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Old January 24th, 2001, 02:31 AM   #1
REoL
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Exclamation REoL TOUGH, ZDooM, and Slopes

First, thanks to X-Doom and Nightmare for helping me on getting the slopes to work in ZDooM. I fould out I was almost doing them right in ZETH, but didn't realize the 1'st and 2'nd arguments were suposed to be 1 or 0.
I'm using ZETH as the editor of choice, and am deleting Wadauthor. I played with it and realized, this editor is one of those editors that like the others I've used, does everything backwards, the way I build maps, causing currupt PWAD files.
Anyhoo, I got slopes! Anyway, here's some bad news:
I found no more than 2 slopes can be put together. 3 of more causes weird results, and really phucks up the map, BSP-wise.
Slopes DO help in the formation of peaks and valleys, and some angled windows you've seen in the past, ala Lord of the Cyberdemons.
As for arches, the X-treme Detail(tm) concept still applies. I was hoping slopes could've reduced sector counts, but results were butt-ugly, because ZDooM cannot handle more than 2 slopes together when making arches. You can have a 5-sector arch, but those are ugly as sin.

No I got to remember how to make doors and lifts the HeXeN way. I'll plug away at that. I'm close to getting them to work.



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Old January 24th, 2001, 09:28 AM   #2
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Thanks King REoL !

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Old January 24th, 2001, 09:04 PM   #3
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Hey REoL, luck with the slopes of DooM!

When will we get to see the first screenshots?

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Old January 25th, 2001, 02:30 AM   #4
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You're welcome, X-DooM, and being I changed a future BooM map over to ZDooM that's relatively new, there won't be shots for awhile.

Now to figure out how to make swimable water.


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Old January 25th, 2001, 11:22 AM   #5
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WOW REoL!

You sound like you're doing funky stuff with Zdoom.
I can't wait to see/play it.

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Old January 25th, 2001, 05:16 PM   #6
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I don't think there is something of that nature, as I looked into it. Why does ZDooM have swim controls, if they don't even WORK?


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Old January 27th, 2001, 01:20 PM   #7
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It's probably a feature that didn't get finished or something.

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Old January 28th, 2001, 09:26 AM   #8
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Then again, 1.23 is in BETA, come to think of it.


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