View Full Version : Node help
Flesh
August 15th, 2005, 07:15 PM
Hello i waz wondering if anyone knew where i can get a good node builder. Im useing glbsp_win_210c and it used to work but now when i use it doesnt do anything at all. It doesnt fix gl holes or fix the misalleinged textures from gl mode. So i waz wondering if any that would work. And that doesnt run in a dos box because my comp doesnt like dos boxes for some reason.
rustyslacker
August 15th, 2005, 07:52 PM
bsp-w32.exe works really well on most maps. find it at: http://doombsp.sourceforge.net
The Undertaker
August 16th, 2005, 07:19 PM
Zennode (http://www.mrousseau.org/programs/ZenNode) all the way.
Aliotroph?
August 17th, 2005, 12:10 AM
I just use a hex editor and build my own nodes. ;)
DeePBSP seems to create essentially the same output as ZenNode as far as I can tell. Deepteam might have some technical detail to share on that.
psyren
August 17th, 2005, 01:58 AM
ZenNode does seem to do the best job (since I sure have no idea how to use a hex editor and do it myself!!!)
King Elvis made a windows frontend that works very well for me as I don't even know DOS. Jive's has it at his utilities page (about halfway down.) http://www.newdoom.com/hosted/dlw/Utilities.shtml
Flesh
August 18th, 2005, 11:50 AM
Ok thanks ZenNode worked thanks allot
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