Wad'a'Holic
March 11th, 2006, 08:59 PM
Good afternoon,
I know that I should have posted this in the 'Mods and Maps' section but nobody looks in there anyway. Also I wanted to posta about my site too so its not all mods and maps.
What I want to talk about is my lackage to complete any projects.
I know that I have had under the belt...
-Total Chaos
-some jail break mod
-Action DOOM Legacy port
But there was another project that was not a new mod, but infact an update to an orignal one.
After my computer crapped out I lost a lot but now I learnt that remaking things sometimes makes them better. So I grabbed the DT2004 source and had another go at updating DT2004 to a new level of detail (thats right, im working on one of the uncompleted projects).
I plan to redo each level in 1 day so the update should be ready in about a month and a half. I just want to show you what I am planning to do.
I will admit that I was a little too heavy on using the 'METAL' texture in DT2004 but I went back and redetailed all my undetailed maps I made (~X~'s and Mr.Rocket's maps were perfect but mine didn't stack up).
So you want to see proof. Heres a before and after shot of MAP01 in the DT2004.wad.
http://img158.imageshack.us/img158/9483/shot157ho.jpg
AFTER:
http://img153.imageshack.us/img153/3402/shot1lowres7ka.jpg
So, what you think. Should I go back and redetail all my undetailed maps. Or should I leave it to rust under the raining drips of my failed projects?
Also, http://wadaholic.d3-unlimited.co.uk is my new site. Join the forums and download some maps if ya like. I plan to update the layout soon :D
PS:
This gave me an idea. Why not go back and redetail all the orignal DOOM 2 maps to have legacy features like 3D floors in it?
Just an idea.
I know that I should have posted this in the 'Mods and Maps' section but nobody looks in there anyway. Also I wanted to posta about my site too so its not all mods and maps.
What I want to talk about is my lackage to complete any projects.
I know that I have had under the belt...
-Total Chaos
-some jail break mod
-Action DOOM Legacy port
But there was another project that was not a new mod, but infact an update to an orignal one.
After my computer crapped out I lost a lot but now I learnt that remaking things sometimes makes them better. So I grabbed the DT2004 source and had another go at updating DT2004 to a new level of detail (thats right, im working on one of the uncompleted projects).
I plan to redo each level in 1 day so the update should be ready in about a month and a half. I just want to show you what I am planning to do.
I will admit that I was a little too heavy on using the 'METAL' texture in DT2004 but I went back and redetailed all my undetailed maps I made (~X~'s and Mr.Rocket's maps were perfect but mine didn't stack up).
So you want to see proof. Heres a before and after shot of MAP01 in the DT2004.wad.
http://img158.imageshack.us/img158/9483/shot157ho.jpg
AFTER:
http://img153.imageshack.us/img153/3402/shot1lowres7ka.jpg
So, what you think. Should I go back and redetail all my undetailed maps. Or should I leave it to rust under the raining drips of my failed projects?
Also, http://wadaholic.d3-unlimited.co.uk is my new site. Join the forums and download some maps if ya like. I plan to update the layout soon :D
PS:
This gave me an idea. Why not go back and redetail all the orignal DOOM 2 maps to have legacy features like 3D floors in it?
Just an idea.