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View Full Version : 005 Pagan's Run


FATAL
June 18th, 2007, 12:12 PM
Pagan's run by Andrew Apted
paganrun.wad (153 kb)
ftp://ftp.sunet.se/pub/pc/games/idgames/levels/doom2/p-r/paganrun.zip
Port: Doom2.exe.
Single player.
12.2.2005.
1 Map.
Reviewer: Fatal using jDoom.
Score: 6.5

This map is really unique to me, as I haven't seen any maps like it before. The basic idea is this: The player starts with a cyberdemon behind him, forcing him to start running in a hallway until he arrives at a bend. Phew! He survived, or did he? Nope, there's again a cyberdemon behind him. The whole level bases on this, and offers some nice variety with the methods used. There may be some computer panels blocking the way, or a row of barrels to cause some trouble to the player. Also different kinds of monsters are used, arch viles being the meanest of them all. Nothing is unfair, though, and the level is very possible to beat after a bit more than few times.

This level has difficulty levels, and that's good, since after trying couple of dozen times on hurt me plenty, I decided that I should try an easier level. I beat the level on the first try on I'm too young to die, but that doesn't certainly mean that the easiest level was too easy. I just had gotten a bit better by playing on the higher difficulty level, so I was a bit more prepared to the challenges. Besides, I wasn't very far away from the finish on the harder difficulty level either, so I certainly would've been able to finish it with a few more tries. Keep in mind, however, that even though this level has difficulty levels, even the easiest one can prove to be very difficult to new players. The most experienced players will find ultra violence a nice challenge.

The weaponry is well thought, first the player gets a shotgun to shove the imps and zombies out of the way, later on double barrelled shotgun and at the very end he is given a plasma rifle, which causes some smiling when the player runs through the final hallway. Health and armour is given regularly, and balances very nicely throughout the level.

While I liked the gameplay very much in this level, the visuals were rather simple except in couple of places. The hallways didn't really have much to look at. This wasn't much of a trouble, though, as there was absolutely no time to look at the details. At one point there was some railings hooked to the sky, when they were supposed to be on a pathway, and that was actually the only true mistake that caught my eye. Besides those, nothing serious was around to bug me.

Everyone should try this map. I enjoyed it very much, and had great time playing it. Running away while dodging missiles and covering behind zombies has never been so fun. I can see this map being a brilliant speedrunning map.

<a href="http://img461.imageshack.us/my.php?image=paganrun4bm.jpg" target="_blank"><img src="http://img461.imageshack.us/img461/3199/paganrun4bm.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
After a long and an exhausting run, the cyberdemon finally got me.