DistantJ
May 19th, 2005, 05:36 AM
Okay guys so I've been working on my PSX DooM Partial - Conversion and I've run into a problem.
So with sector types, obviously, it's not possible to have a sector as both a coloured room and use one of the original sector types with it. The thing is, just about everywhere in PSXdoom where there is a green acid floor, the room is a green colourroom. So basically, I need to know the XG def(tell me exactly what I need to type please, I'm still a beginner) to make a sector which is not only coloured but with a floor that deals damage when the player walks on it too. I couldn't find how to do it on the Doomsday Wiki.
Thanks in advance.
So with sector types, obviously, it's not possible to have a sector as both a coloured room and use one of the original sector types with it. The thing is, just about everywhere in PSXdoom where there is a green acid floor, the room is a green colourroom. So basically, I need to know the XG def(tell me exactly what I need to type please, I'm still a beginner) to make a sector which is not only coloured but with a floor that deals damage when the player walks on it too. I couldn't find how to do it on the Doomsday Wiki.
Thanks in advance.