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View Full Version : How close are we to version 2.0?


Boingo the Clown
September 14th, 2005, 06:20 AM
I am sorry I haven't been keeping up on things lately, but I would like to know just how close version 2.0 is to completion.

Would you say that Version 2.0 will be done in time for Christmas, a mere three months from now?

I really must know.

MR_ROCKET
September 17th, 2005, 07:00 PM
Me too! ;)

lucius octavion
September 17th, 2005, 07:14 PM
Yes as Zane said, there are only 3 months left before the legacy team will have to say "happy new year" again.

Wad'a'Holic
September 18th, 2005, 12:49 AM
lol, so much for 'A few weeks...'

smite-meister
September 18th, 2005, 07:45 AM
The 2.0 beta version is missing two big elements, OpenGL renderer and netcode.
When they're in place, we'll need a debugging period (and probably lots of tuning for the
netcode parameters) before the actual release.
The netcode takes at least a month, and only Hurdler can tell how soon he gets the OpenGL
stuff working.

After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release :)

sl4
September 18th, 2005, 07:58 AM
The 2.0 beta version is missing two big elements, OpenGL renderer and netcode.
When they're in place, we'll need a debugging period (and probably lots of tuning for the
netcode parameters) before the actual release.
The netcode takes at least a month, and only Hurdler can tell how soon he gets the OpenGL
stuff working.

After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release :)

Smite, do you know whether a Mac beta will be coming anytime soon? I'm really looking forward to this ;D

Danimetal
September 18th, 2005, 08:47 AM
After the beta there will be a feature freeze, which from a mapper's viewpoint makes
it as good as the actual release
I can wait... But also I can´t :P... Have we any news from Hurdler about the new renderer?. Last time I checked it didn´t look bad, just had all textures missing.

Rellik_jmd
September 18th, 2005, 07:06 PM
Excellent! OMG netcode!

MR_ROCKET
September 19th, 2005, 03:20 PM
Is the Tribes source netcode being put into Legacy 2.0, or what was the scoop on that?

smite-meister
September 21st, 2005, 02:26 AM
Is the Tribes source netcode being put into Legacy 2.0, or what was the scoop on that?
Kind of, the new netcode is based on OpenTNL (http://opentnl.org/), formerly Torque Network Library, which was used
in Tribes 1 and 2 too. It's not the same netcode, but a similar one.

xZAOx
September 29th, 2005, 04:28 PM
Someone page Hurdler to this thread :)

Tomcat
September 30th, 2005, 02:07 AM
OK, how long must I wait till Legacy 2?

Danimetal
September 30th, 2005, 02:17 AM
Until it´s done, of course.

iori
September 30th, 2005, 08:27 AM
Yes, ATM it's Smite-Meister working mostly alone on it, for the Win32/Linux side.

lucius octavion
October 12th, 2005, 02:36 PM
Until it´s done, of course.

You mean like ID software says "When its done." :)