![]() |
![]() |
![]() |
![]() |
January 23rd, 2004, 11:46 PM
|
#81 |
|
Commander Keen
Join Date: Nov 2003
Location: The Docks, E1M1, Heretic
Posts: 491
|
vavoom isnt playing the voices for me. sometimes it does but it always plays the same one over and over even for antuher person. i also cant hear blackbird so i have no idea what to do
|
|
|
January 24th, 2004, 07:40 AM
|
#82 |
|
Commander Keen
Join Date: Jun 2003
Location: Phlegethon
Posts: 258
|
The communicator with Blackbird's messages wasn't really implemented yet. I got the repeating voices too. I guess those just need some more work yet.
|
|
|
January 24th, 2004, 08:12 AM
|
#83 |
|
Commander Keen
Join Date: Aug 2003
Location: London, England
Posts: 528
|
Vavoom's being discussed over in 'Other Sourceports' lets keep it related to jStrife here
|
|
|
January 24th, 2004, 10:21 AM
|
#84 |
|
Commander Keen
Join Date: Aug 2003
Location: The Lowlands
Posts: 3,136
|
Wouldn't adding a jStrife require some serious altering in the source of Doomsday? I mean alot of new things would have to be coded into the engine itself because of strife's difference to doom (in gameplay with the rpg style things).
I say we would have to wait till Skyjake makes the perfect version of doomsday |
|
|
January 24th, 2004, 11:25 AM
|
#85 |
|
Commander Keen
Join Date: Aug 2003
Location: London, England
Posts: 528
|
Nope it would hopefully just require a DLL just like jDoom, jHeretic and jHexen.
|
|
|
January 24th, 2004, 09:05 PM
|
#86 |
|
Commander Keen
Join Date: Nov 2003
Location: The Docks, E1M1, Heretic
Posts: 491
|
can some one tell me how to get jonof's port to work? i dont know what to download and what i did download didnt do anything.
|
|
|
January 25th, 2004, 01:22 AM
|
#87 |
|
Guest
Posts: n/a
|
Simple ! You do have Duke nukem 3D v1.3 or the Atomic Edition v1.5 right ? First , go to his site http://jonof.edgenetwork.org/buildport/duke3d/ and look under Downoads\binaries. Once you have extracted the file add DUKE3D.GRP file to the binaries and then click setup.exe. Once that is done you should be right.
|
|
January 25th, 2004, 01:58 AM
|
#88 |
|
Guest
Posts: n/a
|
I think it runs with the demo too...
Make sure you dont touch the mouse settings in the setup program, it causes problems. You know you should always read the readme, right? |
|
January 26th, 2004, 03:34 PM
|
#90 |
|
Commander Keen
Join Date: Sep 2002
Location: France
Posts: 320
|
Install plutonium pack...
Hi...
How to install the Plunium pack under WinXp...? If some one know that...? thanks |
|
|
January 26th, 2004, 05:22 PM
|
#91 | |
|
Guest
Posts: n/a
|
Quote:
2) Do not play or run any part of the game. 3) Put the PPack CD in your drive - do NOT run the install from there. 4) Run the ppack15.exe and follow the instructions on screen. This might work also in XP. If not, I have no clue..
|
|
|
January 27th, 2004, 08:39 AM
|
#92 |
|
Commander Keen
Join Date: Feb 2003
Location: I ham in the land of Oz - oooooo....
Posts: 1,524
|
Actually Strife is remarkably similair to Doom/Heretic/Hexen. It's just that it has two player stats that affect your weapons/health, and a slightly different way of dealing with the inventory. And jHexen has already demonstrated how you can make a perfectly working script system from within the dll file.
|
|
|
January 27th, 2004, 10:58 PM
|
#93 |
|
Commander Keen
Join Date: Nov 2003
Location: The Docks, E1M1, Heretic
Posts: 491
|
hmm im still pritty confused but ill try it. for the moment iv been useing a differnt duke port, it works perfectly exept when u look up everything looks funny and its not open gl
![]() Edit: whats a plutonium pack?:S yea i got atomic edition i just was confused with the binary stuff. all i got working was some test level thingy Edit Agian : well the good news is the binary is completely differnt than the one i got before. guess i got te wrong files. the bad news is...im a moron!
Last edited by Caden; January 27th, 2004 at 11:06 PM. |
|
|
January 28th, 2004, 12:27 AM
|
#94 |
|
Guest
Posts: n/a
|
the plutionium pack is just the patch to the atomic edition. Yeah, that was confusing.
Bout the screeny's... here's a little game for you, see if you can spot the pistol!
|
|
January 28th, 2004, 09:18 PM
|
#95 |
|
Commander Keen
Join Date: Nov 2003
Location: The Docks, E1M1, Heretic
Posts: 491
|
this is gonna sound realy dumb but... what is the atomic edition do? (besides have a thing on the title that saz atomic editon)
|
|
|
January 28th, 2004, 09:36 PM
|
#96 |
|
Commander Keen
Join Date: May 2003
Location: The Sticks, Canada
Posts: 279
|
New episode, a few new effects (lightning), more textures, new weapon, new enemies, new sprites, some sounds etc.....
|
|
|
January 28th, 2004, 11:50 PM
|
#97 |
|
Commander Keen
Join Date: Nov 2003
Location: The Docks, E1M1, Heretic
Posts: 491
|
i c i never noticed cuz iv only played atomic edition (except for the n64 version)
|
|
|
January 29th, 2004, 12:57 AM
|
#98 |
|
Guest
Posts: n/a
|
surely you have wondered why the expander never EVER gets ammo for the first three episodes?
BTW: FAR CRY DEMO OUT!!! WEEEEEEEEEE!!!! (only 1 day, 8 hours remaining!!! thats FAST!) EDIT: Whoops, linked to lords of everquest MP demo #3... kinda different, yeah? *rolleyes* |
|
January 29th, 2004, 02:49 AM
|
#99 | |
|
Commander Keen
Join Date: Dec 2002
Posts: 1,598
|
Quote:
|
|
|
|
January 29th, 2004, 03:00 AM
|
#100 |
|
Guest
Posts: n/a
|
yeah yeah, I just put that there cause I just found out. plus, It has many features Doomsday could use (lol, yeah right.) Plus, I know the Doomsday ppl and the New Doom ppl dont mix much, and I was tring to tag that in there so they would all see.
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|