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Old August 16th, 2004, 01:08 PM   #1
cryptomorph
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What is Hawthorn?

I've seen some references to it in the forums. Doomsday 2.0?
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Old August 16th, 2004, 01:18 PM   #2
lord-noctrun
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Originally Posted by cryptomorph
I've seen some references to it in the forums. Doomsday 2.0?
yep it's the working title/codename/whatever you like to call it for doomsday 2.0
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Old August 17th, 2004, 06:04 PM   #3
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What are the plans for Hawthorne???
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Old August 17th, 2004, 11:21 PM   #4
The Undertaker
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Smile

Prescott optimazations, using Alderwood's and NV40's new features and better Whistler support.
Couldn't resist using a bunch of codenames in a topic about codenames. I don't know what's coming in Hawthorne.
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Old August 18th, 2004, 06:53 AM   #5
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If you want to read up about some of the proposed plans for Hawthorn Skyjake has written up a short document about the plans he had for Doomsday 1.8 (which will now be appearing in Hawthorn) http://www.doomsdayhq.com/text/plan-deng18.pdf

Also when SourceForge finaly manage to fix the CVS there is some more detailed information about Doomsday 2.0 available there that Skyjake wrote a while back.
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Old August 18th, 2004, 12:02 PM   #6
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I've been adding all the wads and packs I could to 1.8. Will 2.0 auto-install in a way that doesn't delete all those wads and packs? Or will it be "best" to start again with a clean install and add everything again?
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Old August 18th, 2004, 05:47 PM   #7
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Lol, I think that 2.0 is far enough away that you don't really need to worry about it.
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Old February 1st, 2006, 03:17 PM   #8
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but does anybody noe when hawthorn it's coming out???
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Old February 1st, 2006, 03:21 PM   #9
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i really hope in this (hawthorn) skyjake will put music line deffs so when u walk over that line the music will change to lets say from d_e1m1 to d_e1m5
and is this possoble???
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Old February 1st, 2006, 03:45 PM   #10
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Risen3D already does that so I'd say it would be no problem for Doomsday to implement it.
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Old February 1st, 2006, 04:47 PM   #11
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i really hope in this (hawthorn) skyjake will put music line deffs so when u walk over that line the music will change to lets say from d_e1m1 to d_e1m5
and is this possoble???
Thats been in Doomsday for eons, since XG was first implemented.
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Old February 2nd, 2006, 07:44 AM   #12
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Taking bets that Skyjake wishes he'd never mentioned the project....

From what he's said, it's definitely not something to wait for. It'll be done when it's done. I got the feeling of a "few years maybe" it'll be out. It's a complete rewrite. So I wouldn't really concern myself with it at this point. Just rock on with 1.x series.
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Old February 2nd, 2006, 08:06 AM   #13
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From what he's said, it's definitely not something to wait for. It'll be done when it's done. I got the feeling of a "few years maybe" it'll be out. It's a complete rewrite. So I wouldn't really concern myself with it at this point. Just rock on with 1.x series.
Exactly.

From reading the old design docs on Hawthorn (and knowing the current code base) we are talking about much more than a "rewrite", it's a complete redesign using modern architecture ideals.

The current plan is to push on with 1.9.x in the general direction of the goals laid out for Hawthorn but accomplishing other goals in the process that will be transferable to a new architecture.
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Old February 2nd, 2006, 12:48 PM   #14
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Is there another release of Doomsday coming out soon before Hawthorne? For instance, Doomsday 1.9.0, or something like that?
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Old February 2nd, 2006, 01:08 PM   #15
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Is there another release of Doomsday coming out soon before Hawthorne? For instance, Doomsday 1.9.0, or something like that?
Yes. There will be further new versions in the 1.x series before Hawthorn is released.

We are currently working on Doomsday 1.9.0 (beta3 can be found at SourceForge) .
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Old February 3rd, 2006, 11:36 AM   #16
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Originally Posted by Dani J666
Yes. There will be further new versions in the 1.x series before Hawthorn is released.

We are currently working on Doomsday 1.9.0 (beta3 can be found at SourceForge) .
OK, sweet. When's the final version coming out, Dani J666?
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Old February 3rd, 2006, 07:00 PM   #17
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Originally Posted by Dalinkwense
OK, sweet. When's the final version coming out, Dani J666?
Every time someone asks that question, the release is delayed another 3~6 months just to reinforce that is is released when it is ready. Based on the amount of times that has been asked recently the expected release date is about mid year, 2015, assuming no one else asked that question before then.








* For humor impared people, this is a somewhat sarcastic when it is ready response
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Old February 3rd, 2006, 07:59 PM   #18
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Man, I just wish he would add 3d floors or slopes or something.
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Old February 3rd, 2006, 08:07 PM   #19
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Man, I just wish he would add 3d floors or slopes or something.
you can fake that with 3d models
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Old February 4th, 2006, 04:11 AM   #20
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Man, I just wish he would add 3d floors or slopes or something.
These are things that are important but NOT at the stage Doomsday is at currently. Maybe we'll see them at some point in the 1.9.x series but currently there is more important work to be done.
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