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ultimatesaiyan605
August 7th, 2005, 07:32 AM
...I just played D3 and...damn thats the best fuckin game to ever land its ass on earth :D that was friggin scary though, holy effer. They were not joking when they said this game can and will scare all bodily secretions out of you.

General Greivous
August 7th, 2005, 06:33 PM
I found it to be pretty entertaining, scary at some parts, and intense at others :) Most people have too much pride to admit there might have been a moment here and there where it scared the bejesus out of them (even if it was just an Imp jumping out of a dark space at you). Otherwise people also try to purposly not be scared and subdue the essence of the game in their own minds.

But I love it :) I think the only thing that can make this game seem bad are the players themselves who think it is because they want to believe it, even if it isn't true :p

ultimatesaiyan605
August 8th, 2005, 07:16 AM
That actually happened to me more than once. like...7 times throughout the whole thing. I liked it better later in the games because it was the real shoot-anything-that-moves. Thats what I look for. But damn was that scary. I'm telling the truth, thats really...really...really scary. The chainsaw was awesome though.

jetflock
August 13th, 2005, 02:36 AM
hmmm..... why would looking at horny hellspawn imply you are gay? they have no gender.

FATAL
August 13th, 2005, 03:28 AM
Have you ever seen impse? *dark*

jetflock
August 13th, 2005, 06:28 AM
in any case, i'm sure its not used for procreation. lol.

baron_of_hell
August 13th, 2005, 02:48 PM
That actually happened to me more than once. like...7 times throughout the whole thing. I liked it better later in the games because it was the real shoot-anything-that-moves. Thats what I look for. But damn was that scary. I'm telling the truth, thats really...really...really scary. The chainsaw was awesome though.


well...i really love telling people this...my fahter is 75 (recently celebrated his b-day) played that game despite the fact people told him he was gonna have a herat attack

rustyslacker
August 13th, 2005, 05:05 PM
dude, at one point (alpha labs sector 2) i started getting frustrated with the game.

just came back to it today, got into sector three and completely rembered how scary the game is. especially at night, with the doors locked, the sound turned up and the lights off..... if you don't play it that way you definitely should.

lucius octavion
August 13th, 2005, 08:56 PM
Sometimes the original doom still scares the bejesus out of me...

baron_of_hell
August 15th, 2005, 01:48 PM
Sometimes the original doom still scares the bejesus out of me...


no matter how many times i play the ICON OF SIN i still get the willis when playing...DooM 1 and 2 are classics...and DooM 3 is just scary...my dad plays it at night with the lights off and sound up...he almost got arrested for making to much noise at 3 in the morning...his neighbor though he was being attacked becuae he kept hear screaming and guns going off...it was fuckin funny *roflmao* *roflmao* *roflmao* *roflmao* *roflmao* ...thats old dad for you

James.shemmans760
August 16th, 2005, 01:52 PM
OMG, I've just played doom3, and for the first few levels its really freaky and scery but after that its just jumpy now and then, i also really hate some of the puzzles, there so hard and annoying!! apart from that doom3 is amazing!!!

ultimatesaiyan605
August 17th, 2005, 06:33 AM
There was this one part that really pissed me off, but not because of the game, it was one of those levels where they had they floating step things, and i didnt realize i wasnt supposed to go on them, so i wasted an hour doing nothing. finally i went back to the begginging and realized i wasnt supposed to do that, hell, i probably would have been done with the game by then. but the rotted imps and hellknights were soooo cool, freaky too. but then again, that was on the xbox

baron_of_hell
August 23rd, 2005, 03:59 PM
hey read this...this game scared one man really badly...enjoy


Buy Doom 3 from Amazon.com



Through the beams of my headlights, I could see the FedEx shipping box propped up against my garage door. It was 10:10 pm on an unusually cool August night. I had just arrived home from work. I had the house all to myself, and the game that I had been waiting for years to play was finally here - Doom 3.

After a quick install and configuration, using FRAPS to ensure my framerate stays above 30, I settled upon "High" quality at 1024 x 768 with 4x aa, all while trying not to see too much of the game before I "really" began. Once set, I turned out the lights and cranked up the volume.

A commanding voice directs my spacecraft to land; I receive orders to search for a missing scientist. I had to see everything, spending a full hour exploring the Martian base before even firing my first shot.

And then, it begins. With the words, "The devil is real. I know, I built his cage," Mars City transforms itself into a 21st-century dark ride. When I was growing up in 1970's Pittsburgh, one of my favorite thrills was to ride the Ghost Ship at Kennywood Park. Ultraviolet skeletons and psychedelic ghouls popped out of the darkness. Even though I visited here every May with my school class, I still jumped at the "surprise" splash of water when the ride ends. I like being scared. Doom 3 was about to become my new Ghost Ship.

Except that this dark ride doesn't last just a few minutes. In fact, moving from one room to the next sometimes takes several minutes in itself. With each footstep a possible trigger for another zombie spawn, I moved hesitantly. The distant cries of Marines succumbing to God-knows-what were perfect examples of the imagined being more terrifying than the realized. Trap doors, false walls, and pitch-black corners held legions of the undead, ready to spring out at the slightest provocation. If you check the About Page, you'll see that I played on a 76-inch projected screen with 5.1 surround sound. With the volume way up. In a dark, empty house. Suffice to say I was immersed.

Doom 3 was clearly capable of rattling my bones, but after a while I needed a break. The time was now well after midnight. I sat at my computer trying to clear my mind by surfing the Web. Not five minutes later, the power in my house went out and I heard a distant "pop."

I had just exited the terrifying dark corridors of Doom 3 to find myself, alone, in a dark, silent, rural house with nothing but the light of my cell phone to pierce the night. Why was the power out? There were no storms, no lightning, no wind. It could only be zombies. Surely the yard outside was crawling with the flesh-eating undead. I knew it was irrational to seriously think that this was anything other than a routine power outage. Zombies aren't smart enough to cut the power. I was terrified. I called my mother. I'm 39. I'm not kidding.

I have to give 5 stars to any game that scares me enough to call my mother in the middle of the night. (By the way, we talked for 90 minutes and after a few tense moments while she checked the TV for a possible Fox News Alert it was a fun call. I never did discover why the power went out, but BG&E had service restored by 3am.) Doom 3 has been critiqued by some as an old-school linear shooter, but it is such a well-crafted experience that I have had more fun playing this game than any single-player game I have ever played before.

The experience is intense like no other. Thoughtfully so. The decision to force either a flashlight or a weapon is a brilliant gameplay device. This ride is all about being scared, and that means sometimes fighting blind. It means not knowing how many foes are surrounding you, but getting a hint by hearing a nearby growl. Or several.

Game balance builds in intensity as the game unfolds. Newer, more powerful enemies are matched by your acquisition of even more powerful weapons. I played on the Veteran difficulty setting and was frequently overcome by the force of the heavier-hitting demons and occasionally by swarms of the lesser foes. Pacing is intense -- I needed frequent breaks and could rarely play for more than an hour at a time.

The story unfolds through in-game cutscenes, emails and audio journals reminiscent of those in System Shock 2. The voice acting is excellent. Especially noteworthy is the voice of United Aerospace Corporation. The contrast between the slick presentation in the UAE video disks and their catastrophic content is rather comical - "Safer worlds through superior firepower" - as is the satirical use of spam from Martian Buddy.

Doom 3's level of polish and scripting detail pushes gaming's production values to new heights. Hollywood blockbusters and video games may someday merge into a single form of entertainment. If that happens, it will have been because of titles like Doom 3. While some have criticized Doom 3 for being a repetitive shooter, which to me is like criticizing Myst for having too many puzzles, this game is in my mind a masterpiece - the current pinnacle of the survival horror genre. The way I see it is this: you can either roll with the fun and actually enjoy the thrill ride that is Doom 3, or you can hang with the too-macho-to-be-heard-screaming crowd. The choice is yours -- I'm having fun. Just so long as my mom is only a phone call away. - Last Update 04/23/05

*rofl*

Doom007
August 30th, 2005, 02:36 PM
Yea, I played it, beat it within like a couple days, since I work almost non-stop. But I just started it back up a couple days ago, and it still scared the shit out of me. Even more than the first time it seemed. I was all jumpy, and heard all these monsters. I got scared so I was like okay, I think that's enough for tonite.

Må§§åç}{è®
August 31st, 2005, 03:16 AM
The story unfolds through in-game cutscenes, emails and audio journals reminiscent of those in System Shock 2. The voice acting is excellent. Especially noteworthy is the voice of United Aerospace Corporation.

Doom 3's level of polish and scripting detail pushes gaming's production values to new heights. Hollywood blockbusters and video games may someday merge into a single form of entertainment.

this is old news. this article has to be the most recycled material i have seen on Doom 3.
and they still haven't fixed the mistake. it's not United Aerospace Corporation it's Union Aerospace Corporation.

i agree with his point on video games merging with Hollywood blockbusters someday. Doom 3 didn't feel completely like a game when i was playing it. it felt like an interactive movie, IMO anyway.

Have you ever seen impse? *dark*

what's an impse? *confused*

OMG, I've just played doom3, and for the first few levels its really freaky and scery but after that its just jumpy now and then
the only part of the game i found to be REALLY scary was Hell. also it was freaky, with all the baby crying noises and other weird sounds and screams. the rest of the game was only a bit jumpy.

baron_of_hell
September 7th, 2005, 07:32 AM
yeah the baby sounds and people screaming was kinda freaky

Må§§åç}{è®
September 19th, 2005, 04:59 AM
Have you ever seen impse? *dark*

i did recently, that's disgusting *chuck*