New Doom Forums  
We want an 0.0001 alpha of new Legacy 2.0 - New Doom Forums
Go Back   New Doom Forums > Source Ports > Doom Legacy > Legacy 2.0 Development

Reply
 
Thread Tools Display Modes
Old December 23rd, 2005, 09:43 AM   #1
LoxotroniX
Commander Keen
 
Join Date: Sep 2005
Posts: 31
We want an 0.0001 alpha of new Legacy 2.0

We all want alpha of legacy 2.0, who agree with me?
plz you should realese it for as in december like a present, it will be testers version, plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz, plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,pl z,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz,plz
LoxotroniX is offline   Reply With Quote
Old December 23rd, 2005, 12:22 PM   #2
The Undertaker
Commander Keen
 
Join Date: May 2001
Location: To your left
Posts: 1,999
Arrow

Ho ho ho
The Undertaker is offline   Reply With Quote
Old December 23rd, 2005, 01:43 PM   #3
ace
 
Join Date: Jan 2005
Location: Subcurvetania
Posts: 3,372
Looks like I missed that... not that I'm too enthusiastic about alpha stages of things, but I might just look at it. Heh.

All those "plz"es and s made me die a little on the inside...
ace is offline   Reply With Quote
Old December 23rd, 2005, 02:02 PM   #4
DOOM_GOAT
Commander Keen
 
DOOM_GOAT's Avatar
 
Join Date: Nov 2001
Location: TonyWorld™
Posts: 836
Hmmm..... no.
DOOM_GOAT is offline   Reply With Quote
Old December 23rd, 2005, 04:53 PM   #5
MR_ROCKET
 
MR_ROCKET's Avatar
 
Join Date: Apr 2001
Location: Somewhere between Space and Time
Posts: 5,187
PLZ
Until then make sure to check this out
MR_ROCKET is offline   Reply With Quote
Old December 28th, 2005, 05:08 AM   #6
Jive
 
Jive's Avatar
 
Join Date: Aug 2000
Location: Manaus (Amazonie)
Posts: 477
You could try ZdoomGl during this time...
And NO: no bugged beta, PLEASE!!!

But... Hurry up, guys, because I begin to be very tired to wait after it, and I think seriously to use ZdoomGl instead of Legacy!!
Zdoom is made by ONE man, and it's well alive... The OpenGl version is made by ONE man and it's well alive... Jdoom is made by ONE man and it's well alive...
What are you doing during this time?!?
In the past, I had no problem to defend Legacy, when it was under attack. But today, I can't continue: the difference is too big, now, and NOTHING is happening since a too long time!!!
I know perfectly that you are all making it on your free time, but it's the same thing for the other ports, and those ones are well developped...

So, tell us WHEN it will be available, PLZ.

That said, I wish you a happy new year, and I want to thank you all for the great job made on Legacy.
It was the best port !

.
..
...
Ok, I wasn't serious when I said that I think to leave Legacy, but... Today, Legacy is no more the best port, and here, I'm very serious!

Sorry to bug you with my
__________________

______________________________
I get mails from non-english speaking people all the time and sometimes you need to be a little PATIENT to find out exactly what they're talking about. They are trying their best, so work with them. They're trying to do you a FAVOR, and yes it does in fact PAY TO BE NICE. (Rellik - June 10, 2002)
Jive is offline   Reply With Quote
Old December 28th, 2005, 07:09 AM   #7
PumpkinSmasher
 
Join Date: May 2003
Location: HTML Hole
Posts: 5,063
Quote:
Originally Posted by Jive
Zdoom is made by ONE man, and it's well alive... The OpenGl version is made by ONE man and it's well alive... Jdoom is made by ONE man and it's well alive...
What are you doing during this time?!?
In the past, I had no problem to defend Legacy, when it was under attack. But today, I can't continue: the difference is too big, now, and NOTHING is happening since a too long time!!!
I know perfectly that you are all making it on your free time, but it's the same thing for the other ports, and those ones are well developped...
I'm beginning to agree with Jive. Unfortunatly. Legacy has always been one of favorite ports, and still is. But the other ports seem to be getting new features at a much faster pace. And it makes it easier to get pulled away from Legacy.

PS: Try GZdoom
__________________
[ NDCP 2 | ND Wad Reviews | Doom Legacy Wiki | #Legacy IRC ]
PumpkinSmasher is offline   Reply With Quote
Old December 28th, 2005, 08:48 AM   #8
wendt
Commander Keen
 
wendt's Avatar
 
Join Date: Jul 2005
Location: /usr/share/fonts/
Posts: 18
in the thirteenth, thirty eigth, sixty third, eighty eighth, one hundred thirteenth, one hundred thirty eighth, one hundred sixty third, one hundred eighty eighth, two hundred thirteenth, and two hundred thirty eighth "plz"s you put a space after "pl" and before "z." o...k... but ja, du bist.. uh.. right. we all want a legacy 2.0 alpha release, or something. ya.

cheers,
wendt
wendt is offline   Reply With Quote
Old December 28th, 2005, 10:22 AM   #9
Aliotroph?
 
Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,097
Heh, there have been three alphas.

As for Legacy being dead, it's been rewritten from scratch. The bugged alphas have features not present in 1.42, like HeXen. Other ports were slow when they got rewrites too, like JDoom for example. That was a long time ago now though.

Speaking of features, I noticed those vanilla DooM 3D bridges work in 1.42, even in GL. When did that get slipped in?
__________________
Aliotroph.post_count++;
Aliotroph? is offline   Reply With Quote
Old December 28th, 2005, 11:25 AM   #10
iori
 
iori's Avatar
 
Join Date: Sep 2002
Location: British Columbia
Posts: 2,415
I can't believe we're still getting comments and questions like these?

Quote:
Originally Posted by Jive
Zdoom is made by ONE man, and it's well alive... The OpenGl version is made by ONE man and it's well alive... Jdoom is made by ONE man and it's well alive...
Well guess what? Legacy is currently being redone by ...wait for it... ONE man (no offence to the other contributers of course ).
Quote:
Originally Posted by Jive
What are you doing during this time?!?
Smite is doing absolutely nothing, obviously. That is why 'nothing' is happening.

Seriously, do you expect a new thread and a news post about every bug that's squashed and feature that's implimented, regardless of how minor?

Quote:
Originally Posted by Jive
Ok, I wasn't serious when I said that I think to leave Legacy, but... Today, Legacy is no more the best port, and here, I'm very serious!
Shame, better start tearing down DLW now then, eh? Since when was Legacy ever advertised as 'The Best Port'?

Quote:
Originally Posted by Ace
All those "plz"es and stupid rolling smilies made me die a little on the inside...
Agreed.
iori is offline   Reply With Quote
Old December 28th, 2005, 01:49 PM   #11
DarkWolf
Keen For Life
 
DarkWolf's Avatar
 
Join Date: Jan 2002
Location: Elsewhere
Posts: 287
Jive, do everyone a favor and STFU.
DarkWolf is offline   Reply With Quote
Old December 28th, 2005, 03:40 PM   #12
rustyslacker
 
rustyslacker's Avatar
 
Join Date: May 2005
Location: Some unclosed sector
Posts: 4,663
STFU yourself, DarkWolf.
rustyslacker is offline   Reply With Quote
Old December 28th, 2005, 04:09 PM   #13
Aliotroph?
 
Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,097
It's true; there aren't a lot of people working on Legacy. Smite did most of the C++ porting and Hurdler has been busy with new graphics stuff (in addition to a dev job...). Other than that there have just been minor additions by guys like Darkwolf.
__________________
Aliotroph.post_count++;
Aliotroph? is offline   Reply With Quote
Old December 28th, 2005, 05:06 PM   #14
Planky
 
Join Date: Aug 2000
Location: New Zealand
Posts: 1,401
As others have pointed out, we more or less have only one person working on Legacy with the addition of Hurdlers work on the renderer. Neither are able to devote as much time as others port maintainers do.

I'm certain we are all greatful for the work that has been and will be done.
__________________
From the ashes of the fire, a new tree grows, and thus, Planky lives again
Planky is offline   Reply With Quote
Old December 28th, 2005, 08:53 PM   #15
Doom_Dude
Spazztronik
 
Doom_Dude's Avatar
 
Join Date: Jun 2000
Location: Canada
Posts: 10,520
Good things come to those who wait.
__________________
The Megawad Outpost ◄►Levels on WIP ◄►DeviantArt
Doom_Dude is offline   Reply With Quote
Old December 28th, 2005, 09:04 PM   #16
Jive
 
Jive's Avatar
 
Join Date: Aug 2000
Location: Manaus (Amazonie)
Posts: 477
Quote:
Originally Posted by DarkWolf
Jive, do everyone a favor and STFU.
Darkwolf, do everyone a favor: SHUT UP !!!

Hey, I ask to the moderators a favor: can you tell this guy to leave me quiet?

And, of course, my post was a provocation...*rolleyes*
__________________

______________________________
I get mails from non-english speaking people all the time and sometimes you need to be a little PATIENT to find out exactly what they're talking about. They are trying their best, so work with them. They're trying to do you a FAVOR, and yes it does in fact PAY TO BE NICE. (Rellik - June 10, 2002)
Jive is offline   Reply With Quote
Old December 28th, 2005, 10:44 PM   #17
shinobi
Commander Keen
 
shinobi's Avatar
 
Join Date: Sep 2004
Location: Chile, Southamerica
Posts: 56
priorities?

I would say, if someone asked me (something that will never happen )

*Drop hi-color/hi-res textures!
*Concentrate in a simple opengl renderer! Or just use the old one.... if its possible. Just encapsulate the old functions. I think that this should have been the first step for a 2.0 version, because it seems to be the biggest issue the Legacy team has.
*Concentrate on the net code!
*Concentrate on the scripting engine!
*Forget everything else..



And we may have a winner......


In a last case, just continue to put some work on a possible 1.45 version.

Please, tell us when a POSSIBLE version will come out.. Just an aprox. date.
shinobi is offline   Reply With Quote
Old December 28th, 2005, 10:53 PM   #18
Frades
Commander Keen
 
Frades's Avatar
 
Join Date: Jul 2003
Location: Estonia
Posts: 534
December 2006.
Frades is offline   Reply With Quote
Old December 29th, 2005, 01:23 AM   #19
Planky
 
Join Date: Aug 2000
Location: New Zealand
Posts: 1,401
Quote:
Originally Posted by Jive
Hey, I ask to the moderators a favor: can you tell this guy to leave me quiet?
Darkwolf, can you leave Jive quiet?
Planky is offline   Reply With Quote
Old December 29th, 2005, 01:27 AM   #20
Planky
 
Join Date: Aug 2000
Location: New Zealand
Posts: 1,401
Quote:
Originally Posted by shinobi
*Drop hi-color/hi-res textures!
*Concentrate in a simple opengl renderer! Or just use the old one.... if its possible. Just encapsulate the old functions. I think that this should have been the first step for a 2.0 version, because it seems to be the biggest issue the Legacy team has.
*Concentrate on the net code!
*Concentrate on the scripting engine!
*Forget everything else.
1. You better run after suggesting that, or boingo will be after you with face paint and a rubber nose!
2. The old one needed replacing. I imagine it would be just as much work to get the current renderer to work with 2.0 as it would be to write a new one.
3. Already being done.
4. Already being done (ACS Scripting).
5. What else is there?
__________________
From the ashes of the fire, a new tree grows, and thus, Planky lives again
Planky is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Keeping up with the Jonses (Legacy vs. ZdoomGL), Long post. xZAOx Doom Legacy 17 January 20th, 2011 06:54 PM
Legacy 2.0 Question... jetflock Legacy 2.0 Development 3 August 21st, 2006 01:16 PM
The Legacy page needs to be updated. Boingo the Clown Doom Legacy 7 March 23rd, 2001 01:58 PM
Tzar sectus' new version based on Legacy Hurdler Doom Legacy 18 November 12th, 2000 06:41 AM


All times are GMT -7. The time now is 02:39 AM.


Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
NewDoom.com © 2000-2009 Mindless Games & Entertainment. All Rights Reserved.