XaviarCraig
September 27th, 2007, 01:43 PM
Hey hows it going everyone? I am designing a grand finale map for a map pack and the wad is supposed to be doom2.exe compatible. I am curious, does anyone know the sector, linedef, sidedef, vertice, and thing limit for vanilla compatibility?
I am already at 2819 vertices, 3123 linedefs, 5410 sidedefs, 505 sectors, 546 things and I am about 20% done with the map
Thanks in advance for any help.
I am already at 2819 vertices, 3123 linedefs, 5410 sidedefs, 505 sectors, 546 things and I am about 20% done with the map
Thanks in advance for any help.