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Old September 14th, 2005, 06:20 AM   #1
Boingo the Clown
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Question How close are we to version 2.0?

I am sorry I haven't been keeping up on things lately, but I would like to know just how close version 2.0 is to completion.

Would you say that Version 2.0 will be done in time for Christmas, a mere three months from now?

I really must know.
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Old September 17th, 2005, 07:00 PM   #2
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Me too!
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Old September 17th, 2005, 07:14 PM   #3
lucius octavion
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Yes as Zane said, there are only 3 months left before the legacy team will have to say "happy new year" again.
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Old September 18th, 2005, 12:49 AM   #4
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lol, so much for 'A few weeks...'
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Old September 18th, 2005, 07:45 AM   #5
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The 2.0 beta version is missing two big elements, OpenGL renderer and netcode.
When they're in place, we'll need a debugging period (and probably lots of tuning for the
netcode parameters) before the actual release.
The netcode takes at least a month, and only Hurdler can tell how soon he gets the OpenGL
stuff working.

After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release
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Old September 18th, 2005, 07:58 AM   #6
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Quote:
Originally Posted by smite-meister
The 2.0 beta version is missing two big elements, OpenGL renderer and netcode.
When they're in place, we'll need a debugging period (and probably lots of tuning for the
netcode parameters) before the actual release.
The netcode takes at least a month, and only Hurdler can tell how soon he gets the OpenGL
stuff working.

After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release
Smite, do you know whether a Mac beta will be coming anytime soon? I'm really looking forward to this ;D
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Old September 18th, 2005, 08:47 AM   #7
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Quote:
After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release
I can wait... But also I can´t :P... Have we any news from Hurdler about the new renderer?. Last time I checked it didn´t look bad, just had all textures missing.
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Old September 18th, 2005, 07:06 PM   #8
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Excellent! OMG netcode!
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Old September 19th, 2005, 03:20 PM   #9
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Is the Tribes source netcode being put into Legacy 2.0, or what was the scoop on that?
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Old September 21st, 2005, 02:26 AM   #10
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Quote:
Originally Posted by MR_ROCKET
Is the Tribes source netcode being put into Legacy 2.0, or what was the scoop on that?
Kind of, the new netcode is based on OpenTNL, formerly Torque Network Library, which was used
in Tribes 1 and 2 too. It's not the same netcode, but a similar one.
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Old September 29th, 2005, 04:28 PM   #11
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Someone page Hurdler to this thread
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Old September 30th, 2005, 02:07 AM   #12
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OK, how long must I wait till Legacy 2?
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Old September 30th, 2005, 02:17 AM   #13
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Until it´s done, of course.
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Old September 30th, 2005, 08:27 AM   #14
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Yes, ATM it's Smite-Meister working mostly alone on it, for the Win32/Linux side.
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Old October 12th, 2005, 02:36 PM   #15
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Quote:
Originally Posted by danimetal
Until it´s done, of course.
You mean like ID software says "When its done."
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