![]() |
![]() |
![]() |
![]() |
August 21st, 2000, 04:55 PM
|
#1 |
|
Guest
Posts: n/a
|
I'm missing something here but I can't figureit out. I'm using version 8.20 and I added the md2 files, the jdoom.cfg file has
useModels 1 in it, I see the models being loaded when the game starts up but they don't show up just the regular old doom 2d stuff. I've seen how they look for Kodak's doom. I have a voodoo3000 agp on a P3 500 system. Please help? |
|
August 22nd, 2000, 08:13 AM
|
#2 |
|
Guest
Posts: n/a
|
It looks like you dont have Danok's model definition file which tells JDoom what to do with the md2's.
Get it here: http://www.newdoom.com/files/d_modeldef.zip stimpEE http://go.quick.to/JDoom (for more help) |
|
August 22nd, 2000, 03:52 PM
|
#3 |
|
Guest
Posts: n/a
|
Many thanks it works great, I new it was the
modeldef.txt file but i didn't know how to fix it. Many of my Doom friends will also thankyou. Remember Doom will never die, only the players!!!!!!!!!!!!!!! |
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| fixed animation for cain's crossbow for jheretic | picklebro | Mods & Maps | 0 | September 19th, 2006 04:24 PM |
| Cain's Heretic crossbow HUD model | picklebro | Resources | 7 | April 10th, 2005 12:11 AM |
| problem with jauqboss Heretic model pack | picklebro | Resources | 5 | March 21st, 2005 10:42 AM |
| Chaingun | Tylenol | Resources | 41 | May 28th, 2004 07:17 PM |