PDA

View Full Version : the effect of Doom 3 on one man


baron_of_hell
August 23rd, 2005, 03:14 PM
this is funny...hope you enjoy *bang*


Through the beams of my headlights, I could see the FedEx shipping box propped up against my garage door. It was 10:10 pm on an unusually cool August night. I had just arrived home from work. I had the house all to myself, and the game that I had been waiting for years to play was finally here - Doom 3.

After a quick install and configuration, using FRAPS to ensure my framerate stays above 30, I settled upon "High" quality at 1024 x 768 with 4x aa, all while trying not to see too much of the game before I "really" began. Once set, I turned out the lights and cranked up the volume.

A commanding voice directs my spacecraft to land; I receive orders to search for a missing scientist. I had to see everything, spending a full hour exploring the Martian base before even firing my first shot.

And then, it begins. With the words, "The devil is real. I know, I built his cage," Mars City transforms itself into a 21st-century dark ride. When I was growing up in 1970's Pittsburgh, one of my favorite thrills was to ride the Ghost Ship at Kennywood Park. Ultraviolet skeletons and psychedelic ghouls popped out of the darkness. Even though I visited here every May with my school class, I still jumped at the "surprise" splash of water when the ride ends. I like being scared. Doom 3 was about to become my new Ghost Ship.

Except that this dark ride doesn't last just a few minutes. In fact, moving from one room to the next sometimes takes several minutes in itself. With each footstep a possible trigger for another zombie spawn, I moved hesitantly. The distant cries of Marines succumbing to God-knows-what were perfect examples of the imagined being more terrifying than the realized. Trap doors, false walls, and pitch-black corners held legions of the undead, ready to spring out at the slightest provocation. If you check the About Page, you'll see that I played on a 76-inch projected screen with 5.1 surround sound. With the volume way up. In a dark, empty house. Suffice to say I was immersed.

Doom 3 was clearly capable of rattling my bones, but after a while I needed a break. The time was now well after midnight. I sat at my computer trying to clear my mind by surfing the Web. Not five minutes later, the power in my house went out and I heard a distant "pop."

I had just exited the terrifying dark corridors of Doom 3 to find myself, alone, in a dark, silent, rural house with nothing but the light of my cell phone to pierce the night. Why was the power out? There were no storms, no lightning, no wind. It could only be zombies. Surely the yard outside was crawling with the flesh-eating undead. I knew it was irrational to seriously think that this was anything other than a routine power outage. Zombies aren't smart enough to cut the power. I was terrified. I called my mother. I'm 39. I'm not kidding.

I have to give 5 stars to any game that scares me enough to call my mother in the middle of the night. (By the way, we talked for 90 minutes and after a few tense moments while she checked the TV for a possible Fox News Alert it was a fun call. I never did discover why the power went out, but BG&E had service restored by 3am.) Doom 3 has been critiqued by some as an old-school linear shooter, but it is such a well-crafted experience that I have had more fun playing this game than any single-player game I have ever played before.

The experience is intense like no other. Thoughtfully so. The decision to force either a flashlight or a weapon is a brilliant gameplay device. This ride is all about being scared, and that means sometimes fighting blind. It means not knowing how many foes are surrounding you, but getting a hint by hearing a nearby growl. Or several.

Game balance builds in intensity as the game unfolds. Newer, more powerful enemies are matched by your acquisition of even more powerful weapons. I played on the Veteran difficulty setting and was frequently overcome by the force of the heavier-hitting demons and occasionally by swarms of the lesser foes. Pacing is intense -- I needed frequent breaks and could rarely play for more than an hour at a time.

The story unfolds through in-game cutscenes, emails and audio journals reminiscent of those in System Shock 2. The voice acting is excellent. Especially noteworthy is the voice of United Aerospace Corporation. The contrast between the slick presentation in the UAE video disks and their catastrophic content is rather comical - "Safer worlds through superior firepower" - as is the satirical use of spam from Martian Buddy.

Doom 3's level of polish and scripting detail pushes gaming's production values to new heights. Hollywood blockbusters and video games may someday merge into a single form of entertainment. If that happens, it will have been because of titles like Doom 3. While some have criticized Doom 3 for being a repetitive shooter, which to me is like criticizing Myst for having too many puzzles, this game is in my mind a masterpiece - the current pinnacle of the survival horror genre. The way I see it is this: you can either roll with the fun and actually enjoy the thrill ride that is Doom 3, or you can hang with the too-macho-to-be-heard-screaming crowd. The choice is yours -- I'm having fun. Just so long as my mom is only a phone call away. - Last Update 04/23/05

Aliotroph?
August 24th, 2005, 02:20 AM
HAHAHAHAHA!!!! I love how it gets to people! Too bad I can't play it for more than an hour without getting bored. Oh well.

When I was playing it I was in school and it was kinda stressful. I stayed up until 4am one day working through Delta Labs. That was the first place where I was truly disturbed by the content; something about all those gibbering soldiers turned zombies. The logs in the medlab were scary shit.

Anyway, I went to school the next day and I was looking for one of my friends in the computing science building while trying to avoid a specific prof. That just kicked in my DooM mode, my adrenalin went through the roof and I started strafing and peeking around corners. I must have looked like a fool, not being able to decide whether to hide in shadows or run from them. :D

DeusExMachina
August 24th, 2005, 06:08 AM
Heh, you've done that as well? I was avoiding my Chemistry teacher, and hid round a corner, and it was like a cross between MI and DooM

baron_of_hell
August 24th, 2005, 02:46 PM
i am honestly afraid of the dark now...i swaer to god...DooM 3 has scared the shit out of me...everytime my dad growls and i am ina diffrent room i get all freaked out...and when i fall asleep and you know how you wake up in the middle of the night sometime and you hear a siund...well it scares the crap out of me...my fiance is a scientest (chemical...thats all i know..:p)and when she come home in lab coat the fisrt thing she does is takes it off cause one time she was tired and she came in staggering...scared me so bad i thoguht i had died...CURSE DOOM 3!!...yet praise it on bended knee

deamonic
August 25th, 2005, 02:05 AM
it can scare all you but it cant scare me!? i am 13, and you are what age?

baron_of_hell
August 25th, 2005, 02:18 AM
24...but i scare very easily...i cant watch horror movies...like the ring scared the crap out of me...but movies like alien dont...

deamonic
August 25th, 2005, 03:48 AM
i thought doom3 was pretty actiony, but not scary. infact, the only game that ever managed to scare me was Silent Hill 3, and even then it wasnt much of a scare. i jumped when a zombie nurse hit me in the back of the head with a pipe, then was on full monster alert for the rest of the game. ack! turning the radio off to sneak isnt a good idea!

baron_of_hell
August 25th, 2005, 05:58 AM
how'd you get Doom 3 when you are 13 anyway...you have to be older than 17 to buy it...

FATAL
August 25th, 2005, 06:09 AM
Three possible ways.

1. He bought it himself. EIther the ratings aren't watched very closely, or the clerk didn't care.
2. He downloaded it.
3. He got his parents to buy it for him.


And 17 is by no means a global rating. I believe it's 18 in most of the countries.

baron_of_hell
August 25th, 2005, 09:37 AM
glad to be in the USA...that being said you really should watch some games you buy dude...there ae lots of games out there that i would never let my kid play until he was 17...

Aliotroph?
August 25th, 2005, 11:49 AM
Hehe, I probably wouldn't care.

deamonic
August 25th, 2005, 04:05 PM
its only 15+ over here, medium level violence, and ive played much worse. violence doesnt really bother me, or my parents. ive even seen KillBill (OMG!)

oh yeah, and i bought it, with a signed note from my dad.

baron_of_hell
August 25th, 2005, 04:32 PM
but ive seen some games they got out there...omg..but still i dont want my kid to be a nerd at school cause all he does is talkes about video games...just the way i am...however teh first thing i will do when he is at least 7 i will intorduce him to DOOM!!!...dont ask why its just always been my ambition for my kid to like video games...

ace
August 26th, 2005, 01:24 PM
violence doesnt really bother me, or my parents.

Same here. And D3 didn't scare me like I hoped it would... made me flinch a few times, but nothing that forced me to jump out of my chair. I can do scary things provided they're not real. For example, I can shoot down zombies and imps in Doom, but if they started showing up in real life...


...well, let's just be glad they won't. :p

Pieter Enis
August 29th, 2005, 09:06 AM
The flashlight or weapon choice is a fun one to make indeed ^^
My kid, I'd let it play what it wants to play, from personal experience I've learned that video-games aren't that bad :)
Just hope the kid 'll be as smart as me to realise games are not real life ...

Må§§åç}{è®
August 31st, 2005, 04:59 AM
i scare very easily...i cant watch horror movies...like the ring scared the crap out of me...but movies like alien dont...
Doom 3 wasn't that scary for me. probably b/c i have seen way too many horror movies and i am de-sensitised to it.

FATAL
August 31st, 2005, 06:03 AM
I became nearly immune to horror when I saw the Exorcist when I was 5 years old.

Aliotroph?
August 31st, 2005, 11:26 AM
Ugh, that movie sucked.

My brother was 13 when we got DooM III and it scared him. Was kinda funny.

FATAL
August 31st, 2005, 01:22 PM
Ugh, that movie sucked.
Heh yeah, but it was horrifying for a lil kiddo. Man, I don't think I slept properly for couple of nights after seeing it.

The Undertaker
August 31st, 2005, 03:21 PM
Yeah, it ain't based on a true story like that new horror movie coming out (the name escapes me right now). It has to be true right? People get possessed all the time.

Amazon_Death
August 31st, 2005, 05:26 PM
I'm practically 17 so I can play D3. Too bad my parents won't let me get it.

Danimetal
August 31st, 2005, 05:49 PM
I really was shocked with the first Silent Hill that Silent Hill 3 has been collecting dust in my shelf since a friend handed it over to me about a year ago. I guess that the scariness factor of a game not only depends on the game but the player. Some people are more "Impresionable" (that´s a spanish word... It´s like "Things affect them a lot more, they´re quite sensitive") than other and for these, Doom3 can be an horrific experience.

Also, when you get to understand the inner mechanics of the game while in the game it loses it´s strenght: this happens to Doom3: you get to know soon that it´s about killing stuff and that you´re not gonna see anything really grotesque or disturbing... Back to the scariness factor, I think there are some things that define them within the game:

[WARNING: LONG RANT!!!!!]

-Scripted "Jumps": These are the moments that are made to make your heart jump out your mouth, like the locker room scene in Silent Hill with the cat. This is the thing in wich Resident Evil heavily relies and Doom3 was short of in my opinion.

-Atmosphere: The overall atmosphere of the game. When you´re not in a scripted scare there are sounds, lights, mood and a storyline to scare you or keep you in a tense mood, waiting for something to happen. Doom3 has a lot of it, but somewhat it breaks the feel (see below) when you get used to it. You just run around without care instead of walking around slowly, as if everything could break revealing grotesque visions or darkness could suddenly come... There are a few moments of Doom3 with a lot of atmosphere, but you get too used to it. Maybe, if there was a little adventure thrown in, with more disturbing logs, puzzles and things like that it could have been better. Also a small data bit, in that big thing that throws a blue ray, you read about someone dying there in a log, a ghost (a la System Shock) would have worked wonders!.

-Feel: The way you feel when you play. For example a game like Ps2´s "Ghosthunter" has you in a cautious mood when you start, but soon you get confident and act different ´cos you know this game is not scary. Then it comes the haunted mansion and all that strange visions get you on your nerves. You start playing slow again, cautious, you get a different feel for the game. In Doom3 the feel is almost constant for me: kill, kill, collect health, kill... I didn´t face it as a horror adventure where I had to survive through a nightmare, but as an action game with lots of "Other side" stuff.

A game I think it combined the three of them wisely is System Shock 2... Doom3 seems to be loosely based on it in a certain way and it manages to keep you alert and aware of everything, slowly wandering around afraid of what you can find... Anyway, that was my opinion about "Scary games".

[/WARNING: LONG RANT].

So, Doom3 was somewhat moody for me, but not totally scary. It started good, but as I got accustomed to it just lost it´s scariness factor.

ace
August 31st, 2005, 06:25 PM
Yeah, it ain't based on a true story like that new horror movie coming out (the name escapes me right now). It has to be true right? People get possessed all the time.

The Exorcism of Emily Rose.

I don't think that demonic possessions can actually happen. Maybe it's just me.

deamonic
September 1st, 2005, 01:49 AM
Silent Hill 3 has been collecting dust in my shelf


---------
made to make your heart jump out your mouth, like the locker room scene in Silent Hill with the cat

okay, the first line, im amazed youd do that, because i think silent hill 3 is the most memerable one ive played, and ive played all of them. silent hill 1 was better than silent hill 2, because it DOES have a much more gripping storyline. and it continued onto silent hill 3 while silent hill 2 continued onto silent hill 4 (where you play as his son, i think). silent hill 1 just didnt have the chilling atmosphere to give the after-effects that silent hill 3 did, and it was the only one that i could stay up after dark playing, cause all the others just, ugh. i play them in an echoey room downstairs and it sounds like the creatures are actually behind me.

oh, and the locker room scene, i remember that, almost pissed myself when the freakin' corpse fell out infront of me while i was walking. i didnt really expect the game to scare me. ehe, i gotta re-play SH1.

Danimetal
September 1st, 2005, 02:35 AM
oh, and the locker room scene, i remember that, almost pissed myself when the freakin' corpse fell out infront of me while i was walking.
Hey, don´t spoil that :P... About dust collecting, well, is sort of a trauma I adquired with Silent Hill that I don´t even want to see anything related to it. In my opinion, Konami exceeded a little when doing that game. Do you know they´re making a film out of the series??.

rustyslacker
September 1st, 2005, 11:11 AM
i liked the mood of battlefield 2. it's really frantic and fast-action. it can give you a really good feeling of accomplishment when you take out 6 guys and capture a point, but gets frustrating when the same guy on your team runs over you in his tank 3 times.

baron_of_hell
September 1st, 2005, 11:24 AM
i always kill all my team members cause they pop out and startle me...and i am squeezing the trigger hen they pop out so...BAM!!!...OOPS!!...SHIT!!!*turns and runs away from tem who wants to kill you*

deamonic
September 1st, 2005, 08:20 PM
Silent Hill film?!

hmm, time to look for news articles.

baron_of_hell
September 5th, 2005, 08:53 AM
it will suck all the games did

Lord Kaizen
September 5th, 2005, 09:10 AM
I just finally got around to playing Doom 3. :) It is a little creepy at times for me. Alot of times I'm kinda on edge. I hear a sound and I suddenly spin around with the flashlight expecting a monster to be lurking nearby. :D

It doesn't really get to me though. I grew up on horror. I used to stay up late at night and watch bad horror movies with my mom when I was just a little kid. :D

Sigma
September 5th, 2005, 09:11 AM
@ baron_of_hell

That is quite possibly one of the most disagreeable things I have ever heard.

baron_of_hell
September 6th, 2005, 07:00 AM
well i think it does...i hated it....just like i hate Kingdom of Hearts...that is an insult to good games everywhere...wonder how much money disney got for letting their characters be in a game that bad...My finace loves it...so just like Doom 3...she cant play it in my presence...and i cant play DooM 3 in here presence...some people hate some games...and i hate Silent Hill

Sigma
September 7th, 2005, 05:46 AM
Perhaps you should adopt a "tongue in cheek" method of expressing your opinions. Otherwise you're bound to collect people who "hate" you.

*sulk*

baron_of_hell
September 7th, 2005, 06:55 AM
sorry...its just how i feel...i am sure you hate somwe games i love but everyone is diffrent...so stop sulking

Looney
September 7th, 2005, 06:59 AM
When I was growing up in 1970's Pittsburgh,
24...but i scare very easily...i cant watch horror movies...like the ring scared the crap out of me...but movies like alien dont...

I hate to sound nit picky, but how could you be 24 and grow up in the 70s? If you were born in 1980 you would be 24-25 in 2005 depending what month you born. *giddy*

baron_of_hell
September 7th, 2005, 07:13 AM
i didnt write that article...someone else did...good investgation work though...and i am 25 now...had my birthday on monday...

Looney
September 7th, 2005, 08:32 AM
ooops my bad ;)

Aliotroph?
September 7th, 2005, 08:47 AM
Perhaps you should adopt a "tongue in cheek" method of expressing your opinions. Otherwise you're bound to collect people who "hate" you.

*sulk*

No he won't. He just said it sucks. Everyone says stuff sucks.

sane-in
September 7th, 2005, 01:02 PM
yo that game has given me dreams in tha exact gaphics setting

Aliotroph?
September 7th, 2005, 02:02 PM
You have dreams where there are artifacts in the shadows because of errors in the backface culling? Or do you just have dreams where walls look jagged because your computer sucks too much for anti-aliasing? :p

deamonic
September 7th, 2005, 11:18 PM
if your talking about SH3 he probably plays it on PS2, which is its best form seeing as its not on XBox. the graphics are awesome for SH3 on PS2.