View Full Version : jDRP 1.1 Preview and Comparison Pictures
Kresjah
September 16th, 2004, 07:03 PM
PLEASE READ FIRST: This thread isn't meant to replace the official jDRP thread. If you have any questions regarding jDRP or just want to give comments about the jDRP, please head over to the official jDRP. Link to the thread:
- jDoom Resource Pack (jDRP) (http://forums.newdoom.com/showthread.php?t=11684&goto=lastpost)
---
As some of you might know, I've started a small site to show preview pictures of jDRP 1.1. I recently also "upgraded" with pictures of the original sprite for comparison. Today, I did some work on the code, to make it a lot easier for me to update the page. This meant making it PHP and moving it to a new server (the link in the sig has been updated). I also changed the design a bit and added a column for showing jDRP 1.01 models. Might also consider showing some models from the old Model Pack too, but that will be at a later stage.
Anyways, the reason I'm making a full thread of this is that I need some help. First of all, I wondered if anyone knew of any application that you can use to easily view DMD models (the enhanced MD2 model format for Doomsday if I'm not mistaken), so that I can get some clean shots of jDRP 1.01 models. Anyone?
Also wondered if someone could be so kind as to get some pictures of the jDRP 1.01 equivalent models of the ones already on the preview page and post them here. It would make my job a lot easier until I get an application to view DMD files with.
Thanks in advance!
Link to the site:
- jDRP 1.1 Preview and Comparison Pictures (http://home.no.net/fragagib/jdrpprev/)
EDIT: Added Tech Pillar preview shot.
Ravey
September 18th, 2004, 04:08 AM
Hey there, very nice work on the site. It was kinda hard for me looking through all the topic posts to find a particular pic to show someone, so this should come in handy. Actually I haven't seen one or two of the pics but mainly the old versions. The old imp looked pretty good but the new one is alot better.
An idea though, maybe you could have a bit about the polycount of the models to compare the two versions? Especially since I want to know if the changes between the two versions will make the game run much slower. I only have a semi decent graphics card right now (GeForceFX 5200 Series). The polycount is on some of the images but it would help if the links don't work or for oldschool modem guys.
My computer is alright though (Pentium 4 3ghz/512mb RAM/120gb HDD).
I guess I'll probably have to knock down some of the add-ons for this, but I still have hope. :P
Just incase you don't want to click all the links, the enlargement of these ones don't work yet:
http://home.no/fragagib/jdrpprev/t_HeadPole.png
http://home.no/fragagib/jdrpprev/t_Computermap.png
http://home.no/fragagib/jdrpprev/t_jDRPPreview1.png
Kresjah
September 18th, 2004, 08:02 AM
I've fixed the missing pictures. Just some spelling errors from my side.
I was surprised to see some of the early jDRP 1.1 shots while I was running through the thread. Still, I know there are some pictures missing. When I ran through the thread, there was one picture not showing up in the post, and links to three pictures that was no longer available. So there should be more pictures. I just haven't been able to get a hold of them.
Regarding polycounts and such; I might do that in the coming time, but firstly, this site ain't my highest prioritized project at the moment. In addition, I don't know the polycount on most of the models. I'd have to consult with Dani if I wan't to get a hold of them.
Seeing your system specs though, I'd predict that you wouldn't have much trouble running the jDRP 1.1. At the current moment, I'm running jDRP 1.01, jDEP, jDUI and jDTP and the FPS seldom runs below 35 fps... and my system specs are no more than a Pentium 4 1.6GHz, 512 MB RAM, 120+15GB HDD and a GeForce 2 MX 32MB (and yeah, the graphics card is one hell of a bottleneck!)
Ravey
September 18th, 2004, 03:14 PM
Heh, well you can get a GeForceFX 5200 128mb graphics card for around £32.99 or something now I think. Though I think a better choice would be a 5700/5900. The 6800 Ultra is good, but at $300-500... Well, that's around the price I paid to upgrade my whole computer.
I upgraded from a Pentium 3 550mhz/128mb RAM/18gb HDD to a Pentium 4 3ghz/512mb RAM/120gb HDD/DVDRW for around £410.
The graphics card I have now is fine for default doom at high res, it actually starts at 140fps then caps to 70fps, I've been tweaking and It's averaging at 65-70fps which is very solid.
Good luck with your projects, I'm hoping to start modding or something... I am a pretty good spriter but I haven't found any way to use my skills properly. I'd love to try something with Doom using my spriting.
Tyberious
September 19th, 2004, 02:10 PM
let me tell you IF you have enough cash to go for the 6800 series. You WILL be CPU limited when it comes to the graphics card because tehy are so fast but its worth it, it should alst you a long time and is worth the money. Just some words fo warning on the 6800 series:
don't expect the drivers to be mature yet
expect teh card to be damn hot.
if ya want one you better have atleast one intake and one out take fan and have a nice wiring job and not have any PCI cards too close to the card. My card's temps run at 60*C idle and 70*C Full Load.
EDIT: otherwise go the the 5900NU (since it has 2.2NS memory and is easily moddable to a 5950 Ultra, hell, gettin about $400 out of a 200 card is awesome.)
Kresjah
September 19th, 2004, 02:51 PM
Well, first of all, I'm having serious temperature issues with my machine already, so getting a god damn hot graphics card won't exactly help. Then there is this issue called economy. I am the proud owner of a bank account that reads -2.71, not to mention that I'm out of work and it doesn't seem that there will be work for me in quite some time either (blimey *cry*)+++
Could keep the list going, but I won't bother you with that. Anyways, you get my point, but thanks for the tip. I'll look into it when money finally heads my way.
xtremeneo10
September 19th, 2004, 05:47 PM
Same here my machine sounds pretty darn loud when I start it up. When i first got it, I was like "is the fan even on?" so i'm a bit peeved *angry* *angry* but anyway
just...... *plop*
Ravey
September 20th, 2004, 08:20 AM
I might mod my case sometime... I'll have to think about maybe an open area towards the back to keep the computer cool. Right now, I'm using a pretty old case which isn't suitable for a relatively modern system.
Hmmm... Yesterday was a bit quiet for the forums and it made me sad by the way. ;_;
draconx
September 20th, 2004, 03:24 PM
I got myself a Zalman CNPS-7000, and its a beauty. Completely silent, and cools great.
Now if only my power supply was as quiet as my cpu fan.... that'd be a godsend...
Lord Kaizen
September 21st, 2004, 06:28 PM
What happens when a computer overheats anyway? Does it lock up completely? Because mine does that all the time.
xtremeneo10
September 21st, 2004, 06:32 PM
I'm not sure. Mine sounds pretty darn loud starting up, but then the sound will eventually go away. It sounds kind of like a buzzing sound. *what* Anyone know what im talking about?
It's definetly not my hard drive because I just replaced that.
Envid
September 21st, 2004, 07:13 PM
I'm not sure. Mine sounds pretty darn loud starting up, but then the sound will eventually go away. It sounds kind of like a buzzing sound. *what* Anyone know what im talking about?
It's definetly not my hard drive because I just replaced that.
cpu coolant fan could be brushing against a wire.... open it up and see.
Tyberious
September 21st, 2004, 07:25 PM
when a computer overheats it either reboots randomly or burns up depending on the heat tolerence of the chip and temperatures and how good the thermal throttling features are on the chips.
by the way the buzzing should be too much dust inside the fan bearing but it sounds more like a poor wiring job to me.
my the way guys stay on topic least dani gets pissed at us. Create another thread for this kind of chit chat, leave this one to JDRP ONLY.
Kresjah
September 21st, 2004, 07:27 PM
Or the cpu or even power supply fan is damaged, like the ball-bearing (am I using the correct word) in the fan is... well... just that, damaged. Doesn't cost much to replace though...
SammatH
October 1st, 2004, 01:07 PM
looks great compared to the old doom sprites :D
Tyberious
October 1st, 2004, 01:22 PM
yes kresjah, most fans are ballbearing, some are sleeve bearing which are crap. There is an area at the top of the fan (usually has a sticker) that you can just out a few drops of oil inside to fix the problem. Its right on the very top venter of the san motor.
KuriKai
October 1st, 2004, 10:28 PM
when a computer overheats it either reboots randomly
this happens often with my computer. so i stick a fan in the side of my compt till I buy one.
Tyberious
October 2nd, 2004, 09:45 PM
@draconx
Kick ass avatar!
@at M_S
well I sure hope you can get that fixed soon because I know how it is to have to deal with bum electronic parts that overheat. Its frustrating to say the least, especially if you depend on the machine.
My computer situation update:
well I just got a new mobo. My MSI one overheated like mad, this one is so damn cool the CPU is on average 60*F idle. Its even overclocked to 3.06Ghz up from 2.4Ghz. I have had nary a crash with this baord and everything is stable as a rock and cooler then ice. It has integrated graphics (care of an I865G chipset which is about as fast as a Gf4 MX 420).
This board is initially going to my friend once I can get the cash to have my baord repaired and have a new bios chip sent to me from kentucky but this is a damn good replacement. The Cons though is its a microATX design (atleast it shaved some of the cost and heat but space is a factor), no ethernet port (can't jam a NIC in there otherwise my Graphics card's fans would be choked until I get some watercooling) so i am using the USB cable for my router and some special drivers which does the trick just as well as the ethernet. I can't say that I am impressed with the board design since the design was not well thoughtout, plus with the bios being soldered onto the baord (instead of being socketed in like a CPU) it makes replacing it a bitch. The limited PCI slots, only 2 motherboard fan plugs and its not so well documented manual make for a bit of a disappointment.
I have to give kudos when its due, this is one stable, reliable very cool running mobo, it cut out all the extra fat without getting rid of vital componets and its cost is very affordable plus you still have suppoer for prescott, dual channel, 4 PCI slots, integrated sound and onboard video, 4 USB ports 8X agp slot and 2 serial ATA slots make for a very capable mobo.
after going through living hell with not being able to play games, no overclocking, poor manufacturing designs, bios updates and driver updates hoping that will solve the problem and stuff burning out and all that. Its really nice to be able to play games and be able to vent and have fun and it not costing so damn much since I am a college student. It was very much a win win situation, more like a win/win/win soon since my friend is getting this computer soom minus the sound blaster audigy 2 ZS and the 6800GT (c-mon, cut me some slack, those are my babies and I worked damn hard for them) but he is getting pretty much everything I have and the computer is pretty much ready for him once I upgrade my processor and ram and he either provices me a case or I pick one here. He lives in a hot enviroment (las vegas) so he needs all the cooling he can get.
Envid
October 2nd, 2004, 09:56 PM
ill tell u what man, stay away from that SIS integrated shit. because thats what they integrate.... shit. I have had issue after issue with those american megatrend, pc chips junked out boards. As far as anything integrated, a constant issue with alot of motherboards with integration is that the onboard video chews up ur main ram.....and the onboard sound sometimes outputs statuc when ur cd-rom, or hard drive are accessed.
Just some issues ive come across....glad yours isnt like my experience.
Kresjah
October 15th, 2004, 08:56 AM
To bring stuff back on topic, I've made some minor updates to the page. I added the new chainsaw preview from a few days ago. In addition, I've finally gotten in some jDRP 1.01 pictures to for comparison. They are in-game pictures, as I still haven't found a simple viewer which can open the Doomsday modified MD2s, but they are better than nothing, right? :)
Other than that, there's not much else to say. I might clean a bit more up on the design of the page in the coming days, and try to add more pictures from jDRP 1.01, but other than that, not much can be done until the next jDRP 1.1 picture arrives... or jDRP 1.1 itself is launched publically.
I'll conclude with asking you people a few questions:
1. As I told you, I still don't have a viewer that handles the improved MD2s included in jDRP. Anyone?
2. Can anyone point me to a level in either Doom 1 or Doom 2 (can't remember if it only existed in Doom 2 or what) that includes the headpole?
EDIT: Well, some updates, and now only a few jDRP 1.01 pictures are missing from the site. Regarding my questions, I don't need to get an answer on question 2. As you can see, I managed to get a picture of the headpole without having to be in-game (which is what I actually wanted the most). I also found the solution to question 1. I wasn't aware of the fact that skyjake's md2tool worked both way (both from md2->dmd and dmd->md2). Still have some problems with some models though. Seems that most viewers out theree doesn't handle .png files as skins, and they don't handle alpha channels. In addition, I am under the impression that if the skin is set to anything higher than 8 bit colors, then the skin gets screwed when you try to view it in the viewer.
So, does anyone know of a viewer that handles .png skins?
porjay
October 16th, 2004, 06:37 PM
ARGH..
When is this coming out *cry*
It just looks so good i just can't handling waiting for it anymore
Tyberious
October 17th, 2004, 12:17 AM
your not the only one. We have been waiting for a good while but the quality is beyond what we have seen before so its well owrth the wait. Patience is a virtue, posess it if you can.
Kresjah
November 2nd, 2004, 11:34 AM
Been away for a while (and I actually still am), but I managed to get time enough to do a quick update of the page.
Added the new jDRP 1.1 previews... the near finished head pole and the big lamp. Will be adding pictures from the original big lamp, and hopefully also the big lamp from jDRP 1.01.
I'm leaving for home tomorrow evening and will be back in action for real the day after tomorrow.
Oh, and if anyone feels like hosting this simple preview page and also has support for PHP, please yell out. It ain't very big, and probably never will be (at the current moment it's at 5,5 megs), but the server it's on only gives me 20 megs and this page isn't the only one residing on my account (just deleted some files to get the new pictures uploaded).
porjay
November 7th, 2004, 05:36 AM
man thanks so much for the site *bow* every 2nd day i come here hoping the've released the pack and the 2nd place i go is to your site see the updates just makes me want the pack more. Thanks and keep up the good work!
xtremeneo10
November 7th, 2004, 07:11 AM
man thanks so much for the site *bow* every 2nd day i come here hoping the've released the pack and the 2nd place i go is to your site see the updates just makes me want the pack more. Thanks and keep up the good work!
Amen to that!:)
Kresjah
November 7th, 2004, 12:03 PM
Thanks :) It's always nice to see that people appreciate the work, although it is still DaniJ who should have the biggest credit.
I've been supposed to put up the original Doom graphics for the newly added pictures, and the 1.01 graphics if I could get them extracted, in addition to the two in-game shots from jDRP 1.1, but as you can see, I still haven't.
There are several reasons to that, the two main being that I've got a request for a homepage which I'm working on (and which is giving me a lot of problems with Internet Explorer and it's lacking implementation of market standards), in addition to working on a more clean look on the jDRP preview page.
Hopefully, I've got something up within the coming days, but if the problems with Internet Explorer persists, it might take some time.
Besli
November 7th, 2004, 04:49 PM
Don't forget this old pics:
http://modelyard.newdoom.com/jDRP/jDRPpic1.png
http://modelyard.newdoom.com/jDRP/jDRPpic2.png
http://modelyard.newdoom.com/jDRP/jDRPpic3.png
Kresjah
November 7th, 2004, 05:46 PM
Thanks, but before I publish them... anyone know if they are still representative for the pack? Or are they widely outdated?
DaniJ
November 7th, 2004, 06:21 PM
Very very outdated and don't represent 1.1 :)
porjay
November 10th, 2004, 12:11 AM
i like ur site as it is its simple and to the point on enter here and shit. I like = quicker loading times i'm sure alot can agree with me on that
Kresjah
November 10th, 2004, 07:26 AM
I'm actually working on a new version of the page as I'm posting this. When I say new version, I don't mean making something flashy out of it. It will still be very simple and straight to the point. What I do mean is that the main new feature would be a more flexible gallery section developed by myself in PHP (yeah, I know there are even bettyr gallery functions out there, but I don't have access to MySQL databases which most of these galleries make use of, so I've made a simple one myself).
The new features of this gallery is that it is a lot easier for me to maintain, a lot easier to work with if I need to change the code or the design of the page, and the ability to show per page view (to make the site easier on loading times). In addition, it will also be possible to only view certain categories (e.g. only HUD weapons, only monsters, etc.).
I'm also making a new design. Again, nothing flashy, just a simple, clean design... but still a bit less stressful on your eyes than the last one. I'll put up the newer pictures as soon as I'm finished with the gallery and fixing the few anomalies in the design. I hope you will like the new version when it's out!
---
EDIT: I expect the site to be finished at some point tomorrow (well, actually today, since the clock here has passed midnight... I mean "tomorrow" as in sometime after I've slept :p).
But I have decided to give you a sneak peek of how the page will work. Please note that the design is by no means near finish. It's just something I cooked up so that I had something to work along while coding the gallery and stuff. The design on the finished version will probably look similar, but with some color tweaking and without the anomalies that this sneak peek poses. Also, the projectile sections behaves erratically at the time of writing this... this will be adressed soon, and as such might be fixed before you view this page.
Also note that the site may come down every now and then as a result of me working on the page and updating it.
Hope you like the new style and features.
...oh, and yeah, it's best viewed in anything else than IE at the current moment, but I will make it look as good as possible with all browser when I do the finishing work. It does work in IE, it just looks even more awful then in other browsers :p
LINK: The new jDRP 1.1 Preview and Comparison Pictures page (http://home.no.net/fragagib/nujdrpprev/)
Besli
November 12th, 2004, 05:18 PM
Very very outdated and don't represent 1.1 :)
Oh, sorry Dani I didn't knew that!!
Can't wait to see the newer one!! *flip*
Besli
November 13th, 2004, 07:42 PM
Thanks, but before I publish them... anyone know if they are still representative for the pack? Or are they widely outdated?
You can publish them as (OLD) Models! *winky*
Kresjah
November 14th, 2004, 05:48 AM
I've actually already done that, on the "new" page (the almost complete one) which is linked to in one of the previous posts in this thread.
The page is more or less finished, just a few finishing touches remains. I've had a lot of problems getting the design stuff working, especially due to internet explorers lacky implementation of standards, so until I get enough time to sit down and rework it, I'm using a web-designer "no-no" technique. At least it works...
Besli
November 26th, 2004, 03:50 AM
You forgot to add the latest Head Pole pic, DaniJ posted, on the new preview site!!
Kresjah
November 26th, 2004, 05:24 AM
Actually, there are many pictures missing at the current moment (the monster cube from the Baphomet just to name one). Haven't gotten much time to work with anything at all lately, and I've been very tired. Kinda fighting with the health care system here. The doctor can't help me, so he wants to send me to a specialist. The specialists on the other hand rejects the applications... :\ I'll try to make another update in the coming days.
Besli
November 26th, 2004, 06:07 AM
Actually, there are many pictures missing at the current moment (the monster cube from the Baphomet just to name one). Haven't gotten much time to work with anything at all lately, and I've been very tired. Kinda fighting with the health care system here. The doctor can't help me, so he wants to send me to a specialist. The specialists on the other hand rejects the applications... :\ I'll try to make another update in the coming days.
Yeah, I know that there are missing some new pictures, but the head pole is a old one.
Sorry to hear that with your health care system!
primus1236
December 17th, 2004, 04:38 PM
When you update could you include pictures of ingame models with the 1.1 alpha?
Thanks. :)
0311_Lifer
December 30th, 2004, 12:51 AM
i feel so stupid but i really want to try the jdrp alpha mods but i dont know how to install them. i downloaded just about all of them the other day and tried to extract the download into data/jdoom/auto but it didnt work and some of the packs come with things that dont look like they belong in that folder so how do you install these someone please help.
DaniJ
December 30th, 2004, 01:29 AM
Hey 0311_Lifer
To install the alpha most of the modules need to go in data/jdoom/auto (if different it'll say where in the details under the module name at the site) they don't need to be extracted just place them straight in there. There is a KickStart options file that goes in your Doomsday root folder. Enjoy :)
0311_Lifer
December 30th, 2004, 02:06 AM
alright i just did that and it still doesnt work is there something i have to enable in kickstart to make them work too ?
-=DooMGuy=-
August 19th, 2007, 03:58 AM
PLEASE READ FIRST: This thread isn't meant to replace the official jDRP thread. If you have any questions regarding jDRP or just want to give comments about the jDRP, please head over to the official jDRP. Link to the thread:
- jDoom Resource Pack (jDRP) (http://forums.newdoom.com/showthread.php?t=11684&goto=lastpost)
---
As some of you might know, I've started a small site to show preview pictures of jDRP 1.1. I recently also "upgraded" with pictures of the original sprite for comparison. Today, I did some work on the code, to make it a lot easier for me to update the page. This meant making it PHP and moving it to a new server (the link in the sig has been updated). I also changed the design a bit and added a column for showing jDRP 1.01 models. Might also consider showing some models from the old Model Pack too, but that will be at a later stage.
Anyways, the reason I'm making a full thread of this is that I need some help. First of all, I wondered if anyone knew of any application that you can use to easily view DMD models (the enhanced MD2 model format for Doomsday if I'm not mistaken), so that I can get some clean shots of jDRP 1.01 models. Anyone?
Also wondered if someone could be so kind as to get some pictures of the jDRP 1.01 equivalent models of the ones already on the preview page and post them here. It would make my job a lot easier until I get an application to view DMD files with.
Thanks in advance!
Link to the site:
- jDRP 1.1 Preview and Comparison Pictures (http://home.no.net/fragagib/jdrpprev/)
EDIT: Added Tech Pillar preview shot.
umm...link doesn't work 4 me.
FreeLanZer
August 19th, 2007, 04:57 AM
Why did you dig up this 3 year old thread!?
You can't possibly expect it to work after 3 year!!
Btw, it has been dead for 3 years!
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