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March 27th, 2005, 08:59 AM
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#1 |
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Commander Keen
Join Date: May 2004
Location: Belgium
Posts: 176
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Making the end of DooM2 harder (easy mod)
http://users.telenet.be/GuntherDW/doom/doom2-009.jpg
![]() all this doesn't require much, but deliveres a punch (yes i know it's a sucky mod , it's for the veteran doomers willing to prove theirselves ![]() in /Src/jDoom/p_enemy.c, change Code:
// Probability distribution (kind of :), // decreasing likelihood. if(r < 50) type = MT_TROOP; else if(r < 90) type = MT_SERGEANT; else if(r < 120) type = MT_SHADOWS; else if(r < 130) type = MT_PAIN; else if(r < 160) type = MT_HEAD; else if(r < 162) type = MT_VILE; else if(r < 172) type = MT_UNDEAD; else if(r < 192) type = MT_BABY; else if(r < 222) type = MT_FATSO; else if(r < 246) type = MT_KNIGHT; else type = MT_BRUISER; Code:
// Probability distribution (kind of :), // decreasing likelihood. if(r < 35) type = MT_BRUISER; else if(r < 55) type = MT_UNDEAD; else if(r < 125) type = MT_HEAD; else if(r < 185) type = MT_CYBORG; else if(r < 240) type = MT_BRUISER; else type = MT_CYBORG; )edit : be warned, you should keep the exe from this build seperate from the original jdoom, you don't want to have a mod that never goes away would u? (u'd have to recompile jdoom each time or install the normal binaries every time u want to play a normal game...) Last edited by GuntherDW; March 27th, 2005 at 09:07 AM. |
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March 27th, 2005, 10:49 AM
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#2 |
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Commander Keen
Join Date: Feb 2005
Posts: 750
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can you make this a ded?
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March 27th, 2005, 12:14 PM
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#3 |
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Commander Keen
Join Date: Apr 2004
Location: France
Posts: 715
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no we can't make it with a ded file
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March 28th, 2005, 05:27 PM
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#4 |
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Commander Keen
Join Date: Feb 2005
Posts: 750
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you should get permission to mod and post that version of jdoom so people can swap out executables whenver they feel like it!
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March 29th, 2005, 03:50 AM
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#5 |
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Commander Keen
Join Date: Jun 2004
Location: Neverwhere
Posts: 526
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You don't need to have a new executable for that. A dll is enough... And you can just rename the new dll and use it with some new kicks profile...
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March 29th, 2005, 03:51 AM
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#6 |
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Commander Keen
Join Date: May 2004
Location: Belgium
Posts: 176
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a dll for linux? naah
![]() when i provide the source people can get their own version when i provide a .so only the linux people get to play the mod... |
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March 29th, 2005, 03:53 AM
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#7 |
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Commander Keen
Join Date: Jun 2004
Location: Neverwhere
Posts: 526
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I don't have linux. I don't know how it works...
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