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View Full Version : zDoomGL: Decals


Mr. Chris
September 6th, 2008, 10:26 AM
How do I disable blood and bullet decals as I find it highly annoying to see "floating" projectile marks and blood splatters in the air where 2 side lines are, blood moving when I open a door and other weirdness.

Not to mention it puts more strain on this laptop's IGP...

And another thing, the doomguy mug disappears after some time, leaving the area blank.

Graf_Zahl
September 6th, 2008, 02:42 PM
Oh well, the punishment for using old and abandoned ports... Yes, the vanishing Doomguy face was a well known bug in ZDoom versions from several years ago.

As for the decals, just type 'cl_maxdecals 0' in the console and they should go away.