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December 29th, 2005, 10:23 AM
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#81 |
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Join Date: Feb 2004
Location: Helsinki, Finland
Posts: 7,429
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Sounds an interesting project, Dutchy. I can't imagine what kind of levels the cyberdemon or arch vile only levels are.
![]() That heretic screenshot also seems rather nice. Especially with jdoom. ![]() I'm downloading it right away. |
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January 4th, 2006, 12:29 PM
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#82 |
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Join Date: Sep 2004
Location: The Baron's Causway
Posts: 260
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__________________
Out of all the things I have lost, I miss my mind the most. -Ozzy |
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January 4th, 2006, 12:36 PM
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#83 |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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Wow nice!!, which texture recource wad are you using, I like those textures ive never seen them before.
Great work keep it up. [edit] what port is that Jdoom?? |
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January 4th, 2006, 12:41 PM
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#84 | |
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Join Date: Sep 2004
Location: The Baron's Causway
Posts: 260
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Quote:
thanks to sitters for that inspiration to go through that hassle lol
__________________
Out of all the things I have lost, I miss my mind the most. -Ozzy |
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January 7th, 2006, 10:50 AM
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#85 |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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January 7th, 2006, 12:19 PM
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#86 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Nice shots Dutch and iddqd.
Stalking Evil. A small Legacy project of 10 -12 maps. A lot of this is very unfinished. The dual bridge is mostly finished but the surrounding area needs a lot of work. Tons of 3d floors will be used in this (bookcases, shelves, tables, chairs, fireplaces, bridges, broken floors, gates, grates, beds, etc...) I'm using a highly tweaked version of my Blood Pentagram level as the entry map (see the 2nd screenie). The map with the black textures is Sign Of The Cross, the one with the red building is The 'O' Of Corruption and the bridge map is untitled. :: :: :: ::![]() ::
Last edited by Doom_Dude; January 7th, 2006 at 12:37 PM. |
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January 7th, 2006, 12:45 PM
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#87 |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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O damn im drooling over my keyboard now, looking very sweet Doom_Dude.
I never played your blood pentagram map so ill downgrab it in a minute. |
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January 7th, 2006, 12:48 PM
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#88 |
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Join Date: May 2005
Location: Dreaming In Digital
Posts: 834
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I know this isn't classic Doom, but theres not enough of a Doom 3 editing community here to make a "Post Your Map Screens!" in the Doom 3 forum
__________________
Do you even know who you are? |
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January 7th, 2006, 02:08 PM
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#89 | |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Quote:
Watch out for the Ghost Imps. The map is for legacy but runs fine in GZDoom as well and the Imps look way better in GZDoom and not so invisible like they are in Legacy. In the new version I added supports to the Pentagram and extended the area past the exit switch.That looks nice General Grevious.
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January 7th, 2006, 02:48 PM
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#90 |
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Commander Keen
Join Date: Aug 2004
Posts: 550
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That second screenshot of Doom Dude's reminds me of Thief 2.
Man, I'm really loving that first screenshot of Dutch's. I'm definitely looking forward to both that map and Stalking Evil.
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January 7th, 2006, 03:12 PM
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#91 | |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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Quote:
Ive got to try to make an map with those 3d floors someday, you can do some great stuff with it, I like what you did with that giant pentagram. Ah yes those ghost imps are deadly, first time it scared me a bit cause I didn't noticed them soon enough and kinda bumped into them. Those black demons where nice too they will look nice in my black and red map, along with the blood demon from the mrw ![]() Thanks Nuxius for liking my black/red map its coming along nicely, I hope you like decorate monsters though. |
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January 7th, 2006, 03:26 PM
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#92 | |||
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Quote:
Quote:
Quote:
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January 7th, 2006, 03:27 PM
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#93 |
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Commander Keen
Join Date: Apr 2004
Location: Spain
Posts: 4,344
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That Blood Pentagram map was so sweet. I remember the broken floors, the corridors piercing the dark and stuff like that (the place with the fireplace and chairs...)... That said, I hate Doom_Dude and Dutch_Devil for making such cool screenies
. Oh, btw, looking nice in Doom3 there, Greivous.Finally, Doom_Dude, is there a way one can get a hold of the textures you´re using?. I liked a lot the square floors for the NDCP and I definitely dig the texture shown on the pillars for your double bridge!. That reminds me I have to downgrab the texture pack that Dutch_Devil recommended me. |
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January 7th, 2006, 03:44 PM
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#94 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Thanks a lot danimetal. Those new textures in Stalking Evil I made myself and I want to keep them to myself for now.
The flats in the NDCP wad entitled <nslime> I made and the textures titled <ndcp> and <ddwal> are also mine. Use any of those you want and just give me credit.
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January 7th, 2006, 03:51 PM
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#95 | |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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Quote:
Im planning to use only decorate monsters in the hellish parts of my map, in the tech parts you will have to fight your way trough normal doom2 baddies. The blood demon is an dark red looking demon, its health is 300 hitpoints so its twice as strong as the normal demon. Im thinking about using the afrit as the final boss of this map. |
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January 7th, 2006, 04:01 PM
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#96 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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That sounds pretty cool to me. How much do you have done on the map?
I hope you do more on that sewer level as well.
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January 7th, 2006, 04:30 PM
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#97 | ||
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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Quote:
![]() Statistics so far: -7877 vertices -8938 lindefs -15293 sidedefs -1284 sectors Quote:
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January 7th, 2006, 05:44 PM
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#98 |
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Join Date: May 2003
Location: HTML Hole
Posts: 5,063
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I like the screens Doom_Dude. I cna't wait for that proejct to be finished, but finish vilecore 2 first.
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January 7th, 2006, 06:01 PM
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#99 | |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Quote:
![]() [edit] That much looks good Dutch. Hurry up man! hehe.. j/k |
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January 7th, 2006, 06:48 PM
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#100 |
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Join Date: Apr 2005
Location: Netherlands
Posts: 2,073
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I wish I was an wizard or something then I could't use my magic wand, and get the map done in a few seconds.
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