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January 8th, 2004, 11:22 AM
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#1 |
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Guest
Posts: n/a
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Work in progress : release 1
One release including the glock, the spas12, and my test map with hi res textures.
Only one part of this release is not my very work : the sky box. I'll try to work on it later. The map is 100% new textures, but it"s totally empty : no monster, no things. The best way to try it, waiting for some new music, is to use the music from the doom64 TC map1. 30 MO ready for download HERE There is also a version without hires textures (a little nonsense IMO) for those with slow connexions : HERE |
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January 8th, 2004, 12:00 PM
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#2 |
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Join Date: Jul 2003
Posts: 1,261
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Very nice work! My only point would be that the rain looks a little un rain like arcing like it does.
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January 8th, 2004, 12:16 PM
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#3 |
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Guest
Posts: n/a
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I forgot to add this in the readme :
to open the first big door : the switch is in one of the barrack. After "bloody teleportation", there is a hidden passage to continue the walk. Not a big map Vermil : I tried with more rain particles : the effect is coooool, but it's a real framerate killer. So I reduced the numlber of particles, but reading your post, I remember I forgot to lower the angle. I'll fix this later |
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January 10th, 2004, 10:03 PM
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#4 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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mind addin' some screenies!? All thsi talk of new levels and seeing some pictures of your textures makes me want to see it in action (can't download it because my lines are so borked (analog lines are sensative to noise which reduces the speed greatly).
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January 11th, 2004, 12:37 AM
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#6 |
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Commander Keen
Join Date: Aug 2003
Location: The Lowlands
Posts: 3,135
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Woah, you filled up the album
![]() I posted some photoshop stuff, soon levels
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January 12th, 2004, 05:38 AM
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#7 |
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Commander Keen
Join Date: Sep 2002
Location: France
Posts: 321
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Hi..
Very good level... Hey!! in the Pic ( id=33 ) it's my texture!..i'm make it for Quake 1.... lol |
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January 12th, 2004, 07:35 AM
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#8 | |
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Guest
Posts: n/a
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Quote:
Anyway, I'll fix this soon :-) |
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January 14th, 2004, 09:13 PM
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#9 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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so any more prograss on models? If so create a new post called didi's models and showcase em, maybe on the forums or a site, also I am interested in your models including that autoshotgun which i am still waiting for.
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January 15th, 2004, 06:45 AM
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#10 |
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Commander Keen
Join Date: Nov 2002
Location: Map 03, Doom II
Posts: 81
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This map looks promising.
About the two weapons: It's cool to have an CS-style weapon addon. Are the muzzle flashes in the right positions though? to me it seems that they are just a bit to low. |
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January 15th, 2004, 08:33 AM
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#11 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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why have things been slow lately? We have all these good things coming for Doomsday and then it comes to a screeching halt. Didi what is the current situation?
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January 15th, 2004, 11:49 AM
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#12 |
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Guest
Posts: n/a
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i'm sick... in bed for 4 days, with a awfull fever. I just come to say everyting in my life (including doom worl) is slightly delayed.
I Hope I'll be better in a few days. |
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January 15th, 2004, 01:22 PM
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#13 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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its ok man, don't overextend yourself
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January 15th, 2004, 04:04 PM
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#14 |
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Commander Keen
Join Date: Jun 2001
Location: McRoberts, KY
Posts: 424
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I got over a bad head cold a couple of days ago, it was driving me mad. Hey didi, I hope you feel better.
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January 15th, 2004, 05:19 PM
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#15 |
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Commander Keen
Join Date: Jul 2003
Location: The United Kingom
Posts: 47
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d/ling now, looks cool. good one didi!
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January 22nd, 2004, 10:53 AM
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#16 |
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Guest
Posts: n/a
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I have to say Didi, your Spas-12 is pretty damn accurate. To be honest though I'd have done it with the stock folded out at the back. So when are we gonna see some more of your weapons? I'd love to see your take on DooM's more Sci-Fi ish weapons.
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January 22nd, 2004, 12:09 PM
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#17 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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I notice the doomsday progress is really picking up lately, hope it continues.
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January 27th, 2004, 11:18 PM
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#18 |
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Guest
Posts: n/a
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I'm back
Fever vs Didi : DIDI WON !!! then a full load of late professionnal work vs DIDI: DIDI WON !!! I'm back for some work on doomsday and resurection. |
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January 28th, 2004, 05:42 PM
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#19 |
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Commander Keen
Join Date: Oct 2003
Location: Idaho
Posts: 2,613
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can't wait to see some of your newest models bud! I hope to see an updated chaingun plus the release of the auto shotty. Keep on winnin didi, your doin great!
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January 28th, 2004, 07:34 PM
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#20 |
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Commander Keen
Join Date: Jul 2003
Location: Between Central, and Southern Valley of Cali
Posts: 164
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D/L atm, though, I cannot wait to test them out. I like games that use weapons in current circulation
![]() Edit: and after coming back from mauling this computer, my only three posts are gone... Forums die? |
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