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Drop
June 11th, 2009, 11:02 AM
Hello there!

We wanted to play Doom over LAN but encountered a serious problem.
I tried Google but all I found was some source code.

Game version is 'Ultimate Doom' which comes with the 'Doom Collectors Edition'.
All ports are forwarded. Everyone has the same *.wad.

1 server has been found.
Name: P/M L Ver: Game: Location:
0 : asdqwe 1/16 10900 jdoom 1.15.3 :13209
E1M1 (DOOM.WAD:cdce4c) p:0ms Multiplayer Host
doom1-ultimate skill3 coop jump
Players: Player
N_InitService: In/out UDP port 13209.
N_SendDataBufferReliably: Tried to send 3l bytes (max pkt size 2l).

How do I change the max package size?

Thanks in advance.
dr0p

Vogrim
July 17th, 2009, 07:07 PM
I'm having this problem as well. The game crashes immediately with the exact same error once I try to connect.

MR_ROCKET
July 22nd, 2009, 05:25 PM
Hey guys, you'd be better off posting over at the new Doomsday forum located here:
http://www.dengine.net/forums/viewforum.php?f=7&sid=6688bdea49cc3439104318c14302a2f0
I'm pretty sure they are working on a completely new server side net code before 2.0.0 and they do monthly release builds now so stay tuned for that.;)