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July 13th, 2005, 11:40 PM
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#1 |
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Commander Keen
Join Date: Jul 2005
Posts: 2
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Risen 3d help, Please?
This *IS* the correct forum I put this in, right?
Anyways, I just downloaded this program, and their are a couple things I don't understand about it... 1. How do I enable detail textures? I downloaded them, put them in the correct folder, and enabled them in the console, but they still won't work... 2. Which folder do I put the replacement sky textures in? Thanks. |
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July 14th, 2005, 04:28 AM
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#2 |
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Commander Keen
Join Date: Jul 2005
Posts: 2
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What the *hell* are you supposed to do to get alternative models to work?
This is like pulling teeth... |
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July 14th, 2005, 06:49 AM
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#3 |
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Join Date: Mar 2004
Location: Australia
Posts: 665
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Firstly, you *dont* enable detail texures via the console. Place detail.wad and detail.ded in Data\Dtex folder. Your launcher version may have a tab Misc\Options then select Use Detail Textures. If memory serves me correctly you can use the switch -dt on the command line.
For now the sky textures go in \Data\Textures. Regarding alternative models just install as per instructions and enable them via MISC tab. The new version will be released VERY soon so it might be worth just waiting. |
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July 14th, 2005, 06:58 AM
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#4 |
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Commander Keen
Join Date: Aug 2004
Posts: 550
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Yeah, I was wondering how version 1.7.0 was coming along; I noticed Abbs announced it over 2 months ago...
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