|View Poll Results: What implementation of third-person Legacy would you like to see?|
|Sidescroller (restricted movement)||0||0%|
|Sidescroller (full movement)||2||66.67%|
|Voters: 3. You may not vote on this poll|
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|March 7th, 2006, 04:29 AM||#1|
Join Date: Oct 2005
So what implementation of a third-person game would you like to see?
Option 1 has the Doom Legacy chasecam following the player around. It requires a different level structure than most due to the tendency to get stuck on one-sided lines and other obstructions. It's pretty easy to control. But even with custom levels, it can still get stuck.
Option 2 is a sidescroller-esque game like Duke Nukem or Mario. You can only move in the X/Z axes. But not the Y. This would be pretty hard to implement the needed controls. But if it's possible, no other issues.
Option 3 (my implementation) is similar to option 2. Except that you have full movement. Due to weird perspective and other things, aiming can be pretty fiddly. On the other hand, the levels are more interesting design.
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|Thread||Thread Starter||Forum||Replies||Last Post|
|Keeping up with the Jonses (Legacy vs. ZdoomGL), Long post.||xZAOx||Doom Legacy||17||January 20th, 2011 06:54 PM|
|Linux legacy and Win32 Legacy||evan||Doom Legacy||4||April 30th, 2004 05:50 PM|
|Hurdler (et al)! Here is an idea for Legacy that is definately worth persuing.||Boingo the Clown||Doom Legacy||21||July 15th, 2001 08:48 PM|
|The Legacy page needs to be updated.||Boingo the Clown||Doom Legacy||7||March 23rd, 2001 01:58 PM|
|Tzar sectus' new version based on Legacy||Hurdler||Doom Legacy||18||November 12th, 2000 06:41 AM|