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chippo
January 9th, 2007, 08:52 AM
Howdy,

What's the deal about getting SVN write access?

Many projects I've contributed to before, have a page somewhere telling you the requirements. If there's one here somewhere, then forgive me, I've not seen it. Sometimes one has to put wet ink on dead trees and snail mail the dead trees to the other side of the planet. (The contents of what you've just signed more or less amount to: "GPL uber alles".) If this is the case, I'd like to snail off the dead trees soon, so that by the time I've got code to commit, they've landed.

I see that not too many people had gotten this before (at least since SVN started):$ svn log | grep '^r[0-9].*|' | cut -d'|' -f2 | sort -u
hurdler
jussip
segabor
smite-meister

The stuff I want to work on (in order) is:
- Expand some documentation to clarify some confusions I had, and make more things cut'n'pastable. This includes compiling and running and is mostly to do with glBSP and OpenTNL. I'd include fixing the patch for OpenTNL here.
- Do a robustness audit on the code. I'm convinced that some of the seg faults I was having (before I had the right software/hardware) were caused by not checking the return values of library/system calls.
- Find/fix any bugs that I come across.
- Work out and implement a scheme to be kinder to old hardware and try and fall back to other video modes where the game can still run.

Cheers,
chippenthog

Planky
January 9th, 2007, 06:35 PM
SVN has only just been implemented. I daresay if Smite or Hurdler drop by they will set you up - nice to have you aboard.

MR_ROCKET
January 9th, 2007, 09:07 PM
I'v only browsed with it so far. I was planning on uploading some updated hud icon stuff, but without being able test with the new opengl png stuff compiled for win32, I don't want to yet.

Pate
January 10th, 2007, 11:55 AM
Yes, we only switched from CVS (yurgh) to SVN recently, thus only very few people have write access.

There is no snail mail or such. Just keep it GPL.

chippo
January 10th, 2007, 08:21 PM
Yes, we only switched from CVS (yurgh) to SVN recently,

Don't be rude about CVS. While I prefer SVN, if you're old enough to remember what multi developer projects were like with tools like RCS/SCCS/PVCS prior to CVS, you'd (like me) remember it with great affection.

And, still now, managing branches is easier with CVS than SVN. But the atomic commit across multi-files in SVN really is the berries.

smite-meister
January 14th, 2007, 07:28 AM
What's the deal about getting SVN write access?
First create an sf.net account for yourself, then e-mail the details to me (use my sf.net address).

chippo
January 18th, 2007, 09:52 PM
First create an sf.net account for yourself, then e-mail the details to me (use my sf.net address).

Err... What is your sf.net address? I guessed The master who does smote, at the obvious place. and have sent email.