Far_cry_gamer
August 23rd, 2004, 08:58 AM
Hey guys,
Im just working on a little 2-map test episode for Ultimate Doom using Codeimps' Doom Builder. A problem im finding is I dont have any control over what skies appear when i use flat 'F_SKY1'. The sky appears to be set by the map number....similiar to having the bosses end the level. The only way i could get cyberdemon to end the level after killing him was to name the map E2M8. Then soon as i killed him success! Is this really the only way to have a boss end the level? Kind of sucky if i only want a 2-map ep and i want map 2 to be the end!
Sky is done the same way. if my maps E1M1 it has the grey foggy mountain sky andif i rename it to say e3m1 it now has the red hell mountian sky. great!!.....if i wanted to pan my two maps two episodes apart! *snub* Basically i want level 1 to be set on earth so its fine using the grey foggy ,mountain look but i want the next map...named e1m2 which is now set on hell...to use the red mountain. Does anyone know if there is a way to actually set your maps sky attributes? and also if theres a way to set your map to run boss killing success? Is a lump map file what i need? if so, i need a bit more direction on creating one of those
Im just working on a little 2-map test episode for Ultimate Doom using Codeimps' Doom Builder. A problem im finding is I dont have any control over what skies appear when i use flat 'F_SKY1'. The sky appears to be set by the map number....similiar to having the bosses end the level. The only way i could get cyberdemon to end the level after killing him was to name the map E2M8. Then soon as i killed him success! Is this really the only way to have a boss end the level? Kind of sucky if i only want a 2-map ep and i want map 2 to be the end!
Sky is done the same way. if my maps E1M1 it has the grey foggy mountain sky andif i rename it to say e3m1 it now has the red hell mountian sky. great!!.....if i wanted to pan my two maps two episodes apart! *snub* Basically i want level 1 to be set on earth so its fine using the grey foggy ,mountain look but i want the next map...named e1m2 which is now set on hell...to use the red mountain. Does anyone know if there is a way to actually set your maps sky attributes? and also if theres a way to set your map to run boss killing success? Is a lump map file what i need? if so, i need a bit more direction on creating one of those