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Old July 3rd, 2000, 08:04 PM   #1
MegaMole
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Post MD2 skin problem with Voodoo2

Hi, my problem is, the skin is not rendered correctly on the MD2 models with my V2 opengl driver. Microsoft opengl does it right (but) slow, so I guess my V2's opengl driver has a problem with JDoom's way of doing the job. I have no problem with ZDoomGL's MD2s. Currently I'm digging in to the source...

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Old July 12th, 2000, 08:08 PM   #2
MegaMole
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Problem solved: md2 rendering doesn't like paletted textures. I forgot that on the command line there was a -paltex option.
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