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Old June 9th, 2003, 12:27 AM   #1
StRiKeR
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Question How to take a screen-shot in DOOM?

You might think i'm a noob but I don't care. I know in DOS DOOM if in DEV mode you could hit F1 and take a screen-shot.I use Legacy,ZDOOM,and JDOOM. How do I take a screen-shot while I am playing?
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Old June 9th, 2003, 12:37 AM   #2
Aliotroph?
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In Legacy you take a screen by typing screenshot in the console. Of course that would show the console on your screen so you do this instead:

type "bind s screenshot" in the console.

The s key will now take screens for you whenever you push it. You can use any other key of course.

Not sure about ZDoom/JDoom cause I don't play/edit those much.

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Old June 9th, 2003, 05:08 AM   #3
Doom_Dude
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I can never remember what to do in all my games for taking screenshots. Some use f12 or you have to do some .cfg BS to get a screenie. Nowadays I just use GrabClipSave. It runs in the background of course and your 'print screen' key will take a perfect shot everytime and dump it in the directory of your choosing. Has lots of features and is free. Check it out.

http://www.softnews.ro/public/cat/11...1-3-4-16.shtml

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Old June 9th, 2003, 09:28 AM   #4
StRiKeR
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ok thanks
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Old June 9th, 2003, 04:00 PM   #5
Jow
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In jDoom you can take screenshots like in Legacy and you can easily set a key for it from the controls menu.

btw. I use W for forward key in jDoom, can I bind screenshot to it too? So then I could probably make an ingame avi from the screenshots.
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Old August 27th, 2004, 02:28 AM   #6
Jive
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Okay, it's time to resume everything about "screenshots"

  1. Use of the console:
    In Legacy you take a screen by typing "screenshot" in the console (without the quotes, of course). BUT that would show the console on your screen so you do this instead:
    type "bind s screenshot" in the console.
    The s key will now take screens for you whenever you push it. You can use any other key of course.
  2. screenshotdir:
    A new cvar "-screenshotdir" has been added in Legacy 1.42 Birthday version, and you can write it within the "config.cfg" file, or in the console:
    -screenshotdir "Vile" will give "Vile####.tga" screenshots (yes, you can have more than 999 screenshots now... LOL :-D )
    BUT: you must create the said repertory BEFORE playing, otherwise no screenshot will be created.
    You have this command accessible under the console as well, which lets you change it (don't use quotes under the console, but only within the "config.cfg" file).
    The use of the point instead of the name ( ".") will save the screenshots within the current repertory.
    Be warned that, in case of the use of an addon, let say "Wads1or2.wad", you'll have "Wads1or2####.tga" saved within your "name of the repertory"!!!
  3. binded keys:
    You could use the powerful file "autoexec.cfg", which is already prepared to let you take very specific screenshots automatically (classical, without any information and player sprite, and also with the view at the third person).
    Here is the code I created a long time ago:
    Code:
    //// If you want to make a screenshot easily while in the game:
    //// Jive's tip for screenshots without informations, crosshair and player sprite
    //// Be careful: informations coming from the console are still displayed
    //// To have them out of the screen, press firstly 2 times the key for the console.
    alias crosshair_off "crosshair 0"
    alias crosshair_on "crosshair 3"
    alias bestshots "set_bestshots; sprites_off; wait 1; viewsize 12; wait 1; crosshair_off; wait 3; screenshot; crosshair_on; wait 1; sprites_on; wait1; viewsize 11"
    alias set_bestshots "bind * bestshots"
    bind o bestshots //// screenshot without informations using the key "o"
    
    //// If you want all informations on your screenshots:
    bind s screenshot //// Choose your key (here: "s")
    
    //// DarkWolf tip - Autoexec setup by Jive
    alias DF "DarkWolf; chasecam 1; wait 1; cam_speed 0; wait 1; noclip; wait 1"
    alias DarkWolf "bind * DF"
    ////
    bind c DF //// Choose your key (here, it's "c", for "chasecam")
    ////
    //// Once done, you have to move where you want to be.
    //// Then, when correctly placed, you can take the screenshot:
    alias DFS "DF_Screenshot; screenshot; wait 1; chasecam 0; wait 1; noclip; wait 1"
    alias DF_Screenshot "bind * DFS"
    //// Once done, screen's settings will be the same than before the screenshot
    ////
    bind d DFS //// Choose your key (here: "d", for "Darkwolf")
    ////
  4. External program:
    The use of such a program works fine, but, when you have already a bunch of other programs running in the background, it's not a good thing to add another one, when you don't really need it...
  5. Use of the key "PrntScr":
    With such a method, you'll only have the last screenshot, and nothing else.
    Plus, a part of the memory is now filled with 2 megs of saved values for nothing! When you know that some maps don't work properly if you don't have defined "-mb64" (you reserved 64 Megs of memory for the game)...
    Pretty everyone has already a desk with a 2 megs picture, which means that the memory is already decreasing of 2 free megs before playing!
    Here is the value given by "memfree", while playing Vile Flesh, Map21: 80 megs.
    Yes: for a system with 512 Megs of memory, I have only 80 free megs.
    It's enough to decide to don't have an external software for the screenshots, and to don't use PrntScr.

Last edited by Jive; August 28th, 2004 at 01:47 AM. Reason: Addition of a fourth possibility: the key "PrntScr"
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Old August 27th, 2004, 04:42 AM   #7
ReX
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In ZDooM:
  • 1. Use the 'Esc' key to bring up the menu.
    2. Select 'Options'.
    3. Select 'Customize Controls'
    4. Scroll down to the next screen, and find 'Screenshots'
    5. Select the key you wish to use. [I use 'S', but you'd probably want something different is you use the A-S-D-W keys for in-game movement.]
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Old August 27th, 2004, 05:41 PM   #8
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Don't worry, very very rarely does anyone get called a noob here.
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Old August 27th, 2004, 09:17 PM   #9
Rebldomakr
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In doom legacy, switch your graphics mode to openGL and while ingame press PrtScrn and when you exit the game just open mspaint or whatever and go to edit then paste.
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Old October 20th, 2004, 05:57 AM   #10
Jive
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Rebldomakr... Apart the fact that I'm glad to see you trying to help... I already said it above!
That said, this thread should be made "Sticky", no?
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