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View Full Version : 011 Compusa5


FATAL
June 24th, 2007, 11:20 AM
Compusa5
unknown author
compusa5.wad (82 KB)
ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/a-c/compusa5.zip
Doom2.exe.
Singleplayer, coop, deathmatch
7.11.1995.
1 Map.
Fatal using Jdoom.
Score: 4

Level design: 3,5
What can I say? The map was boring. There weren't enough surprises or anything else for that matter to keep me interested. The level didn't have any annoyances, but it doesn't mean that the level's any good. The basic idea of the level was to give the player bunch of guns, and then fight against many monsters, get to the other side and exit. Simple, and still doesn't work. The level consists of two outside areas and the main building, where the player will spend most of his time. The building has one large hall with some smaller rooms surrounding it. The level is most basic one, without any traps or really nice areas not counting the starting area. Really, there isn't much to tell about it.

Difficulty level: 5
Surprisingly, this is where the wad shone the most. Of course, it wasn't such a big feat, but it was nice to see that the level wasn't too easy. Instead, the lack of armor and health pickups was really disturbing. Although ammunition is given in average quantities, until the very last places, in where it seems like Santa Claus mixed up guns and toys, there's isn't enough to start wasting it aimlessly. Biggest flops in this map were the introduction of cyber demon and two or three BFG pickups. Besides those, it was all good mayhem. Tons of monsters, tons of butchering.

Visual quality: 3
It all starts out promising. The player is dropped outside some tech base. There are light posts and other furniture to give a good impression, but unluckily that impression is crushed the moment the player goes inside the base, and the crude, truly blocky rooms are shown. Only a few different textures are used, all of them are unaligned, and there aren't any lighting differences. It seems as the author has wanted to make some furniture, but failed miserably, as I couldn't really make anything out of the boxes around the level.

Good:
-small file size

Bad:
-removing didn't release enough file space

<a href="http://img47.imageshack.us/my.php?image=compusa1en.jpg" target="_blank"><img src="http://img47.imageshack.us/img47/645/compusa1en.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
Pay close attention to the background.