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View Full Version : A couple of questions....


Burzum
November 5th, 2004, 11:35 AM
1) This is regarding if there are many radiation suits around, for example in the later stages of level 28 in plutonia, the sewers...There are loads at one point. I'm wondering, if you used all of them at once, would you be immune to radiation the same length of time as with just one, or would you be immune for a hell of a long time??

2) Does anyone here actually go on the berzerk rampages? I just find that I fuck it up and end up loosing more health than if I'd just switch back to my shotgun and carry on. The berzerk medikits to me are just a way of getting back to 100% health...

Vermil
November 5th, 2004, 12:04 PM
1) This is regarding if there are many radiation suits around, for example in the later stages of level 28 in plutonia, the sewers...There are loads at one point. I'm wondering, if you used all of them at once, would you be immune to radiation the same length of time as with just one, or would you be immune for a hell of a long time??

If you pick up a rad suit while already wearing one, the one you were wearing is cancelled out. As with all time based power ups of the same, they don't stack, they replace.

2) Does anyone here actually go on the berzerk rampages? I just find that I fuck it up and end up loosing more health than if I'd just switch back to my shotgun and carry on. The berzerk medikits to me are just a way of getting back to 100% health...

I find berserk very good for saving ammo. For instance berserk-ing a group of Hell Knights and/or Barron’s if you have room/time to manoeuvre can save a huge amount. You just have to resist getting greedy with how many attempted punches you make in one pass.

Burzum
November 5th, 2004, 12:40 PM
Thanks. Though I just end up getting hit.....don't you?

DJ Bandit
November 5th, 2004, 01:32 PM
Well, if done proprley, not really. The punchs in Beserk are like rockets for each punch (I think, the extace value of each punch has lost me) BUT! Here is somethin' I discovered, if you hold the punch button thur the whole time of berkerk and still hold it afterwords, you still hold your beserk powers! Bug,maybe? I dunno. Can anyone conferm this?

Vermil
November 5th, 2004, 01:48 PM
A Berserk powerup lasts the duration of the level. Though the screen only remains red for the first twenty seconds or so after you pick it up.

DoomedAce
November 5th, 2004, 04:25 PM
I like engaging Revenants head on while berserk. They don't stand a chance as I punch much faster than they do and also my punches hurt a lot more than theirs.

Catsy
November 5th, 2004, 08:44 PM
The beginning of my level Mainframe Complex has the player starting on top of a Berserk pack in a smallish (but not cramped) room with a bunch of imps and a sergeant. It's a hell of a good fight.

I'm sure I'm not the only person who's ever started off a level like that.

DoomedAce
November 6th, 2004, 07:21 AM
HR's level "Knock Out" is all about punching your way through hordes of imps and demons, provided you start the level from scratch.

Azriel
November 6th, 2004, 11:11 AM
I think Berserk packs work best against Demons. Just wait until they're close enough and punch 'em! They need only one or two hits. Great for saving ammo!