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June 22nd, 2004, 07:25 AM
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#1 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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Plasma Gun Edited
Didnt do much but it did help it stop looking like a toy ray gun and tried to make it a bit more similar to the original sprite version.
a picture.... download here... http://www.angelfire.com/ri/Robotech/v_dpg.rar Tell me if u like/hate....whatever heh |
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June 22nd, 2004, 07:57 AM
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#2 |
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Join Date: Oct 2002
Location: Mount Savage, MD, USA
Posts: 1,736
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with the new version of the jdrp on its way, i think dani has redone all of the hud models, so most likely it will look less like a "toy ray gun"
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June 22nd, 2004, 08:15 AM
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#3 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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ah i see, I just got this port today and looking at some of the weapons.... im just inspired to fix them.
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June 22nd, 2004, 08:40 AM
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#4 |
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Join Date: Oct 2002
Location: Mount Savage, MD, USA
Posts: 1,736
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hey, it's all good, i didn't mean to offend but now that i read my post, i guess that was a little edgy
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June 22nd, 2004, 08:47 AM
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#5 |
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Join Date: Apr 2003
Location: UK
Posts: 4,916
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It looks like your using the old modelpack Envid. You can download the current jDRP from TheModelYard which has a newer Plasma Rifle.
Also I will be releasing the latest jDRP 1.1 in a few weeks so if your on dialup you might want to wait. |
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June 22nd, 2004, 09:02 AM
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#6 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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no im on cable, it is the older plasma rifle model and started to remodel it but Im not familiar with md2 formats, limitations via the port, texture map loss through conversion or whatever so I just skinned the regular md2 with something a bit less "plastic" looking. Im not knocking the guy who did it, hell I didnt even spend too much time on it. lol just offering it out there. Also Ill check that site out with the new rifle.
Thanks for the input! |
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June 22nd, 2004, 09:06 AM
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#7 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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hmmm I just downloaded 1.01 (still have the installer) and that is the plasma rifle that came with it....
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June 22nd, 2004, 09:31 AM
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#8 |
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Join Date: Apr 2003
Location: UK
Posts: 4,916
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You can't install 1.01 over the top of the modelpack, doing so results in conflicts that cause strange things to happen (Imp not falling over when killed) and incorrect models/skins used. You need to create a fresh Doomsday install and only install the jDRP.
Also you need to enable the jDRP in KickStart (under the Addons tab). |
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June 22nd, 2004, 10:05 AM
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#9 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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oh yea much better, thanks for the help on setting that up
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June 23rd, 2004, 06:40 AM
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#10 |
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Commander Keen
Join Date: Jun 2004
Posts: 374
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Ugh im getting errors with the sky texture.... seems like other textures are trying to over ride the other but they arent complete textures....seems like a bit of everything is jumbled up in the air.
after a few hours of honing in on it I had to delete my jdoom config file in the run\jdoom\ directory of doomsday to fix it Last edited by Envid; June 23rd, 2004 at 06:46 AM. |
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July 6th, 2004, 06:14 AM
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#11 |
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Commander Keen
Join Date: Jun 2004
Location: Clevo
Posts: 100
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Yea I really think that the model packs at the DHQ main site should be repacked as PK3's so that they're easier to switch out.
I have that model pack as a PK3, and sometimes I switch between it and the jDRP, although the latter is my model pack of choice. |
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