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hawkwind2
March 12th, 2005, 01:45 AM
If you open up Doom.wad or Doom2.wad (both v1.9) using either xwe or wintex and look under sprites you will find an entry SMT2A0. It looks like a grey stalagmite. I cannot find the thing number for this sprite anywhere.

So my questions are ...does there exist a thing number for this sprite and if not, can a thing number be given it and how ?

EDIT : Googled this http://cres1.lancs.ac.uk/~esasb1/doom/uds/ap3.html but it still doesn't answer my own question

EarthQuake
March 12th, 2005, 09:19 AM
The sprite is there, but no references are made to it. Sorry, the only way to use it would be to use a dehacked patch that changes the sprite of one decoration to said sprite. Or... you could export the graphic and import it to replace another sprite, which might be easier for you.

Ben2k9
March 12th, 2005, 01:40 PM
hmm, im sure it was used.....

Gu-X
March 12th, 2005, 10:09 PM
If anyone gets a pic of what that sprite is, post it here thats most curious.

EarthQuake
March 13th, 2005, 10:58 AM
http://www.realsimpsons.com/SMT2A0.BMP

It's not used.

Gu-X
March 13th, 2005, 11:33 AM
wonder why they didn't use that one, strange.

hawkwind2
April 29th, 2005, 05:44 PM
I have made a ded and a dehacked patch which utilises this sprite - SMT2A0 - without changing any other sprite ... :)

DEHACKED ...

Patch File for DeHackEd v3.0

# By Hawkwind2
# Note: Use the pound sign ('#') to start comment lines.

Doom version = 19
Patch format = 6


Thing 95 (Grey Stalagmite)
ID = # 90
Initial frame = 887
Bits = 2

DED ...


# By Hawkwind2

Thing {
ID = "STALAGMITE";
Name = "Grey Stalagmite";
DoomEd number = 90;
Spawn state = "STALAG";
See state = "NULL";
Pain state = "NULL";
Melee state = "NULL";
Missile state = "NULL";
Death state = "NULL";
Xdeath state = "NULL";
Raise state = "NULL";
See sound = "None";
Attack sound = "None";
Pain sound = "None";
Death sound = "None";
Active sound = "None";
Reaction time = 8;
Spawn health = 1000;
Radius = 16;
Height = 40;
Mass = 100;
Flags = "mf_solid mf_local";
}

... as you can see I used doom thing number 90 for, AFAIK number 90 is not used by any port.

... enjoy. :)