![]() |
![]() |
![]() |
![]() |
July 25th, 2007, 12:30 PM
|
#1 |
|
Keen For Life
Join Date: Feb 2004
Location: Helsinki, Finland
Posts: 7,429
|
Issue 015!
Ahoi my fellow newdoomers!
The main theme of this (and probably the next few issues) is that I need some helpers here. Please do remember that you do not need to really join or bind yourself to reviewing. You can just review wads whenever you feel like it. Read this and get on it. ![]() In other news, I'm ready for your barrage of insults regarding these new reviews. Bring it on. BHouse Demons of Problematique Inner Crypts |
|
|
July 25th, 2007, 01:22 PM
|
#2 |
|
Commander Keen
Join Date: Apr 2004
Location: Spain
Posts: 4,344
|
Good work you little mofo!!!. I am surprised you made it without me but I am also glad that you finally grew up :P. Now, serious, nice reviews, had a good time with them. I am downloading these Demons of Problematique now. Let´s see how it turns out!.
|
|
|
July 25th, 2007, 05:54 PM
|
#3 |
|
Purpletacular
|
I'm still reading this but nice job on the reviews!
![]() Also news'd! MOAR! |
|
|
July 25th, 2007, 05:59 PM
|
#4 | |
|
Keen For Life
Join Date: Feb 2004
Location: Helsinki, Finland
Posts: 7,429
|
Quote:
|
|
|
|
July 26th, 2007, 03:31 AM
|
#5 |
|
Commander Keen
Join Date: Apr 2004
Location: Spain
Posts: 4,344
|
I may write something about some nice wad I played... Just hold on.
|
|
|
July 26th, 2007, 03:24 PM
|
#6 | |
|
Purpletacular
|
Quote:
|
|
|
|
July 26th, 2007, 09:38 PM
|
#7 |
|
Commander Keen
Join Date: May 2003
Location: HTML Hole
Posts: 5,039
|
and on a lighter note, Vilecore 2 is turning into Mordeth 2. Actually the two project leaders just announced that they were going to merge the two projects together and call it Viledeth 2 (and hope no one notices that there is no Viledeth 1). They project is hoped to be released sometime around 2013. Of course because of the merge many of the maps have had to be scrapped to make room for the 32 best. Also the whole project has decided to switch ports to Doom95. This will help insure low detail in the maps and hopefully lead to a quicker release.
|
|
|
July 27th, 2007, 04:51 AM
|
#8 |
|
Purpletacular
|
Ok did I hear a buzzing noise in here............
![]() Oh wait it's just PumpkinSmasher trying to make a funny or being sarcastic. haha. Last edited by Doom_Dude; July 27th, 2007 at 05:20 AM. |
|
|
July 30th, 2007, 10:20 AM
|
#9 |
|
Commander Keen
Join Date: Apr 2001
Location: #legacy
Posts: 901
|
Thanks for the Inner Crypts review, Fatal. I've noticed my maps tend to be quite short and don't have much in the way of texture variation, heh. If my mapper's block ever ends, I'll see what I can do about it.
|
|
|
July 30th, 2007, 11:05 AM
|
#10 |
|
Commander Keen
Join Date: Nov 2004
Posts: 221
|
nice reviews, but what happen the website??!?!
|
|
|
July 31st, 2007, 05:41 AM
|
#11 | |
|
Purpletacular
|
They decided to just use the forums. Less work that way since they don't have a lot of help with the whole thing.
Quote:
|
|
|
|
July 31st, 2007, 06:17 AM
|
#12 |
|
Commander Keen
Join Date: Apr 2004
Location: Spain
Posts: 4,344
|
Hehe, I played Inner Cripts years ago!. I think I even mailed DooMAD about it.
|
|
|
August 5th, 2007, 04:27 PM
|
#13 | |
|
Keen For Life
Join Date: Feb 2004
Location: Helsinki, Finland
Posts: 7,429
|
Quote:
|
|
|
|
January 2nd, 2008, 05:18 PM
|
#14 |
|
Commander Keen
Join Date: Jan 2006
Location: UAC Bootcamp
Posts: 508
|
Thanks for that...
Demons of problematique was amazing... I wasn't bugged by the demons teleporting in. The end boss fights were amazing and a little outrageous, LOL. Why couldn't id have made such awesome hell levels back in the day. Their tech levels were fun but the hell levels were a bit plain... |
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| zdoom(doom in hexen) stair issue | asdf | DOOM Series | 11 | June 19th, 2006 05:19 PM |
| Renderer issue. | Danimetal | Doom Legacy | 15 | September 21st, 2005 11:21 AM |
| Sound issue with jdoom | Packet | Doomsday | 6 | September 7th, 2004 05:58 AM |
| shiny textures issue | Unikat2k4 | Doomsday | 4 | August 30th, 2004 07:30 AM |
| a 3D floor issue... lineing up textures | -Ki- | Doom Legacy | 7 | May 14th, 2004 01:00 PM |