AlysiumX
February 6th, 2006, 09:33 PM
Here is issue #9 of NewDoom Wad Reviews, Check out the official review site here (http://reviews.newdoom.com/reviews/ndr009.shtml)
p.s. I went ahead and did the forum I hope you guys don't mind. Just trying to help out.
I used fatals previous NDR post as a templete, hope i didn't butcher it too badly*thumbs*
Fatal's comments: We've got really nice amount of reviews this week. I've posted a poll concerning our reviews, be sure to vote on it!
And AlysiumX is a reviewing machine! Great job fellow!
Danimetal´s comments: Thanks a lot there Alysium, I was afraid we were going to arrive too late fot this issue!!!. Anyway, this has awarded you with the NDWR honour medal!.
Fear is the Price of Sin (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/d-f/fear_sin.zip) by ReX Claussen. For Limit Removing Port.
Single Player. 1 map (map08 slot).
[txt] (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/d-f/fear_sin.txt)
Reviewed by Danimetal. Score 6.5.
Fear is the Price of Sin is a map that you should, at least, try. It´s not terribly groundbreaking or features momets of great originality and wit but it´s a very, very solid Doom2 wad whose main feature is it´s non linearity. Gameplay is tight and can become really hard (and also really cheap) in some moments but in case you enjoy non linear maps this one will keep you trying time after time discovering different places and ways to go as you restart the level. Mi little piece of advice: if you happen to like this wad don´t ruin it using savegames. Try and try once and again until you finally find the best strategies.
Dmd07dm (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/deathmatch/Ports/d-f/dmd07dm.zip) by Derek "Afterglow" MacDonald. For Limit-Removing ports.
Deathmatch. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/deathmatch/Ports/d-f/dmd07dm.txt).
Reviewed by AlysiumX. Score : 8
Deadly Simplified is a deathmatch map by Derek "Afterglow" MacDonald. With its great layout and details this map show some great eyecandy that will be a pleasent sight for any doomer. The layout has also been given thoughts in terms in gameplay. Different little designs make other areas accessible to bring true death upon your opponets. The only real compliant lies with the weapons, having the plasma gun and bfg a little too easy to get, may shoot down a little of the great gameplay found in the level. This level really does have a lot to offer, supporting tons of great details and a very nicely done layout, this map will make a great deathmatch to dish out some great gameplay. This level gets a definite 8 out of 10.
Fort 4 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort4.zip) by Martin Mirejovsky alias Duke. Doom2.exe
Singleplayer. 9 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort4.txt)
Reviewed by Fatal. Score 6,5
Much advancing can be seen when compared to the last fort wad. This wad offers many very cool levels, ranging from tight space station action to large reactor areas and underground caverns. Detailing is done very well, although still the problem from misaligned textures is there. Not counting the misaligned textures, this wad was really one of the better ones I've played, and even when counting the texture misalignments, it still remains a very good wad. Downloading this one is quite recommended.
Hotel of Tragedy (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/g-i/htragedy.zip)by Jacek "Illdo" Dobrzyniecki. For Vanilla Doom
Single Player. 1 Map.
No Text file Link.
Reviewed by Steve88. Score : 4 out of 10
[Overview- This wad was something different; at least I’ve never seen it
before. It is quite obviously a hotel were some kind of tragic thing has
occurred, I mean everything tries to kill you. There is a surprise I don’t
want to ruin it for you, play it and find out and don’t look at it on the
editor to keep the surprise.]
Fort 5 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort5.zip) by Martin Mirejovsky alias Duke. Doom2.exe
Singleplayer. 7 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort5.txt)
Reviewed by Fatal. Score 5
While this isn't a bad wad, it certainly isn't the best of the fort series. It has an unfinished feeling to it. Detailing isn't as thorough as it was in the fourth wad, and I wonder why such a dramatic drop has occurred. Anyway, by downloading this wad you'll get plenty of nice action, and 7 quite similar levels. Do you take the risk and try it?
Aztec Temple (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/aztec666.zip) by Hans de Heus. For Boom compatible port.
Single Player. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/aztec666.txt)
Reviewed by AlysiumX. Score : 4
Aztec666 is a single player level by Hans de Heus. While still delievering a entertaining play, aztec666 is far from perfect. Little bits of work could be done to make this level much better such as getting rid of all those darn switches. Either way the level fits its intended theme well, and there seems to be some really nice battles within the level, but you will find ammo a bit tight so be prepared to use it sparingly. This level earns a 4 out of 10.
budrum26 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/budrum26.zip) by Michael "Optimus" Kargas. For Zdoom.
Single Player. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/budrum26.txt)
Reviewed by AlysiumX. Score : 8
Budrum is a single player level by Michael "Optimus" Kargas. Let me tell you, don't let this authors lame excuse of it being his first doom 2 wad fool you(see text file), this level definitely has the polished design of a great level designer. Playing through this level you will realize that it has some great effects and really take the shadowing in doom to a whole new level. This level also has some very great moments right up to the end. With the details also being in very good taste, this is a definitely gets my recommendation as one of the plays of the week. This level earns its 8 out of 10.
Canary Squadron (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/cansquad.zip) by Chris Bourke. For Limit Removeing Port.
Single Player, Cooperative. 6 maps
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/cansquad.txt)
Reviewed by AlysiumX. Score : 6
This is Canary Squadron by Chris Bourke. This 6 set of levels really starts off slow giving you the idea that the authors skill progressed as this map set started to become very interesting. I wouldn't call Canary Squadron a masterpiece as its far from perfect, but its definitely worth a walk thru to see the nice details and layout ideas in the later levels. Canary Squadron earns a 6 out of 10.
Redemption (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/p-r/redempt1.zip) by Flesh699, Impboy, Tango. For Doom Legacy.
Single Player, Cooperative. 11 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/p-r/redempt1.txt)
Reviewed by AlysiumX. Score : 4
Welcome to the library of stolen sprites. Redemption uses about every sprite or sound from every modification that has ever been created for doom. Checking out the text file doesn't make it look any prettier, as these authors didn't even credit anybody! Redemption is a 11 level megawad for the use of legacy, it was made by Flesh669, Impboy, and Tango. Don't expect a very good, high quality, megawad or you will be sadly disappointed, as this megawad has plenty of stuff in bad taste. Redemption earns a 4 out of 10.
p.s. I went ahead and did the forum I hope you guys don't mind. Just trying to help out.
I used fatals previous NDR post as a templete, hope i didn't butcher it too badly*thumbs*
Fatal's comments: We've got really nice amount of reviews this week. I've posted a poll concerning our reviews, be sure to vote on it!
And AlysiumX is a reviewing machine! Great job fellow!
Danimetal´s comments: Thanks a lot there Alysium, I was afraid we were going to arrive too late fot this issue!!!. Anyway, this has awarded you with the NDWR honour medal!.
Fear is the Price of Sin (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/d-f/fear_sin.zip) by ReX Claussen. For Limit Removing Port.
Single Player. 1 map (map08 slot).
[txt] (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/d-f/fear_sin.txt)
Reviewed by Danimetal. Score 6.5.
Fear is the Price of Sin is a map that you should, at least, try. It´s not terribly groundbreaking or features momets of great originality and wit but it´s a very, very solid Doom2 wad whose main feature is it´s non linearity. Gameplay is tight and can become really hard (and also really cheap) in some moments but in case you enjoy non linear maps this one will keep you trying time after time discovering different places and ways to go as you restart the level. Mi little piece of advice: if you happen to like this wad don´t ruin it using savegames. Try and try once and again until you finally find the best strategies.
Dmd07dm (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/deathmatch/Ports/d-f/dmd07dm.zip) by Derek "Afterglow" MacDonald. For Limit-Removing ports.
Deathmatch. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/deathmatch/Ports/d-f/dmd07dm.txt).
Reviewed by AlysiumX. Score : 8
Deadly Simplified is a deathmatch map by Derek "Afterglow" MacDonald. With its great layout and details this map show some great eyecandy that will be a pleasent sight for any doomer. The layout has also been given thoughts in terms in gameplay. Different little designs make other areas accessible to bring true death upon your opponets. The only real compliant lies with the weapons, having the plasma gun and bfg a little too easy to get, may shoot down a little of the great gameplay found in the level. This level really does have a lot to offer, supporting tons of great details and a very nicely done layout, this map will make a great deathmatch to dish out some great gameplay. This level gets a definite 8 out of 10.
Fort 4 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort4.zip) by Martin Mirejovsky alias Duke. Doom2.exe
Singleplayer. 9 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort4.txt)
Reviewed by Fatal. Score 6,5
Much advancing can be seen when compared to the last fort wad. This wad offers many very cool levels, ranging from tight space station action to large reactor areas and underground caverns. Detailing is done very well, although still the problem from misaligned textures is there. Not counting the misaligned textures, this wad was really one of the better ones I've played, and even when counting the texture misalignments, it still remains a very good wad. Downloading this one is quite recommended.
Hotel of Tragedy (ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/Ports/g-i/htragedy.zip)by Jacek "Illdo" Dobrzyniecki. For Vanilla Doom
Single Player. 1 Map.
No Text file Link.
Reviewed by Steve88. Score : 4 out of 10
[Overview- This wad was something different; at least I’ve never seen it
before. It is quite obviously a hotel were some kind of tragic thing has
occurred, I mean everything tries to kill you. There is a surprise I don’t
want to ruin it for you, play it and find out and don’t look at it on the
editor to keep the surprise.]
Fort 5 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort5.zip) by Martin Mirejovsky alias Duke. Doom2.exe
Singleplayer. 7 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/d-f/fort5.txt)
Reviewed by Fatal. Score 5
While this isn't a bad wad, it certainly isn't the best of the fort series. It has an unfinished feeling to it. Detailing isn't as thorough as it was in the fourth wad, and I wonder why such a dramatic drop has occurred. Anyway, by downloading this wad you'll get plenty of nice action, and 7 quite similar levels. Do you take the risk and try it?
Aztec Temple (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/aztec666.zip) by Hans de Heus. For Boom compatible port.
Single Player. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/aztec666.txt)
Reviewed by AlysiumX. Score : 4
Aztec666 is a single player level by Hans de Heus. While still delievering a entertaining play, aztec666 is far from perfect. Little bits of work could be done to make this level much better such as getting rid of all those darn switches. Either way the level fits its intended theme well, and there seems to be some really nice battles within the level, but you will find ammo a bit tight so be prepared to use it sparingly. This level earns a 4 out of 10.
budrum26 (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/budrum26.zip) by Michael "Optimus" Kargas. For Zdoom.
Single Player. 1 map.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/budrum26.txt)
Reviewed by AlysiumX. Score : 8
Budrum is a single player level by Michael "Optimus" Kargas. Let me tell you, don't let this authors lame excuse of it being his first doom 2 wad fool you(see text file), this level definitely has the polished design of a great level designer. Playing through this level you will realize that it has some great effects and really take the shadowing in doom to a whole new level. This level also has some very great moments right up to the end. With the details also being in very good taste, this is a definitely gets my recommendation as one of the plays of the week. This level earns its 8 out of 10.
Canary Squadron (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/cansquad.zip) by Chris Bourke. For Limit Removeing Port.
Single Player, Cooperative. 6 maps
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/a-c/cansquad.txt)
Reviewed by AlysiumX. Score : 6
This is Canary Squadron by Chris Bourke. This 6 set of levels really starts off slow giving you the idea that the authors skill progressed as this map set started to become very interesting. I wouldn't call Canary Squadron a masterpiece as its far from perfect, but its definitely worth a walk thru to see the nice details and layout ideas in the later levels. Canary Squadron earns a 6 out of 10.
Redemption (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/p-r/redempt1.zip) by Flesh699, Impboy, Tango. For Doom Legacy.
Single Player, Cooperative. 11 maps.
[txt] (ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/Ports/p-r/redempt1.txt)
Reviewed by AlysiumX. Score : 4
Welcome to the library of stolen sprites. Redemption uses about every sprite or sound from every modification that has ever been created for doom. Checking out the text file doesn't make it look any prettier, as these authors didn't even credit anybody! Redemption is a 11 level megawad for the use of legacy, it was made by Flesh669, Impboy, and Tango. Don't expect a very good, high quality, megawad or you will be sadly disappointed, as this megawad has plenty of stuff in bad taste. Redemption earns a 4 out of 10.