KuriKai
August 8th, 2006, 05:38 AM
Posted by CrazedImp
#Funky Blood Colours for Heretic Monsters by CrazedImp
Generator {
State = "CHICKEN_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.2 0 9 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 3.2 0 9 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 3.2 0 9 1 };
};
}
Generator {
State = "CHICKEN_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 1;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 0 0 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .7 1 1 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .45 1 1 0 };
};
}
Generator {
State = "CHICKEN_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 1;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 0 0 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .7 1 1 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .45 1 1 0 };
};
}
Generator {
State = "IMP_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1600;
Particles = 1800;
Spawn rate = 55;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 8.5 .5 .7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 8.5 .5 .7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 8.5 .5 .7 1 };
};
}
Generator {
State = "IMP_XCRASH1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1600;
Particles = 1800;
Spawn rate = 55;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "IMP_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 10;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 900;
Particles = 1200;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "IMP_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 10;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 900;
Particles = 1200;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "SNAKE_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 15;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 2000;
Spawn rate = 70;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .5 3 .5 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.20;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .5 3 .5 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { .5 3 .5 1 };
};
}
Generator {
State = "SNAKE_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 1000;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 0 9 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 0 9 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 0 9 0 1 };
};
}
Generator {
State = "SNAKE_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 1000;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 0 0 0 };
};
}
Generator {
State = "MNTR_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 15;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 2800;
Particles = 3000;
Spawn rate = 120;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { .1 0 0 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 19; Radius rnd = 0.8; Color { .1 0 0 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 19; Radius rnd = 0.8; Color { .1 0 0 1 };
};
}
Generator {
State = "MNTR_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 450;
Particles = 400;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 1.5 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 1.5 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 1.5 0 0 1 };
};
}
Generator {
State = "MNTR_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 400;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { .1 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .1 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .1 0 0 1 };
};
}
Generator {
State = "BEAST_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1500;
Particles = 1500;
Spawn rate = 70;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 0.5; Color { 3.5 .5 .5 1 };
Tics = 300;
Resistance = 0.01; Gravity = -0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 3.5 .5 .5 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 10; Radius rnd = 0.8; Color { 3.5 .5 .5 1 };
};
}
Generator {
State = "BEAST_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 9 9 3 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 9 9 3 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { 9 9 3 0 };
};
}
Generator {
State = "BEAST_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 9 9 3 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 9 9 3 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { 9 9 3 0 };
};
}
Generator {
State = "WIZARD_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 2000;
Spawn rate = 100;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 400;
Resistance = 0.01; Gravity = 0.30;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 10; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 300;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 9; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "WIZARD_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "WIZARD_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "SOR2_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 30;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .2 .2 .2 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .2 .2 .2 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .2 .2 .2 1 };
};
}
Generator {
State = "SOR2_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 3;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 9 9 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { .7 9 9 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 6; Radius rnd = 0.8; Color { .45 9 9 0 };
};
}
Generator {
State = "SOR2_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 3;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 9 9 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { .7 9 9 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 6; Radius rnd = 0.8; Color { .45 9 9 0 };
};
}
Generator {
State = "MUMMY_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 300;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .1 3 0.7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .1 3 0.7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .1 3 0.7 1 };
};
}
Generator {
State = "MUMMY_WALK1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 400;
Particles = 4;
Spawn rate = 5;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .1 3 0.7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .1 3 0.7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .1 3 0.7 1 };
};
}
Generator {
State = "KNIGHT_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 1.5 0 7.2 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { 1.5 0 7.2 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { 1.5 0 7.2 1 };
};
}
Generator {
State = "HEAD_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .6 .6 .6 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.05;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .6 .6 .6 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .65 .65 .65 1 };
};
}
Generator {
State = "HEAD_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .6 .6 .6 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.05;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .6 .6 .6 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .6 .6 .6 1 };
};
}
-
Generator {
State = "HEADFX4_1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 40;
Particles = 120;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 0 0 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.02;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { 9 0 0 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { 9 0 0 1 };
};
}
#Funky Blood Colours for Heretic Monsters by CrazedImp
Generator {
State = "CHICKEN_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.2 0 9 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 3.2 0 9 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 3.2 0 9 1 };
};
}
Generator {
State = "CHICKEN_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 1;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 0 0 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .7 1 1 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .45 1 1 0 };
};
}
Generator {
State = "CHICKEN_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 1;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 0 0 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .7 1 1 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .45 1 1 0 };
};
}
Generator {
State = "IMP_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1600;
Particles = 1800;
Spawn rate = 55;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 8.5 .5 .7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 8.5 .5 .7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 8.5 .5 .7 1 };
};
}
Generator {
State = "IMP_XCRASH1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1600;
Particles = 1800;
Spawn rate = 55;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "IMP_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 10;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 900;
Particles = 1200;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "IMP_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 10;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 900;
Particles = 1200;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 1 4 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.80;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 1 4 1 };
};
}
Generator {
State = "SNAKE_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 15;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 2000;
Spawn rate = 70;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .5 3 .5 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.20;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .5 3 .5 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { .5 3 .5 1 };
};
}
Generator {
State = "SNAKE_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 1000;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 0 9 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 0 9 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 0 9 0 1 };
};
}
Generator {
State = "SNAKE_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 1000;
Spawn rate = 15;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 9 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 9 0 0 0 };
};
}
Generator {
State = "MNTR_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 15;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 2800;
Particles = 3000;
Spawn rate = 120;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { .1 0 0 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 19; Radius rnd = 0.8; Color { .1 0 0 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 19; Radius rnd = 0.8; Color { .1 0 0 1 };
};
}
Generator {
State = "MNTR_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 450;
Particles = 400;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 1.5 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { 1.5 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { 1.5 0 0 1 };
};
}
Generator {
State = "MNTR_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 400;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { .1 0 0 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 5; Radius rnd = 0.8; Color { .1 0 0 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 5; Radius rnd = 0.8; Color { .1 0 0 1 };
};
}
Generator {
State = "BEAST_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1500;
Particles = 1500;
Spawn rate = 70;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 0.5; Color { 3.5 .5 .5 1 };
Tics = 300;
Resistance = 0.01; Gravity = -0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 3.5 .5 .5 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 10; Radius rnd = 0.8; Color { 3.5 .5 .5 1 };
};
}
Generator {
State = "BEAST_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 9 9 3 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 9 9 3 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { 9 9 3 0 };
};
}
Generator {
State = "BEAST_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 2.5; Color { 9 9 3 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 13; Radius rnd = 0.8; Color { 9 9 3 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 12; Radius rnd = 0.8; Color { 9 9 3 0 };
};
}
Generator {
State = "WIZARD_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 1800;
Particles = 2000;
Spawn rate = 100;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 400;
Resistance = 0.01; Gravity = 0.30;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 10; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 300;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 9; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "WIZARD_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "WIZARD_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 12;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 800;
Particles = 900;
Spawn rate = 50;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 7; Radius rnd = 0.8; Color { 3.5 0 4.5 1 };
};
}
Generator {
State = "SOR2_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 30;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .2 .2 .2 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .2 .2 .2 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .2 .2 .2 1 };
};
}
Generator {
State = "SOR2_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 3;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 9 9 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { .7 9 9 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 6; Radius rnd = 0.8; Color { .45 9 9 0 };
};
}
Generator {
State = "SOR2_PAIN2";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 6;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 200;
Spawn rate = 3;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .7 9 9 0 };
Tics = 100;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 8; Radius rnd = 0.8; Color { .7 9 9 0 };
Tics = 100;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 6; Radius rnd = 0.8; Color { .45 9 9 0 };
};
}
Generator {
State = "MUMMY_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 300;
Spawn rate = 10;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .1 3 0.7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.5;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .1 3 0.7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .1 3 0.7 1 };
};
}
Generator {
State = "MUMMY_WALK1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 400;
Particles = 4;
Spawn rate = 5;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .1 3 0.7 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.75;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .1 3 0.7 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .1 3 0.7 1 };
};
}
Generator {
State = "KNIGHT_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 1.5 0 7.2 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.15;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { 1.5 0 7.2 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { 1.5 0 7.2 1 };
};
}
Generator {
State = "HEAD_DIE1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .6 .6 .6 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.05;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .6 .6 .6 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .65 .65 .65 1 };
};
}
Generator {
State = "HEAD_PAIN1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 300;
Particles = 800;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { .6 .6 .6 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.05;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { .6 .6 .6 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { .6 .6 .6 1 };
};
}
-
Generator {
State = "HEADFX4_1";
Flags = "gnf_srcvel";
Center { 0 0 30 };
Speed = 4;
Speed rnd = 0.7;
Spawn age = 4;
Max age = 40;
Particles = 120;
Spawn rate = 25;
Spawn Rnd = 0.1;
Vector rnd = 1;
Stage {
Type = "pt_point"; Flags = "ptf_flat ptf_stagetouch";
Radius = 1.5; Color { 9 0 0 1 };
Tics = 300;
Resistance = 0.01; Gravity = 0.02;
};
Stage {
Type = "pt_point"; Flags = "ptf_flat";
Radius = 15; Radius rnd = 0.8; Color { 9 0 0 1 };
Tics = 200;
Resistance = 1;
};
Stage {
Type = "pt_point";
Radius = 8; Radius rnd = 0.8; Color { 9 0 0 1 };
};
}