swin70
December 1st, 2004, 03:55 AM
Hi,
This is a wild stab in the dark to see if someone can help. The kids love to
playing Doom 2 between two computers on our home LAN and did so for a while. Now though when then they run IPXSETUP on the newer Win XP machine, we get the following : -
Communicating with interrupt vector 0x62
Attempting to find all players for 2 player net play. Press ESC to exit.
Looking for a node.SendPacket: 0x60
(The last Hex number is sometimes different.)
At this point the IPXSETUP command ceases instead of continuing the seaching process. However, if the second machine happens to be running IPXSETUP at the same time, it seems to register the fact that a node is found, but then continues to search as of course the first IPXSETUP has crashed.
I'm guessing that there is a problem in sending another IPX packet that causes IPXSETUP to crash. Although I'm up on TCP/IP, I have no idea about IPX problems.
Has anyone got a clue on where to start??
Chris
This is a wild stab in the dark to see if someone can help. The kids love to
playing Doom 2 between two computers on our home LAN and did so for a while. Now though when then they run IPXSETUP on the newer Win XP machine, we get the following : -
Communicating with interrupt vector 0x62
Attempting to find all players for 2 player net play. Press ESC to exit.
Looking for a node.SendPacket: 0x60
(The last Hex number is sometimes different.)
At this point the IPXSETUP command ceases instead of continuing the seaching process. However, if the second machine happens to be running IPXSETUP at the same time, it seems to register the fact that a node is found, but then continues to search as of course the first IPXSETUP has crashed.
I'm guessing that there is a problem in sending another IPX packet that causes IPXSETUP to crash. Although I'm up on TCP/IP, I have no idea about IPX problems.
Has anyone got a clue on where to start??
Chris