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DistantJ
May 19th, 2005, 05:36 AM
Okay guys so I've been working on my PSX DooM Partial - Conversion and I've run into a problem.

So with sector types, obviously, it's not possible to have a sector as both a coloured room and use one of the original sector types with it. The thing is, just about everywhere in PSXdoom where there is a green acid floor, the room is a green colourroom. So basically, I need to know the XG def(tell me exactly what I need to type please, I'm still a beginner) to make a sector which is not only coloured but with a floor that deals damage when the player walks on it too. I couldn't find how to do it on the Doomsday Wiki.

Thanks in advance.

CrazedImp
May 25th, 2005, 09:41 PM
Ok... do you want normal damage (ie -5 or 10% health) or something different... i tried making the same thing but i got something that hurts on contact and hurts at a higher rate than normal.
I'll post the def if your interested in that kinda damage, but it is coloured at the same time it does damage.

DistantJ
May 26th, 2005, 04:29 AM
Yeah post the def if that's okay.

I basically want to be able to have a room that's coloured and has acid/lava on the floor.

CrazedImp
May 26th, 2005, 05:28 AM
Ok, heres the link to the jfiles forum, take a look it should work, i tested it. Note!!! radiation suit will have no effect, it will still hurt through the radiation suit.
http://forums.jfiles.org/viewtopic.php?p=646#646

EDIT- I'm still working on how to get the radiation suit to work, im sure somebody knows, but this is all i done so far...