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May 30th, 2004, 03:41 AM
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#1 |
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Join Date: May 2004
Location: New Zealand
Posts: 338
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Hello,
I am learning fraggle scripting and I am programming a mod where you can choose a team and class (chaingunner, rifleman and so on). I have a problem. Here's the code. playerweapon(trigger, 7, 1); That gives the player a chainsaw (with the number 7). . But I want to know what the other numbers are that make shotguns, rocket launchers and so on appear. All I know right now is...3=Chaingun 7=Chainsaw Does anyone know the other numbers? Thanks. Wad'a'Holic |
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May 30th, 2004, 11:46 AM
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#2 |
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Commander Keen
Join Date: May 2004
Location: Inside a Sector
Posts: 368
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I think it depends on what numbers people have set for there wepons. Just play the game, use the idkfa cheet, then write down what weapon comes up with what number.
but if other people have it set up another way, it might not work the same for everyone. like 3 could give them the rocket loncher rather then the chaingun if they have their settings set up that way. |
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May 30th, 2004, 03:28 PM
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#3 |
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Join Date: Aug 2000
Location: New Zealand
Posts: 1,401
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If you have mapping/scripting questions or problems and whatnot, post them in the main Legacy forum - not in the Mod's and Wad's forum.
Feel free to post it there when you have completed it. I'll shift this to the main forum for you. |
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June 2nd, 2004, 01:56 AM
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#4 |
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Commander Keen
Join Date: Dec 2002
Posts: 1,596
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