chippo
January 31st, 2007, 02:06 PM
While I play more legacy-2 than legacy-1, that's because I'm debugging. When I'm just on a stoned monster slaughter escapist trip I play legacy-1. Why? 'Cos legacy-1 is much better (IMHO; on my hardware etc. etc.).
But based on what people say in the forums, not least of which is that there probably will only be one more release of legacy-1, I get the feeling that legacy-2 works better for most people (compared with legacy-1) than for me. I'm interested to know how to configure legacy-2 to be as good as legacy-1.
For these issues (below), I'm using legacy-1 CVS and legacy-2 SVN, running on Linux. My X-server is running in 1600x1200x16bpp on an ancient Riva TNT2 Nvidia card. I'm always using -opengl and whether or not I'm in fullscreen or windowed, the game resolution is alway 1024x768. Unless specified, I'm using the doom1 commercial WAD.
My issues are:
1) The resolution is much better in legacy-1. Here are two screen shot of the same health vial in legacy-1 (http://www.imageviper.com/displayimage/69624/0/legacy-1-dark.png) and legacy-2 (http://www.imageviper.com/displayimage/69623/0/legacy-2.png). Notice that the vial is less jaggered in the legacy-1 pic? On my machine it's like this for objects in the game, the splash screen, the skull menu pointer and the writing in the menus. In fact, the only thing (I've noticed) where the resolution is the same in both, is the wall textures.
2) The brightness slider. In legacy-1 this slider made the game brighter or darker. In legacy-2 it didn't do anything. To be fair, I could achieve the same effect by using the gamma sliders (red, green, blue). So this 'issue/bug' is very minor, but (while I still don't know what gamma correction or brightness are actually about) the brightness slider in legacy-2 should do _something_, or should be removed.
3) Snapshot brightness. This issue is so minor, that I certainly wouldn't want to do legacy-1 work if this was the only 'feature' that legacy-1 had over legacy-2. But since I'm talking about the differences between them... While taking my screenshots for the resolution issue #1 above, I tried to brighten the picture, so that the jaggers were more clearly different from the smoothness. What I discovered was that in legacy-2 if you pump up the rgb gamma values you can brighten the (game) screen nicely, but a external screen grabber (I was using KSnapshot in this case) grabs a PNG that is still dark (like the default settings screenshot). However, with legacy-1, after lightening the screen by pumping up both brightness and gamma (but both individually also make the screen brighter), a screenshot of the same health vial (http://www.imageviper.com/displayimage/69625/0/legacy-1-bright.png) as above turns out brighter. Of course, it could be the effects of one or the other or both of the gamma and brightness sliders.
4) Music & Pausing. Again, a minor issue. In legacy-1 when you hit Pause, the music stops, while in legacy-2 it continues. I much prefer the legacy-1 behaviour, 'cos if I'm taking a work call, or my wife enters my study it easier to act like I'm working, but with the latest soundtest.wad, I'm safe with legacy-2 :-).
5) FPS. I was asking in another thread about how to display the frames per second in legacy. The reason was that it 'feels' to me that it's faster in legacy-1. But it seems that it's locked at 35 fps, so it must just be an illusion.
6) Demo mode. Maybe not important to many, but very important to me. I _love_ watching demos when my hand are too busy (rolling, usually) to play but my eyes are free. This alone is enough for me to keep supporting legacy-1 (for my own needs if nobody else wants) until legacy-2 can show demos.
7) SETUP CONTROLS. I want to configure my fire button to be mouse1 and left-control. In legacy-1 I have no problem configuring this. In legacy-2 when trying to set this configuration, I can only achieve right-control & left-control or right-control & mouse1. I am unable to configure left-control & mouse1
Cheers,
chiphead
But based on what people say in the forums, not least of which is that there probably will only be one more release of legacy-1, I get the feeling that legacy-2 works better for most people (compared with legacy-1) than for me. I'm interested to know how to configure legacy-2 to be as good as legacy-1.
For these issues (below), I'm using legacy-1 CVS and legacy-2 SVN, running on Linux. My X-server is running in 1600x1200x16bpp on an ancient Riva TNT2 Nvidia card. I'm always using -opengl and whether or not I'm in fullscreen or windowed, the game resolution is alway 1024x768. Unless specified, I'm using the doom1 commercial WAD.
My issues are:
1) The resolution is much better in legacy-1. Here are two screen shot of the same health vial in legacy-1 (http://www.imageviper.com/displayimage/69624/0/legacy-1-dark.png) and legacy-2 (http://www.imageviper.com/displayimage/69623/0/legacy-2.png). Notice that the vial is less jaggered in the legacy-1 pic? On my machine it's like this for objects in the game, the splash screen, the skull menu pointer and the writing in the menus. In fact, the only thing (I've noticed) where the resolution is the same in both, is the wall textures.
2) The brightness slider. In legacy-1 this slider made the game brighter or darker. In legacy-2 it didn't do anything. To be fair, I could achieve the same effect by using the gamma sliders (red, green, blue). So this 'issue/bug' is very minor, but (while I still don't know what gamma correction or brightness are actually about) the brightness slider in legacy-2 should do _something_, or should be removed.
3) Snapshot brightness. This issue is so minor, that I certainly wouldn't want to do legacy-1 work if this was the only 'feature' that legacy-1 had over legacy-2. But since I'm talking about the differences between them... While taking my screenshots for the resolution issue #1 above, I tried to brighten the picture, so that the jaggers were more clearly different from the smoothness. What I discovered was that in legacy-2 if you pump up the rgb gamma values you can brighten the (game) screen nicely, but a external screen grabber (I was using KSnapshot in this case) grabs a PNG that is still dark (like the default settings screenshot). However, with legacy-1, after lightening the screen by pumping up both brightness and gamma (but both individually also make the screen brighter), a screenshot of the same health vial (http://www.imageviper.com/displayimage/69625/0/legacy-1-bright.png) as above turns out brighter. Of course, it could be the effects of one or the other or both of the gamma and brightness sliders.
4) Music & Pausing. Again, a minor issue. In legacy-1 when you hit Pause, the music stops, while in legacy-2 it continues. I much prefer the legacy-1 behaviour, 'cos if I'm taking a work call, or my wife enters my study it easier to act like I'm working, but with the latest soundtest.wad, I'm safe with legacy-2 :-).
5) FPS. I was asking in another thread about how to display the frames per second in legacy. The reason was that it 'feels' to me that it's faster in legacy-1. But it seems that it's locked at 35 fps, so it must just be an illusion.
6) Demo mode. Maybe not important to many, but very important to me. I _love_ watching demos when my hand are too busy (rolling, usually) to play but my eyes are free. This alone is enough for me to keep supporting legacy-1 (for my own needs if nobody else wants) until legacy-2 can show demos.
7) SETUP CONTROLS. I want to configure my fire button to be mouse1 and left-control. In legacy-1 I have no problem configuring this. In legacy-2 when trying to set this configuration, I can only achieve right-control & left-control or right-control & mouse1. I am unable to configure left-control & mouse1
Cheers,
chiphead