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March 4th, 2003, 03:52 PM
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I just got my April issue of PCGamer
They rated Unreal 2 a 72% "Final Verdict Highs: Gorgeous graphics; High production values;Cool new weapons; Expansive leval design lows: Cookie cutter storyline; redundancy in mission objectives; Ocasionally just plain dull. Bottom line: Pretty to look at, but doesn't have alot going on upstairs." Morrowind: Elder scrolls III is going to have another expansion pack in May called "Bloodmoon". |
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March 4th, 2003, 04:04 PM
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March 5th, 2003, 10:15 AM
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Is morrowind that good? Should I buy it?
------------------ Member of the NewDooM megawad team. Map 14: Jail Break. My own little bunch of WADs. Containing 3 individual maps. Download it here Thanks to Sparky for the hosting. If you would wish to host this then contact me at by E-mail. mailto:AndrewAFE@aol.comAndrewAFE@aol.com</A> Hint to all Katana owners: Never sit on yours, It'll give you a very sore ass indeed. |
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March 5th, 2003, 02:01 PM
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March 5th, 2003, 02:57 PM
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Don't you do a lot of walking?
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March 5th, 2003, 05:56 PM
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March 8th, 2003, 12:49 AM
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#7 |
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Daggerfall had a world twice the size of the UK so I don't want to think about how big Morrowind is. I wonder how you make VIS data for a world so big. Is it divided into seperate maps?
------------------ "Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor) Aliotroph?.postCount++; |
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March 8th, 2003, 01:39 AM
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#8 |
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More than likley.
------------------ Member of the NewDooM megawad team. Map 14: Jail Break. My own little bunch of WADs. Containing 3 individual maps. Download it here Thanks to Sparky for the hosting. If you would wish to host this then contact me at by E-mail. mailto:AndrewAFE@aol.comAndrewAFE@aol.com</A> Hint to all Katana owners: Never sit on yours, It'll give you a very sore ass indeed. |
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March 8th, 2003, 09:23 AM
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#9 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Daggerfall had a world twice the size of the UK so I don't want to think about how big Morrowind is. I wonder how you make VIS data for a world so big.</font><hr width="100%" size="1" noshade></BLOCKQUOTE>
I never played Daggerfall so I can't compare, though I suspect Morrowind is a bit smaller. The fascinating thing about the geography in Morrowind is the Ocean. This dude made a mod that's offshore. It actually takes you 5 minutes of walking to get out there using a water walking spell. I read that you can walk forever and the engine just keeps making water. I'm not sure if that's true or not but nobody has ever found the edge that I know of. <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Is it divided into seperate maps?</font><hr width="100%" size="1" noshade></BLOCKQUOTE> There are no actual maps but something called cells. So your walking along and the game will pause as it loads the xtra info it needs for the area your entering. You don't really notice any difference in the landscape....... meaning you don't see a stand of trees suddenly appear after a load or anything like that. One of the things that impresses me big time is the ground textures. The textures flow nicely from grass to rock to volcanic ash looking stuff without a seam. I wonder how they did that on such uneven ground. It truely is an amazing game that lets you go where you want to go without any of that linear crap. ------------------ ----Linedef Technician and Sector Maker Upper---- |
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March 11th, 2003, 09:05 AM
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#10 |
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is it multiplayer only? I want to get it but i dont want it to be another mmorpg.
Currently im playing arx fatalis which is a pretty sweet game too - except for the jumping heh heh |
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March 11th, 2003, 09:12 AM
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#11 |
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March 12th, 2003, 04:37 PM
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#12 |
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LOL My kind of game.
![]() So basically, it uses seemless map transitions. Hehehe, that's cool. As for the ocean going on forever, that's an old trick you can find in a lot of flight sims and driving games. If you leave the pre-designed map, the terrain will go on forever (except in some games where it wraps around). The ground texture thing is common to new games. They can even have the terrain change and still have seemless texture-mapping. It's cool. Generals has that kind of stuff if you turn up the graphics. I even have a crappy 3D version of Scorched Earth that does that. ------------------ "Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor) Aliotroph?.postCount++; |
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March 14th, 2003, 09:18 AM
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#13 |
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good me myself i dislike mmorpgs - unless starwars galaxies is any good. Pity i dont wanna pay a monthy fee though.
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March 14th, 2003, 09:43 AM
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#14 |
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I never played a mmorpgwhatchamacallit and probably never will. Monthly fees suck the monkeys ass.
The Morrowind developers even release a free plugin for the game now and then so that's cool. I'm really looking forward to the Bloodmoon mission pack because you'll get to stomp around in the snow hoping a werewolf doesn't scare the shit outta you. ![]() ------------------ ----Linedef Technician and Sector Maker Upper---- |
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March 14th, 2003, 02:56 PM
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#15 |
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According to it's ad you'll also have the option to become a werewolf.
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March 14th, 2003, 02:59 PM
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March 14th, 2003, 03:20 PM
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#17 |
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I guess I gotta find "Elder Scrolls III" I didn't know there was a vampire option.
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March 14th, 2003, 04:20 PM
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#18 |
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March 15th, 2003, 05:23 AM
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#19 |
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This I like. can you fly? If so, this could prove to be funny. ------------------ Member of the NewDooM megawad team. Map 14: Jail Break. My own little bunch of WADs. Containing 3 individual maps. Download it here Thanks to Sparky for the hosting. If you would wish to host this then contact me at by E-mail. mailto:AndrewAFE@aol.comAndrewAFE@aol.com</A> Hint to all Katana owners: Never sit on yours, It'll give you a very sore ass indeed. |
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March 15th, 2003, 06:36 AM
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#20 |
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Yup you can fly with a levitation spell, or a scroll, a potion or make yourself an amulet or ring of levitating. It costs a lot of coin to have an enchanter enchant a custom ring, sword, shield, boots, belt or whatever you want. If your character has a high enough enchant skill you can make your own magical weapons and you even name them whatever you want. I made a weapon I named 'dreadkatana' from a daedric daikatana I found that does frost, fire and shock damage besides the weapons normal damage. The first sword I had enchanted I called 'Frostblade' I made from a two handed nordic sword that does frost damage.
You have to have a soul gem with a soul in it to enchant stuff though. The more powerfull the soul the better items you can make. Of course you also find lots of enchanted items in tombs and all over the place. You might find a cool axe or whatever in a tree stump in the swamp. You can make custom character classes so you could make a Ninja character with major skills in marksmanship, destruction, and other Ninja like skills. ![]() ------------------ ----Linedef Technician and Sector Maker Upper---- |
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