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November 7th, 2002, 11:09 PM
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#1 |
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DD, I finally made it to Ashwall plaza, and i,m stuck. Not all the monsters are coming out. I got 88 of the buggers.
I'm using the latest latest Doomsday unified engine release 1.7.5. Am I missing something, or should I take it to the Doomsday HQ section instead |
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November 8th, 2002, 08:55 AM
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#2 |
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Well, I can't really remember. There might be a switch somewhere.
Ashwall plaza is a nice map with a neat name though. ![]() ------------------ Aliotroph?.postCount++; |
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November 8th, 2002, 09:26 AM
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#3 |
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I'm not sure at the moment. I doubt it's a JDoom prob. Did you get the wave of Hellknights? There is a timed door in that map that opens a door 5 minutes after starting the map. I don't know if a saved game messes that up or not. Anyhow, directly opposite the fronts of the stairs is a door. After 5 minutes the door opens long enough for the 8 Hellknights to come out. There is also a switch that ones that door but it won't open that way until after the Hellknights are released. I think that's where your problem is.
I'm gonna play it and see where the 88 mark is. I assume UV mode?------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 09:43 AM
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#4 |
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It's funny cause I found the secret exit to that map and I still haven't found the normal exit.
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November 8th, 2002, 09:43 AM
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#5 |
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Okay I played through on UV mode to the 89 kills mark. After the first wave you have to hit this switch in the screen and it'll open the closed door in the screen. This is the area I was talking about in the last post.
------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 09:44 AM
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#6 |
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Aliotroph? there are no secret maps in Vilecore. So there's only one exit in every map. I love secret areas and hate the idea of secret maps.
------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 09:54 AM
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#7 |
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Oh, okay.
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November 8th, 2002, 09:58 AM
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#8 |
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Okee dokee.
![]() ------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 10:00 AM
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#9 |
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How come you never told me that before though? I spent so long wondering about it.
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November 8th, 2002, 10:06 AM
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#10 |
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LOL. I really didn't know you were looking for normal exits. Sorry.
![]() ------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 10:08 AM
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#11 |
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Hehe, no problem.
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November 8th, 2002, 10:19 AM
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#12 |
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Remember this next time.
![]() ------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 10:22 AM
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#13 |
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Sounds good to me.
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November 8th, 2002, 02:31 PM
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#14 |
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I wonder where Deathgiver got to?
------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 02:33 PM
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#15 |
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No idea.
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November 8th, 2002, 02:56 PM
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#16 |
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I'm here.
I was playing on medium difficulty. I shot at it punched it tried to click it. And I did save & load on that level so think I'll load an earlier save & try to do it in one shot. Thanks, DD. |
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November 8th, 2002, 03:52 PM
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#17 |
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Ok Deathgiver! I think that timed door is a problem. Maybe I should change it so you don't have to get in that room. Let me know how it goes.
------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 8th, 2002, 11:06 PM
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#18 |
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Maybe that's what made my savegame crash on that map the first time through.
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November 9th, 2002, 05:06 AM
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#19 |
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I'm really guessing here but I think it could be trouble. I never tested it with a save but maybe it's what caused your problem. I can't see what else it could be unless there's a problem with the numbers of monsters on the screen at once. I wonder where they used that timed door in Doom II?
------------------ The Megawad: Home of Vilecore People will believe what they want to believe, no matter what the truth is.... ------------------------ Sometimes it's not easy following the path of least resistance. |
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November 9th, 2002, 08:49 AM
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#20 |
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I'll be able to try to make it back to the plaza today. The other saved game was way back in Doomcatraz.
I liked Baron's causeway & Morbid Arena. But my poor ol' Voodoo 3 didn't care for all the lights (Causeway) or all the monsters at one time (arena). I'm not saying you need to change those two levels. I just need a faster computer. |
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