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May 14th, 2003, 11:50 AM
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#1 |
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Is there any doom editing program that will let me insert 32x32 flats?
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May 14th, 2003, 12:05 PM
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#2 |
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Why would you want a 32 x 32 flat? If you take your 32 x 32 image and paste it 4 times onto a 64 x 64 graphic, then isn't that the same thing? Anyhow I don't think there is. I believe XWE will only recognise 64 x 64 as flats. I never used Wintex so I dunno about that prog. Good luck.
![]() ------------------ Vilecore@The Megawad The NewdooM Community Project |
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May 14th, 2003, 12:22 PM
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#3 |
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in wintex u can have 64x64 and 64x128, but NOT 128x64 (odd i know)
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May 14th, 2003, 01:32 PM
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#4 |
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The specs say the image MUST be 64x64 AND exist between F_START and F_END. Nothing else, no buts. Some (mega)wads lack these rules but still work, thats luck, dont go for that.
Â* ------------------ Doom Connector - Your first class ticket to hell online! Â*Â* [statistics] |
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May 14th, 2003, 01:35 PM
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#5 |
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Wouldn't it be great if we had 128x128 flats?
*dreams* ------------------ DOOM Legacy Website Guy Webmaster The Legacy Editing Resource. Webmaster Discharge! DeathMatch Level Reviews. |
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May 14th, 2003, 03:07 PM
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#6 |
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So Legacy can or can not do a 64x128 flat?
------------------ Satan's Girl Scouts http://files.frashii.com/~sp00nz/Doom/ "There is no emotion; there is peace." "There is no ignorance; there is knowledge." "There is no passion; there is serenity." "There is no death; there is the Force." |
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May 14th, 2003, 03:34 PM
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#7 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Wouldn't it be great if we had 128x128 flats?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>
Yeah that would be usefull. ![]() <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">So Legacy can or can not do a 64x128 flat?</font><hr width="100%" size="1" noshade></BLOCKQUOTE> It's a no go for the 64 x 128 flats. Same with transparent flats. ------------------ Vilecore@The Megawad The NewdooM Community Project |
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May 14th, 2003, 03:45 PM
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#8 |
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Actually.. I got a 64x128 flat to work..
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May 14th, 2003, 04:27 PM
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#9 |
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yea 128x128 would rock! no i dont think so SS even though f_sky /rsky can get treated like that but thats different.. i see no reason for 32x32 lol , although you can always 4 x your 32x texture to 64x64 and use it that way.. working with a 32x texture is gonna get pixelated unless you 4x it.. and no i dont mean run it over with a monster truck spork :P |
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May 14th, 2003, 04:33 PM
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#10 |
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I'm waiting for the chance to interchange flats and textures freely. That would also be cool, but require a big engine overhaul.
------------------ "Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor) Aliotroph?.postCount++; |
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May 14th, 2003, 04:37 PM
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#11 |
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oh i know , like gtkradiant or an editor like that , with stretch' and shift' that would be kick ass if gherkins editor could have something like that to shift the off sets and stuff..
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May 14th, 2003, 04:41 PM
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#12 |
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It would be cool if his editor had a 3D editing mode.
------------------ "Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor) Aliotroph?.postCount++; |
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May 14th, 2003, 04:52 PM
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#13 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Actually.. I got a 64x128 flat to work..</font><hr width="100%" size="1" noshade></BLOCKQUOTE>
Really? What did you use to insert the graphic? <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">although you can always 4 x your 32x texture to 64x64 and use it that way..</font><hr width="100%" size="1" noshade></BLOCKQUOTE> That's what I said. ![]() <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">I'm waiting for the chance to interchange flats and textures freely. That would also be cool, but require a big engine overhaul.</font><hr width="100%" size="1" noshade></BLOCKQUOTE> That would be cool but you can just make a flat that matches any wall or make a wall to match the doom flat. I guess I should get on making the texture wad that fixes all that. ![]() <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">It would be cool if his editor had a 3D editing mode.</font><hr width="100%" size="1" noshade></BLOCKQUOTE> I don't even think that's needed IMHO. For DooM, 3D mode is in your brain. ![]() ------------------ Vilecore@The Megawad The NewdooM Community Project |
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May 14th, 2003, 05:41 PM
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#14 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Really? What did you use to insert the graphic?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>
Wintex |
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May 14th, 2003, 05:51 PM
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#15 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">For DooM, 3D mode is in your brain. </font><hr width="100%" size="1" noshade></BLOCKQUOTE>
But that's assuming that the majority of people have one. ------------------ -DarkWolf |
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May 14th, 2003, 06:00 PM
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#16 |
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<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Wintex</font><hr width="100%" size="1" noshade></BLOCKQUOTE>
Well that figures. The one doom editing proggy I always disliked. ![]() <BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">But that's assuming that the majority of people have one.</font><hr width="100%" size="1" noshade></BLOCKQUOTE> LOL! ------------------ Vilecore@The Megawad The NewdooM Community Project |
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May 15th, 2003, 12:04 AM
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#17 |
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haha , true about the 3d mode but it would be a nice feature , then you wouldnt have to go in game 3 billion times while building a map to check and make sure your vision is right 90% of the time ,and your brain can only picture what your doing for a few seconds then starts to fade into visions of titties and what not..
oh thats just me? oops
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May 15th, 2003, 05:47 AM
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#18 |
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ROFL@visions of tities!!!!!!
That happens too often Mr_Rocket... ------------------ Vilecore@The Megawad The NewdooM Community Project |
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May 15th, 2003, 09:05 AM
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#19 |
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yah wintex can do it, hexen used them for water, lava and slime. Ive got two 64x128's in my wad. My question is: Why didnt id use those for the marble face flat thats separated into four??
Anyway - 128x128 would be awesome, but stuff like htat would have to be modified in the editors too, even if it was added to the engine. |
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May 15th, 2003, 10:40 AM
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#20 |
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Flats are just lumps with the raw image data inside them, so why not just insert a 2048 byte raw image into a wad with XWE or something?
------------------ WhackEd 1.23.199 Life is but for a short moment, death is forever. Live your life while you still can... |
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