![]() |
![]() |
![]() |
![]() |
|
|||||||
![]() |
|
|
Thread Tools | Display Modes |
May 22nd, 2004, 11:07 PM
|
#1 |
|
Guest
Posts: n/a
|
uhhh? W_GetNumForName: menufog not found!
What does this error mean? I got it after installing the 200 meg texture pack to C:\doomsday\data\jdoom\textures
If that isn't the right directory, its only cause I typed it wrong. I've double checked it enough to try to fix it to know that much at least ![]() Con_Init: Initializing the console. SW_Init: Startup message window opened. Executable: Version 1.7.15 May 16 2004 (DGL). Memory zone: 32.0 Mb. Parsing configuration files. W_Init: Init WADfiles. W_AddFile: Doom1.wad IWAD identification: 00491f3f W_AddFile: Doom1.gwa W_AddFile: Data\Doomsday.wad W_AddFile: ERROR: C:\doomsday\Data\jDoom\jDoom.wad not found! Parsing user.cfg. Reading definition file: Defs\Doomsday.ded Reading definition file: Defs\jDoom\jDoom.ded 138 sprite names 978 states 140 things 1181 models 8 lights 109 sound effects 68 songs 334 text strings 50 particle generators 22 animation groups 49 surface decorations 69 map infos 6 finales Sys_Init: Setting up machine state. Sys_Init: Initializing keyboard, mouse and joystick. Sys_InitTimer. Sys_InitMixer: SoundMAX Digital Audio Sfx_Init: Initializing DirectSound... DS_EAXInit: Required EAX support missing. DM_WinMusInit: 1 MIDI-Out devices present. DM_WinMusInit: MIDI initialized. S_Init: OK. R_Init: Init the refresh daemon. R_InitModels: Initializing MD2 models. R_InitModels: Done in 1.57 seconds. Net_InitGame: Initializing game data. GL_Init: Initializing Doomsday Graphics Library. DG_Init: OpenGL. OpenGL information: Vendor: NVIDIA Corporation Renderer: GeForce2 GTS/AGP/SSE2 Version: 1.3.1 Extensions: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3t GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotro GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GLU Version: 1.2.2.0 Microsoft Corporation Texture units: 2 Maximum texture size: 2048 Maximum anisotropy: 2 Multitexturing enabled (full). Con_StartupInit: Init startup screen. jDoom Version 1.14.14 May 16 2004 (Doomsday) ---------------------------------------------------------------------- DOOM Shareware Startup ---------------------------------------------------------------------- P_Init: Init Playloop state. HU_Init: Setting up heads up display. ST_Init: Init status bar. M_Init: Init miscellaneous info. W_GetNumForName: menufog not found! |
|
May 23rd, 2004, 01:15 AM
|
#2 |
|
Commander Keen
Join Date: Feb 2003
Location: I ham in the land of Oz - oooooo....
Posts: 1,524
|
Did you use kickstart? From the log, I can see that jdoom cant find any of its wad's or ded files. You can specify them in the command line, but really it's much easier to use kickstart.
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Resolved] Cant start resource pack | monkeyofevil | Doomsday | 30 | July 6th, 2006 10:44 PM |
| Can't get Abbs Model Pack to work | ace | Doomsday | 12 | July 17th, 2005 04:05 AM |
| Crashes every single **** time! | salaciouscrumb07 | Doomsday | 13 | December 27th, 2004 05:05 PM |
| Error In Main Menu | Der4nged | Doomsday | 6 | November 29th, 2004 06:42 PM |