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DoomedAce
November 14th, 2004, 08:54 AM
Here's map 29:
http://homepage.uvt.nl/~s430017/sfs.zip

Major kudos to anyone who can finish this on UV, without finding any secrets. I personally found beating it on Hurt Me Plenty already barely do-able without the secrets.

DOOM_GOAT
November 14th, 2004, 11:47 AM
Hmm... I'll just assume there's a newer resource wad that I don't have.

Doom_Dude
November 14th, 2004, 12:10 PM
Cool you got your map done. I was going to spend last night and today on working on the last bits of my NDCP map. I'm tired. Been shoveling wet snow. The powers been off. Powers been back on but ISP was offline. Stayed up late watching sump pump hole with a flashlight... don't need a flooded basement. Bleagh blah blah, don't have much energy or time to think. Got news to do. Gotta answer phone. I want a vacation. *Shovels deadline ahead because theres no way in hell I can work on this now*

*dies*

DoomedAce
November 14th, 2004, 12:25 PM
Hmm... I'll just assume there's a newer resource wad that I don't have.

Yeah, I added a few textures and flats. Don't know if it's been uploaded to the site yet, though.
EDIT: Here's the one I have: http://homepage.uvt.nl/~s430017/newdtex_new.zip

Cool you got your map done. I was going to spend last night and today on working on the last bits of my NDCP map. I'm tired. Been shoveling wet snow. The powers been off. Powers been back on but ISP was offline. Stayed up late watching sump pump hole with a flashlight... don't need a flooded basement. Bleagh blah blah, don't have much energy or time to think. Got news to do. Gotta answer phone. I want a vacation. *Shovels deadline ahead because theres no way in hell I can work on this now*

*dies*

That doesn't sound too good. Maybe you should consider getting some rest, take a break from everything.

DOOM_GOAT
November 14th, 2004, 12:56 PM
It's okay, I got it working now. The map looks looks fine, though I see what you mean about UV. First time through I got ended by 2 archviles and a baron in the room with the square grid-type corridors, and on the second attempt I was swiftly perforated by the mastermind after running out of shells. I'll try it again on a lower lever but all in all, seems fun.

I did notice the misalignments when I tried it in legacy though. I've never encoutered that before, all I can think of is it may be related to db's autoalign feature, which I've never used. I always do my aligning manually.

Doom_Dude
November 14th, 2004, 01:47 PM
That doesn't sound too good. Maybe you should consider getting some rest, take a break from everything.

I'll probably take a rest by playing your map. *cool*

DoomedAce
November 14th, 2004, 02:16 PM
It's okay, I got it working now. The map looks looks fine, though I see what you mean about UV. First time through I got ended by 2 archviles and a baron in the room with the square grid-type corridors, and on the second attempt I was swiftly perforated by the mastermind after running out of shells. I'll try it again on a lower lever but all in all, seems fun.

I did notice the misalignments when I tried it in legacy though. I've never encoutered that before, all I can think of is it may be related to db's autoalign feature, which I've never used. I always do my aligning manually.

All the way to the Mastermind, eh? That means you either 1) Are way better at DooMing than me, or 2) you found some secret areas *cool*
I usually get nailed in the red key room when I play through it on UV, that is without the extra sutff I could get from the hidden areas.

Legacy still messes up the alignment? Damn... I was hoping I'd fixed that problem when I redecorated some areas. Did you ran it through ZenNode before playing? I think I forgot to do that.

DOOM_GOAT
November 14th, 2004, 04:00 PM
I'll try that tomorrow. Yeah, I found one secret (early on, with an ssg inside), but I had about 12% health by the time I got to the spider. That hidden archie above the altar is a bastard.

Nuxius
November 16th, 2004, 06:49 AM
Well, at least now I have something to look forward to playing when I get back from work today.

Oh yeah, and thanks for that newer resource file, DoomedAce, it is newer than the one that's currently on the site.