; April 18th, 2007 at 07:22 AM.
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Old April 18th, 2007, 07:11 AM   #2
Johanbeyl
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Ahh... cool. Hope you've got more coming.
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Old April 18th, 2007, 07:31 AM   #3
KuriKai
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how much does it slow down your game?
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Old April 18th, 2007, 09:17 AM   #4
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I'd suggest you tone it down a bit at default settings, currently it looks quite unrealistic. Good luck with it though.

I wouldn't worry much about the impact on your FPS. Currently, light decorations do slow things down quite a bit but in an upcoming version they are scheduled for optimization (I'm confident they can be optimized to a point where any FPS impact will be almost unnoticeable).
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Old April 18th, 2007, 10:36 AM   #5
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I have to say I'm not impressed...it doesn't look real, and also makes Doom look more of a "light" circus than it is now on Doomsday engine.
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Old April 18th, 2007, 03:47 PM   #6
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Light circus? That's a bit of an exaggeration. Anyway, I think putting lights in those spots is a good idea, but they need to be smaller and dimmer. Then it would look awesome.
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Old April 18th, 2007, 04:54 PM   #7
mindless rambler
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Being dim enough to cause only a very faint glow in a dark room would be sufficient I would think.
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Old April 18th, 2007, 05:29 PM   #8
lucius octavion
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Nice work, that looks hard to define texture lighting.

However, I agree with DaniJ that you should isolate the lights more and give it a smaller halo, because now it looks unrealistic.
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Old April 18th, 2007, 05:55 PM   #9
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Nice work, that looks hard to define texture lighting.
Actually, its dead simple. You just create a definition for the texture you want the light to appear on, giving the X, Y location on the texture (plus all the other settings like; color, size, sector lightlevel ranges etc) and Doomsday handles the rest for you.
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Old April 18th, 2007, 06:50 PM   #10
picklebro
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Love it - try it with no halos. Are you willing to post the code from your ded for it? I'd be interested in piddling with it.
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Old April 19th, 2007, 01:14 AM   #11
spearhead
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Quote:
Originally Posted by Dani J666
I'd suggest you tone it down a bit at default settings, currently it looks quite unrealistic. Good luck with it though.

I wouldn't worry much about the impact on your FPS. Currently, light decorations do slow things down quite a bit but in an upcoming version they are scheduled for optimization (I'm confident they can be optimized to a point where any FPS impact will be almost unnoticeable).
I try it as defaults settings the lighting look alot better, The screenshot was to bright
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Old April 19th, 2007, 01:53 AM   #12
KuriKai
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once you are done upload it to the code palace part of the doomsday forums please^^
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Old April 20th, 2007, 05:36 AM   #13
spearhead
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Do you want me upload it as zip file or code, it ready only as a beta version, there are something that need to be change
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Old April 20th, 2007, 06:16 AM   #14
KuriKai
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just copy and paste the code from the .ded
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Old April 20th, 2007, 06:58 AM   #15
spearhead
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Quote:
Originally Posted by KuriKai
just copy and paste the code from the .ded
I try it, it to big for code, Can I save it as ded file
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Old April 21st, 2007, 07:53 AM   #16
spearhead
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sorry i can't put it in code, The file is to long and big to work in code

http://www.freewebs.com/spearhead21/...ightsbeta1.ded

I like to hear some suggestion or comment about this ded file
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Old April 21st, 2007, 08:00 AM   #17
lucius octavion
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I would think it takes a while to do though.
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Old April 21st, 2007, 11:21 AM   #18
Devan
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I like this! Lights decrease FPS a few times but it still runs fast and lights look very nice.

when will this appear in doomsday addons site?

Last edited by Devan; April 21st, 2007 at 11:59 AM.
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Old April 21st, 2007, 11:48 AM   #19
drewdewd
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It looks really nice! I tried it out, expecting it to be sort of weird and it turned out really good! I'm keeping it! My compliments to spearhead!
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Old April 21st, 2007, 12:45 PM   #20
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I like it, but there are some problems. I'm going to take some screenshots and post them with suggestions. Overall, I'd say Spearhead has done an excellent job!
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