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August 16th, 2004, 11:46 PM
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#1 |
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Commander Keen
Join Date: Feb 2004
Location: Grand Rapids, MI
Posts: 1,087
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A place to vent about doom3
Hey guys, here's an idea for a topic: A thread where you can talk about what you love and hate about doom3. No shit like the below:
1. THE GRAPHICS!!!! 2. EVERYTHING!!!!!!! Be more specific. Stuff like, for example, the bump mapping, the shadows, etc. |
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August 17th, 2004, 10:25 PM
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#2 |
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Commander Keen
Join Date: Feb 2004
Posts: 242
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this should be moved to spoilers, because some of the stuff we may complain about may give some stuff away. i'll hold my thoughts until then.
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August 18th, 2004, 12:48 AM
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#3 |
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Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,095
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You maybe want to shorten those lines a bit so I don't have to scroll this page 100% horizontally just to read it at 1024x768? Sheesh.
I think I did my D3 venting, but just to be sure, I figure the game world should be less scripted and static.
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August 18th, 2004, 07:08 AM
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#4 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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What wrong with scripted events? They add ambience and neat stuff that is specific and cool. I always like scripted events ever since I played Half-Life as they made the Black Mesa facility a much more real-like and interesting place to explore. Same goes for the UAC Mars Base....
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August 18th, 2004, 11:17 AM
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#5 |
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Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,095
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Scripted stuff is cool, but the entire game doesn't let anything happen that isn't scripted.
jls23, your new spoiler warning is much better.
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August 18th, 2004, 11:21 AM
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#6 |
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Commander Keen
Join Date: Feb 2004
Posts: 242
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admins can move it. but i think your warning worked.
I HATED the Cyberdemon. What a waste. Totally easy to kill and crappy. I want to know who played against the Cyberdemon in id's team and thought to themselves "yeah, THIS makes a good ending boss! call Todd! Tell him we're done!" |
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August 18th, 2004, 12:00 PM
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#7 |
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Commander Keen
Join Date: Feb 2004
Location: Grand Rapids, MI
Posts: 1,087
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Glad to know that my spoiler warning worked.
BTW I bet they asked Romero lol |
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August 24th, 2004, 02:02 PM
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#8 |
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Commander Keen
Join Date: Aug 2004
Location: United Kingdom
Posts: 119
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Well, I got my copy of Doom 3 today and it is a really nice game I think. I had some performance issues, even at really low settings at first. I upgraded DirectX from 9.0b to 9.0c and got my latest graphics card drivers and it runs smoothly now. I'm enjoying the game and even though the multiplayer is limited, I found it innovative. I like how you can turn off the lights from the generators to ambush people.
![]() My speakers aren't too good and I don't have surround sound which is probably a step down, but I am enjoying it. I don't see why some people seem to flame this game, my PC isn't too good (Pentium 4 3ghz / 128mb RAM / nVidia GeForceFX 5200 128mb) and it runs the game fine and it is enjoyable. But I don't understand why people try to boost their system to the moon with hi-res and AA, because animation and playability beats the extra quality. I am really looking forward to the CDoom (Classic Doom) mod too, looks really promising and I loved the old doom games. |
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August 24th, 2004, 03:30 PM
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#9 |
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Commander Keen
Join Date: Feb 2004
Location: Grand Rapids, MI
Posts: 1,087
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CDoom is contra-doom, and it is a sidescrolling platform game.
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August 24th, 2004, 03:35 PM
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#10 | |
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Commander Keen
Join Date: Dec 2002
Posts: 1,596
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Quote:
My favourite thing about Doom3 has to be the feel of moving around and shooting in the game. id always seem to get this right. Obviously, the graphics engine is stunning as well. |
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August 24th, 2004, 06:58 PM
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#11 |
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Commander Keen
Join Date: May 2001
Location: To your left
Posts: 1,999
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Pentium 4 3ghz / 128mb RAM / nVidia GeForceFX 5200 128mb
That has got to be the most unbalanced system I've even seen. You spend $200-500 for the CPU but $50 for 256Mb of RAM is too much. How you can run D3 without it paging every other second is beyond me. And I won't even start on the video card. |
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August 25th, 2004, 02:32 AM
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#12 |
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Commander Keen
Join Date: Aug 2003
Location: Netherlands
Posts: 2,185
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Uhm... I honestly didn't read all that, so uhm...
![]() I think the scripting is OK. It adds some shock-effects to the game (at least the first time you play through it) And I think monster placement is pretty good too. It happened to me plenty of times that some demons/zombies appeared when I was backtracking to pick up armor or ammo I left behind. Or when I went through a hallway I thought I'd already cleared and suddenly a whole new bunch of Trites crawled out of the walls and took me by surprise. |
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August 25th, 2004, 07:13 AM
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#13 |
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Commander Keen
Join Date: Dec 2002
Posts: 1,596
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I think it'd be a terrible world where feelings, thoughts and opinions were never given, purely because of them being negative in sentiment.
At the end of the day, saying what you like and don't like (if you are being honest, and not grinding some petty axe) is the same thing - giving your opinion - regardless of whether it is positive or negative. Especially in Doom 3's case you see far more praise anyway, apart from on HL forums (a community who are known for their rabid loyalty) I rarely see Doom3 put-down avalanches. Last edited by Doom_Dude; August 25th, 2004 at 10:23 AM. |
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August 25th, 2004, 10:30 AM
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#14 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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I cut all the crap posts out of this topic. ToxicFluff I agree with what you say there. Of course people should be able to talk about both the good and the bad. I never said otherwise but lets not get into anymore of that.
Also I'm not a co-owner of this site or any other site on the net. I'm a volunteer who happens to moderate here to help out when I can and I do the news because I enjoy it. Last edited by Doom_Dude; August 26th, 2004 at 06:16 AM. |
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August 25th, 2004, 10:30 AM
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#15 |
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Join Date: Jul 2001
Location: The frozen wastes of Quan'ideery
Posts: 9,095
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Sounds about right Toxic.
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August 25th, 2004, 02:36 PM
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#16 |
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Commander Keen
Join Date: Oct 2003
Location: Delta Labs Sector 5
Posts: 735
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DOOM³ is a very great game.
You don't like it? Let's see you make a game that is better. |
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August 25th, 2004, 02:44 PM
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#17 |
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Commander Keen
Join Date: Jun 2002
Location: OH
Posts: 2,455
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That makes no sense. You can not like a game and not be able to make a game too.
There are LOTS of games that I don't like. But I can't make a game for the life of me. But that's what is so great about opinions. |
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August 25th, 2004, 02:49 PM
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#18 | |
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Commander Keen
Join Date: Dec 2002
Posts: 1,596
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Quote:
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August 25th, 2004, 04:03 PM
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#19 |
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Spazztronik
Join Date: Jun 2000
Location: Canada
Posts: 10,518
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Sometimes the hands-on approach brings a better understanding and appreciation of what goes into the fabrication of something like a game. But yeah I agree you don't need to be able to create a game to appreciate it for what it is.
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August 25th, 2004, 08:39 PM
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#20 |
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Join Date: Oct 2000
Location: Cleveland Ohio
Posts: 530
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I must be a very simple person, because despite what may be bad, like the game being scripted a tonage, i still love the game like no other, and loved it again playing it again over and over. Call me a real DooM freak i guess.
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