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August 24th, 2006, 09:51 AM
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#1 |
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Commander Keen
Join Date: Aug 2006
Location: Dis
Posts: 193
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Doombuilder - Changing sky
Ok, I've been using doom builder for a few months now and I'm able to do pretty much anything I want with it
Except one thing I cannot change the stupid sky Hell levels are quite boring with the default sky... Can anyone help? |
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August 24th, 2006, 01:18 PM
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#2 |
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Join Date: Jul 2005
Location: Hyboria!
Posts: 1,593
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you'll need a tool like wintex or XWE. (google it).
basically what you do is load a bitmap of the sky you want into your wad as a Patch. then edit the R_SKY1 texture, by removing the default sky and adding in the patch you just created.
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see you in The Abyss |
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August 30th, 2006, 05:17 PM
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#3 |
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Commander Keen
Join Date: Aug 2006
Location: in heck
Posts: 56
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August 31st, 2006, 01:59 AM
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#4 |
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Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,095
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LOL I always wondered if there'd be a LaTeX editor for Windows called WinTeX!!! No, that's not at all what you want. TeX is a typesetting language for making very good printouts of just about anything. Thanks for the find though; I have a friend who will find that link very interesting.
The Wintex you want can be found on this page: http://drsleep.newdoom.com/graph.shtml XWE is also there. Which one you decide you like using is up to you. Wintex comes with some nice help on using it but XWE is a more reliable program.
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September 1st, 2006, 05:37 AM
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#5 |
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Commander Keen
Join Date: Aug 2006
Location: in heck
Posts: 56
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aight thank ya
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