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View Full Version : Doombuilder - Changing sky


LordRaven
August 24th, 2006, 09:51 AM
Ok, I've been using doom builder for a few months now and I'm able to do pretty much anything I want with it

Except one thing

I cannot change the stupid sky *burn*
Hell levels are quite boring with the default sky...

Can anyone help?

+Acyclitor+
August 24th, 2006, 01:18 PM
you'll need a tool like wintex or XWE. (google it).

basically what you do is load a bitmap of the sky you want into your wad as a Patch. then edit the R_SKY1 texture, by removing the default sky and adding in the patch you just created.

coldkiller
August 30th, 2006, 05:17 PM
is this what you were talking about?

http://www.tex-tools.de/cms/

Aliotroph?
August 31st, 2006, 01:59 AM
LOL I always wondered if there'd be a LaTeX editor for Windows called WinTeX!!! No, that's not at all what you want. TeX is a typesetting language for making very good printouts of just about anything. Thanks for the find though; I have a friend who will find that link very interesting.

The Wintex you want can be found on this page: http://drsleep.newdoom.com/graph.shtml

XWE is also there. Which one you decide you like using is up to you. Wintex comes with some nice help on using it but XWE is a more reliable program.

coldkiller
September 1st, 2006, 05:37 AM
aight thank ya