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Old June 5th, 2006, 11:35 AM   #1
OzzyPapat
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Lightbulb What do you want in future port of doom

mmmmmhhh YEAH....!!!!!!!!!!!
I hope to find in future port of doom , what i hope to find is:

The Ghoul engine of soldier of fortune with a lot of blood and guts and the particule FX engine of Max Payne 2 to have a lot of smoke coming after shoot and to finish the HAVOC engine included to shoot enemies dead on the wall and see them fly with bullet hum... do you think i'm crazy

Sorry for my poor english
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Old June 5th, 2006, 12:11 PM   #2
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Splitscreen (like in Legacy), multiplayer with tons of game modes (like in Skulltag), total user customization and editability including bots AI and such.
much faster engine - both framerate and loading time (even with models and hi-res textures)
3D glasses/googles support
Much smarter bot AI including CTF AI and other
Voice commands
Vehicles and turrets?
Easy to customize skins, + build-in random level generator (like Slyge) included with multiplayer map support
advanced multiplayer weapon pack with multiloading, sniper zoom etc...

...I'm already in love with an engine that will have all those features
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Old June 5th, 2006, 12:42 PM   #3
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Add to that a scripting language that will streamline movie making, 3D floors, and a great community and I'm in love with that port too.
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Old June 5th, 2006, 01:40 PM   #4
OzzyPapat
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Yes but with my option
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Old June 5th, 2006, 01:45 PM   #5
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HEHEHEHE...

The eye candy and FX of doomsday
The speed and cool stuff of risen 3d
The frame stuff and scripting of zdoom
The 3d floors
SLOPES
High sound quality!
The pure fun gameplay of skulltag
translucent stuff
glowing 3d models!
realistic weapon bobbing and footsteps
and everything there is!!!
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Old June 5th, 2006, 01:46 PM   #6
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Haha lucius, that would be a graphic whore's heaven.
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Old June 5th, 2006, 02:39 PM   #7
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Talking

I want ASCII Doom (just look at ASCII Quake).
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Old June 5th, 2006, 03:22 PM   #8
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Awesome. ASCII Unreal Tournament looks cool as well.
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Old June 5th, 2006, 11:18 PM   #9
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An modern 3D engine, that also can handle the 2.5 D engine.

Greetings.
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Old June 5th, 2006, 11:32 PM   #10
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The combination of Zdoom's DECORATE and Edge's DDF...
The support for 3D models...
3D floors and slopes...
Vehicles and turrets...
A built-in word processor which will compete with Microsoft Word...
Basically all the Doom ports combined into one.
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Old June 6th, 2006, 12:46 AM   #11
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Quote:
Originally Posted by The Undertaker
I want ASCII Doom (just look at ASCII Quake).
Modern ATI cards let you play any GL game in ASCII. ASCII Morrowind was impossible.

I don't want vehicles at all. Those just aren't DooM. I don't care much about physics either. For that kind of DM I'd just go play/mod a Half-Life game.

Eye candy is fine so things like particles and shaders are ok though. Having nice dynamic lights that are easy to customize is always good. DooM is really about maze crawling so anything that enhances that claustrophobic feel is good (well, big urban maps are fun too...).

So the list:
  • ultra-fast networking
  • stupidly high sprite limits
  • fully customizable lights/particles/shaders
  • flexible and FAST scripting language
  • make-your-own linedefs
  • splitscreen
  • some nice bots
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Old June 6th, 2006, 08:32 AM   #12
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Quote:
Originally Posted by Aliotroph?
Modern ATI cards let you play any GL game in ASCII.
How? I have an ATI X600! Post a tutorial or something!
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Old June 6th, 2006, 09:07 AM   #13
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Maybe some gimmick that makes the AI of the monster better, like they duck behind crates call for reinforcements retreat when outnumbered etc.
Maybe that the screen would't shake a bit when you fire your weapons, like you feel the reciol of heavy weapons.

That turret idea sounds like music to my ears, I see myself getting behind one and shoot them to pieces
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Old June 6th, 2006, 11:29 AM   #14
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What do you think of the engine of tenebrae " port of quake ", it's gonna be wonderful on doom , next time i gonna post some picture of my ideas
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Old June 6th, 2006, 11:42 AM   #15
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Its under smartshader Rusty.
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Old June 6th, 2006, 01:05 PM   #16
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I really should reformat this computer. The motherboard and video got switched, and I still have Nvidia desktop manager apps installed on the damn thing.
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Old June 6th, 2006, 01:17 PM   #17
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lol If you don't got the Catalyst Control Center you can't do the ASCII.
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Old June 6th, 2006, 02:41 PM   #18
lucius octavion
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Quote:
Originally Posted by rustyslacker
Haha lucius, that would be a graphic whore's heaven.
Well maybe that's what I am! hehehe! Actually Im not I just listed all the awesome stuff that some graphically greedy person would want in doom! heh. it would be pretty nice though... hehehe
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Old June 6th, 2006, 10:57 PM   #19
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CCC bah, too much .NET bloatness. ATT FTW
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Old June 7th, 2006, 06:49 AM   #20
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Quote:
Originally Posted by OzzyPapat
What do you think of the engine of tenebrae " port of quake ", it's gonna be wonderful on doom , next time i gonna post some picture of my ideas
nice port, but too slow on my computer...
Anyway I prefer gameplay and functionality to graphic perfection
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