FATAL
June 24th, 2007, 11:22 AM
Office Building Deathmatch II
Author: Stan Spielbusch
OFFICE2.WAD
34kb
ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/dm2off.zip
Doom2.exe.
Single Player, Cooperative, and Deathmatch.
November 20, 1994
1 map.
AlysiumX using Zdoom 2.0.98
Score: 3
Office2 is a map made by Stan Spielbusch. Although it was made with a general theme of a company, it features some very wide open spaces. The layout doesn't have too much content as it takes place in a square building and only a little outside area to escape to. However, I would stay outside for two long in dealing with cyberdemons and spiderdemons. Overall you may continue to be sane if you skip this level, not too much you would miss. This level gets a 3 out of 10.
Layout - 4
Pretty simplistic layout here, the layout consist of an open windowed building with tons of offices slung around it. It also included a big outside area covered with cyberdemons and a spiderdemon. The layout lacks any kinds of detail and fails at being interesting for too long.
Music - n/a
Gameplay - 3
As far as I can tell, gameplay was made out to be a destroy every one kind of mission. What really says this is that the exit door is right around the corner from the start. The level may keeps your attention for a good couple of minutes as going through the facility and trying to destroy all the monsters is pretty fun, however once you get to a over powering little room with a cyberdemon and take a step outside, you start to realize that taking down all the monsters is somewhat impossible.
Originality - 2
Although making a map that resembles an office building can be a very original concept, there doesn't seem to be too much effort into making this map with the kind of quality you would expect even from a 94 wad.
Overall - 3
This map is not the greatest 94 map you could ever come across, but it still can kill about 10 minutes of your day if your completely board. I wouldn't play this if you had better things to do though, believe me your not missing too much.
<a href="http://img116.imageshack.us/my.php?image=office012cb.png" target="_blank"><img src="http://img116.imageshack.us/img116/9049/office012cb.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
<a href="http://img85.imageshack.us/my.php?image=office024gj.png" target="_blank"><img src="http://img85.imageshack.us/img85/7408/office024gj.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
<a href="http://img116.imageshack.us/my.php?image=office038ww.png" target="_blank"><img src="http://img116.imageshack.us/img116/3533/office038ww.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
Author: Stan Spielbusch
OFFICE2.WAD
34kb
ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/dm2off.zip
Doom2.exe.
Single Player, Cooperative, and Deathmatch.
November 20, 1994
1 map.
AlysiumX using Zdoom 2.0.98
Score: 3
Office2 is a map made by Stan Spielbusch. Although it was made with a general theme of a company, it features some very wide open spaces. The layout doesn't have too much content as it takes place in a square building and only a little outside area to escape to. However, I would stay outside for two long in dealing with cyberdemons and spiderdemons. Overall you may continue to be sane if you skip this level, not too much you would miss. This level gets a 3 out of 10.
Layout - 4
Pretty simplistic layout here, the layout consist of an open windowed building with tons of offices slung around it. It also included a big outside area covered with cyberdemons and a spiderdemon. The layout lacks any kinds of detail and fails at being interesting for too long.
Music - n/a
Gameplay - 3
As far as I can tell, gameplay was made out to be a destroy every one kind of mission. What really says this is that the exit door is right around the corner from the start. The level may keeps your attention for a good couple of minutes as going through the facility and trying to destroy all the monsters is pretty fun, however once you get to a over powering little room with a cyberdemon and take a step outside, you start to realize that taking down all the monsters is somewhat impossible.
Originality - 2
Although making a map that resembles an office building can be a very original concept, there doesn't seem to be too much effort into making this map with the kind of quality you would expect even from a 94 wad.
Overall - 3
This map is not the greatest 94 map you could ever come across, but it still can kill about 10 minutes of your day if your completely board. I wouldn't play this if you had better things to do though, believe me your not missing too much.
<a href="http://img116.imageshack.us/my.php?image=office012cb.png" target="_blank"><img src="http://img116.imageshack.us/img116/9049/office012cb.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
<a href="http://img85.imageshack.us/my.php?image=office024gj.png" target="_blank"><img src="http://img85.imageshack.us/img85/7408/office024gj.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
<a href="http://img116.imageshack.us/my.php?image=office038ww.png" target="_blank"><img src="http://img116.imageshack.us/img116/3533/office038ww.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>